Bug Summary:
X-Axis on GamePad locked at unspecified low amount
Goes from 0% to 100% tilt just past deadzone (no soft or slight turning)
Change in options have no effect
Reproduction steps: Using a standard wireless Xbox One controller (with PC wireless Dongle)
Attachment: >> https://gyazo.com/01309a1746939041801f30cfba5a66e6 <<
Video Link via Gyazo, apology for the very low quality it provides but seemed adequate for demonstration purposes
Additional information:
Video clipped demonstrates Gamepad Speed at 100% for both X and Y axis
Demonstrating high Speed on Y and low for X
Running demo, at high X Speed, you should be able to run in tight circles, angling character doesn't effects turning radius
Settings X and Y speed to 1, Y shows very slow speed as expected, X shows change to turning speed
Rapid camera movement is with mouse, showing that Mouse is not effected (both X and Y at 7)
Redemos gamepad X and Y difference in speed at 1
Not shown was the acceleration from 0 to 100% turning speed being instant
Additionally, QuickTurn (rb+Right Stick in) doesn't work, attempting to remap it also breaks any other use of Right Stick (Jump and auto Run) by unmapping it
Believed to be conflicts with it unable to see separated commands with Right Stick
Issue:
with the lack of turning speed on gamepad, it's just really hard and uncomfortable to play not being able to circle around opponents
While Playable, it's already a kick in the teeth after having to find a work around for the lack of Gamepad support before the last update where it was reimplemented, only for it to be broken a week later.
Now even the work around of Remappers can't fix this issue