TheRealElvis Posted February 18, 2016 Share Posted February 18, 2016 It would be a much better system to just give the main boss a static timer how ofte he spawns. From the point of HP reaching zero, something like after 20 or 21 minutes the main boss would always spawn in these dungeons regardless of the situation with the other major bosses. Healthier for economy, healthier for player interest, and healthier for sustainability. Link to comment Share on other sites More sharing options...
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