Distinctive Posted February 9, 2016 Share Posted February 9, 2016 As the title says, what's the most optimal combo rotation for assassins, more specifically in arena, something similar to KFM stun lock. Do assassins even have such a rotation? Link to comment Share on other sites More sharing options...
DankDuck1 Posted February 9, 2016 Share Posted February 9, 2016 Open world: literally anything, if you attack first you're gonna win if you're equal or higher level. Arena: I don't use any set combos, I'm a "reactive player" I guess... I just do whatever I think I should do next. Of course, I have some combos, but I don't do the same things. Link to comment Share on other sites More sharing options...
Promestein Posted February 9, 2016 Share Posted February 9, 2016 2 minutes ago, DankDuck1 said: Open world: literally anything, if you attack first you're gonna win if you're equal or higher level. You must have fought really bad players then. They always end up using their flash bomb and running away like little girls. Link to comment Share on other sites More sharing options...
Distinctive Posted February 9, 2016 Author Share Posted February 9, 2016 15 minutes ago, DankDuck1 said: Open world: literally anything, if you attack first you're gonna win if you're equal or higher level. Arena: I don't use any set combos, I'm a "reactive player" I guess... I just do whatever I think I should do next. Of course, I have some combos, but I don't do the same things. well, i understand what you mean by being a "reactive player" and I'm sure everyone is one but what i meant is a combo rotation similar to kung fu masters or destroyers where they chunk a huge amount of HP off the enemy Link to comment Share on other sites More sharing options...
DankDuck1 Posted February 9, 2016 Share Posted February 9, 2016 2 minutes ago, Distinctive said: well, i understand what you mean by being a "reactive player" and I'm sure everyone is one but what i meant is a combo rotation similar to kung fu masters or destroyers where they chunk a huge amount of HP off the enemy Ah, right. Well, unfortunately I'm not entirely sure, I just string together small combos and maneuvers to keep my moves fresh and less predictable. Link to comment Share on other sites More sharing options...
Kaypong Posted February 9, 2016 Share Posted February 9, 2016 i have a rotation, 1 4 2 z c v 2 3 and after that the enemy should be less than 40%. GL on that assasin fggt lyfe SWAG FOR LYFE RUN FOR LYFE Link to comment Share on other sites More sharing options...
Distinctive Posted February 9, 2016 Author Share Posted February 9, 2016 1 minute ago, Kaypong said: i have a rotation, 1 4 2 z c v 2 3 and after that the enemy should be less than 40%. GL on that assasin fggt lyfe SWAG FOR LYFE RUN FOR LYFE nice1 >.> Link to comment Share on other sites More sharing options...
Kaypong Posted February 9, 2016 Share Posted February 9, 2016 Just now, Distinctive said: nice1 >.> ill accept paypal just dm me Link to comment Share on other sites More sharing options...
Iolo Posted February 9, 2016 Share Posted February 9, 2016 Tbh, I'd learn how to use a jumping rope first.. Link to comment Share on other sites More sharing options...
Kaypong Posted February 9, 2016 Share Posted February 9, 2016 Just now, Iolo said: Tbh, I'd learn how to use a jumping rope first.. i learned how to set it up i can teach u distinctive if u need but again, paypal first Link to comment Share on other sites More sharing options...
Graye Posted February 9, 2016 Share Posted February 9, 2016 Open World: If its PvE your meaning, then I'm not sure threes anywhere close to a better "rotation" then the permastealth RM+F blitz. If you mean open world PvP, honestly its still a descent bet to use as much as you can, but if you have time i'd stick to the same combos as arena. Arena: sins have a bunch of short stun CCs on relatively short CDs. you can mix up the order however you want but alot of people use spinal tap > LMB+RMB ani-cancelling > lotus kick>anicancel>hook quick into stealth>lightning rod (while spinal tap is on CD), with a knockup mixed in. 2 things to add are A. close shave and B knockup combo For stun-based combos close shave is really good, as it does good damage but more importantly has a long animation to milk more time out of the stuns. Secondly is the knockup combo, Against some classes i used air bomb to do more damage to the opponent but at higher levels i found the classic web combo works best. You use the tab knockup where you can (usually after you've used a few of those stun CDs). then volley for some extra damage and web (tab knockdown moved specced) to give you some time to set up a few things: lotus of escape, smoke bomb (because you will be chi starved) and shadowdash are my big ones). last thing, you may not be using the lightning dash ability often. i have trouble getting even just 3 stacks of poison on an enemy to stick, so i usually only use it as a finisher. but if for whatever reason, (usually a well timed time bomb) i have a 4-5 stack of poison i use it before it falls off. 5 stacks in arena have crit for nearly 10k, its the biggest nuke we have. N.B. i used those arena tips to get too early plat, they were mostly gleaned off this youtube channel. all credit goes to him, give the videos a watch. https://www.youtube.com/channel/UC29jaEi-3Fgi-J7fTJzVKPw Link to comment Share on other sites More sharing options...
Kaypong Posted February 9, 2016 Share Posted February 9, 2016 Just now, Kaypong said: i learned how to set it up i can teach u distinctive if u need but again, paypal first @Distinctive Link to comment Share on other sites More sharing options...
GankedByPapi Posted February 9, 2016 Share Posted February 9, 2016 Just go full "Iolo" Link to comment Share on other sites More sharing options...
Kaypong Posted February 9, 2016 Share Posted February 9, 2016 Just now, GankedByPapi said: Just go full "Iolo" STFU Drake pretending ass foh ur hotline not blinging Link to comment Share on other sites More sharing options...
GankedByPapi Posted February 9, 2016 Share Posted February 9, 2016 1 minute ago, Kaypong said: STFU Drake pretending ass foh ur hotline not blinging go smoke your weed smh Link to comment Share on other sites More sharing options...
Distinctive Posted February 9, 2016 Author Share Posted February 9, 2016 3 minutes ago, Graye said: Open World: If its PvE your meaning, then I'm not sure threes anywhere close to a better "rotation" then the permastealth RM+F blitz. If you mean open world PvP, honestly its still a descent bet to use as much as you can, but if you have time i'd stick to the same combos as arena. Arena: sins have a bunch of short stun CCs on relatively short CDs. you can mix up the order however you want but alot of people use spinal tap > LMB+RMB ani-cancelling > lotus kick>anicancel>hook quick into stealth>lightning rod (while spinal tap is on CD), with a knockup mixed in. 2 things to add are A. close shave and B knockup combo For stun-based combos close shave is really good, as it does good damage but more importantly has a long animation to milk more time out of the stuns. Secondly is the knockup combo, Against some classes i used air bomb to do more damage to the opponent but at higher levels i found the classic web combo works best. You use the tab knockup where you can (usually after you've used a few of those stun CDs). then volley for some extra damage and web (tab knockdown moved specced) to give you some time to set up a few things: lotus of escape, smoke bomb (because you will be chi starved) and shadowdash are my big ones). last thing, you may not be using the lightning dash ability often. i have trouble getting even just 3 stacks of poison on an enemy to stick, so i usually only use it as a finisher. but if for whatever reason, (usually a well timed time bomb) i have a 4-5 stack of poison i use it before it falls off. 5 stacks in arena have crit for nearly 10k, its the biggest nuke we have. N.B. i used those arena tips to get too early plat, they were mostly gleaned off this youtube channel. all credit goes to him, give the videos a watch. https://www.youtube.com/channel/UC29jaEi-3Fgi-J7fTJzVKPw Thanks a lot for the help dude! ill go spar it out with my friends and try to take in everything there asap. Link to comment Share on other sites More sharing options...
Kutsuu Posted February 9, 2016 Share Posted February 9, 2016 Damage and HP in open world pvp is a much different dynamic than in Arena - if you are minimally geared (at least true profane + infernal accessories + Poh/MW soul shield), you'll be hitting ~2x harder than you do in arena (combining both raw damage and extra crit/crit damage), and on targets that generally have less HP. Just one good round of stealth ani canceling should drop a player. I sometimes drop players in only 2 stuns on my BM if I get lucky on crits, and my ani cancel DPS is not nearly as strong as sin. Link to comment Share on other sites More sharing options...
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