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what's better at grinding gold late game?


Jhii

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currently am confused whether to level up SF or Sin, considering sin can get to dungeons solo and SF has ranged attacks and a party raising abillity

so, which class?

and how do ranged classes differ from melee at grinding gold late game?

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Ranged classes can get contribution for killing certain world bosses endgame much easier than melee characters, since they don't have to worry too much about tanking. This is especially true for grand harvest square raid and soulstone plains faction bosses. Don't know if Soul Fighter would count as a ranged class though, since it's a hybrid.
As for grinding gold itself, Assassin may be better, since soloing the blue dungeons in moonwater plains can net you some nice gold by selling the moonwater tears; this goes especially for when you complete the storyline, the main quests, since real endgame dungeons will require better gear than what you will have by that point (unless you got other high level characters to fund the new one).

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the lategame dungeons arent meant to be soloed at all , and every class has some kind of buff or party raising abilities , so does the SF with either whole party revival or max hp increase buff + healing 50% of the hp (op)

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