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Suggestion: Cooldown on King Grindtooth's charge


stupidhero

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Or even better: Remove it all together.

 

It adds practically no mechanical difficulty, it only makes it signficantly harder to deal any damage as a melee on him and get the 1% kill credit.

 

Absolutely dumb game design decisions at it's maximum coming together in Soulstone Plains - ranging from tagging system up to mob abilities.

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