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If gameguard isn't stopping bots


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Gameguard is notoriously easy to bypass, but it's a struggle for developers to handle the security issues regardless. Even if you make your game perfectly unhackable -- a wholly infeasible task, mind you -- bots will still exist by simulating input. Having some defense is usually viewed as better than nothing.


Alas, this error soup is delicious and quite unlimited. I think I may go have more of it.

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