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when are you using stuns, dazes and knockdowns


Dalapie

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i feel like, knockdowns is to buy time, since you cant really attack with theyre ground counter anyway. so more to buy time for some cooldowns, dunno if u can stomp without getting countered

 

then there is daze, i feel like dazes is to force the F escape and then pil into another daze and then go for some dmg to hope it forces the trinket as well.

 

stuns is for burst setups ONLY , setting up your kill and trying to do alot of dmg in a short amount of time, trying to force cds.

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how would you setup the scenario, i dont ever feel like knockdowns is a good idea in a dmg rotation tbh only as a last resort to get the last squeeesh of cc to wait for a cd. 

 

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Even if they ground counter, you can hit during the standup animation to keep the CC chain going. Otherwise, you can use an ability that pierces defenses. Not sure what class you play, but knockdowns are part of any big ground combo for BM. 

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