Rinehart

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About Rinehart

  1. I have heard from so many people that it is buggy. Sunday I was not able to receive it (with support basically just telling me "you did receive on Saturday"... except it was Sunday). And today, it says that I have obtained all of the login rewards even though I only logged in for an hour and was unable to retrieve any of it.
  2. Assassin in SSP?

    I utilize a full stealth build and hope i dodge all the yellow aoes (70% of the time it works all the time). I run in, toss plaguemist and RMB (Blink Step) to get into stealth and start RMB F cancelling. With 507 AP, I can get 15+ prestige per captain depending on how many people there are.
  3. Soha SSP Discussion

    Hello everyone, I am Alriol/Haroku Nakama/Anling Chun from the Cerulean Order on Soha. I have already talked to a few Crimson Legion clans but I hope I can quickly reach a lot more here on the forums. Long story short, I want to request one channel on SSP for the Cerulean side. If you believe that having less channels for yourself will lead to less gold and whatnot, if Cerulean can gain access to and fill a channel, there will likely be a fourth channel so you can keep your original three SSP channels. I am also aware of the Chinese multiboxers but that is a separate issue that I hope to address after gathering our clans first. If you are the leader/advisor of a clan, or are someone deemed fit to represent your clan in a OWPVP discussion, please either post here with your IGN/Clan name and I will send you the invite to the discord or message me directly. Thanks for reading! Rinehart
  4. Show off your characters!!

    My characters are based off of OC designs so here they are! Jin Blade Master Jin Assassin Yun Force Master
  5. What did this guy do

    You can also get it through clan crafting so no need to kill or swipe
  6. Help me with Turning Leaf, please.

    are you sure you aren't lagging? and that's what's causing the delay? Also, you should definitely wait a split second before casting Shadow Dash after Turning Leaf. If you cast it too fast, the opponent is still "facing you" (as you have not swapped yet) and thus you will not stealth.
  7. Melee and PVE

    Simply to respond to OP's gripe that classes like BM and KFM do not get rewarded for tanking, how about let a ranged tank? The amount of kiting out of your AoE dps (particularly for BM's Lightning Draw and Blade Call) will make you want to pull your hair out. In fights like Blackwyrm, yes the tank will be dealing less damage than the FMs that his tanking will allow to stay at a distance but man you don't want BW to be spouting poison at your feet all the time. Yes you are making life easier for your teammates by tanking but you are also increasing your own damage output by tanking. BM tanking = more cyclones = more focus = more time in Draw Stance = more damage BM tanking = boss stays in place = full damage from Blade Call and Lightning Draw bad range tank = less chances to block = less cyclones = less focus = less time in Draw Stance = less damage bad range tank = boss moves around = forcing to chase down boss = severely less damage If you don't see the reward from tanking then uhhhhh idk what to tell you.
  8. Soul Fighter Event

    Responded to some points in italics. As for some of the rest of your points, it is all speculation. I'm simply re-iterating what I heard happened in other regions which means that it is a POSSIBILITY to happen here. There is no point in saying something definitely will or definitely will not happen and we all already know why this version is being rushed. Whether or not it was actually a good idea isn't up to us to determine (meaning we have no way to get them to slow down the content release). It will slow down but until it does... just enjoy the content at your own pace.
  9. This comment makes me really happy. Yes Sins are the gods of solo PvE but there is so much more to them than just that. Sure a bad Sin is very noticeable but a good Sin is really good.
  10. Soul Fighter Event

    I hear that the other servers that did a level jump event immediately jumped the character's gear to a certain level. We don't know for sure what will happen here so any speculation on what WILL or WILL NOT happen is just that, speculation.
  11. Melee and PVE

    Idk what you are talking about mmos having melees doing more damage. In most mmos, mages deal high damage with their draw back being low durability. In most mmos, none of the melees are dps machines except for the rogue/thief classes which, guess what, in this game, Assassins have theoretically the highest single target dps. I say theoretically because unlike ranged they still have to take time to dodge and re-position and the like. In boss fights like terrors, if the tanking player is ranged then the terror will do a pull. What this means is that a full party of ranged is not likely going to do well (there are ways around this). My point is that melee in this game aren't really meant to do damage. They have their own roles: BM/KFM: Tank and provide party support buffs (Winged Guardian, Fighting Spirit, etc) BD/Des: Grab boss/cc for party utility (let the party get in a few seconds of uninterrupted DPS) Sin: High damage and party buffs (Smokescreen, Fighting Spirit, etc) Furthermore, I see time and time again that ranged classes don't fall under the martial arts trope. Stop thinking just about Bruce Lee and his hand to hand combat. In Chinese Wuxia mythology, there is something known as inner power which can allow the user to project energy/elemental beams and other sorts of forces. In regards to Summoner and Warlock, shamanic practices is also common. In this game, if you want to damage, you play a ranged class. It's as simple as that. Each class offers something different to the table and each class has a role that they excel in, despite there not being the "healer, tanker, attacker" trifecta.
  12. Chapter 33 Bug

    It's not a bug. It just simply isn't available right now
  13. Blade master PVE build - Fire vs Lightning

    I'm honestly wondering about all these BMs talking about lack of focus with lightning build. We have so many methods to regen focus that in a minute, your time out of Draw Stance should be very low (less than 10 seconds if you manage all of your skills correctly). Once you get a good weapon (True Siren iirc) you have a chance to proc 100% focus regen on hit. Blade Call v skill regens a lot of focus so don't use your other focus regens with that up. Z near the end of Blade Call to regen focus (chance to proc weapon even without this specced). Then between Blade Calls, Sunder Sword for high focus. With that on cooldown, utilize your tab (specced for focus regen) your Draw Stance 2 (specced for focus regen) and your Draw Stance 3 for focus. Don't waste them. Flash Step can also proc the weapon effect so use that to your advantage too. With all of this in mind, whenever you drop Draw Stance, your SS/Q should be off cool down and you should be able to use it immediately to get right back in. And remember that Cyclone regens focus over a period of time too. Lightning build deals more damage, but the only thing that makes it less consistent than fire build is because of the supposed "lack of focus". But honestly? I run lightning build on my BM and I almost never feel focus starved.
  14. Blademaster hmblock yeti

    hm... I've never tried blocking the last few (I always block the first few after SSing the very first one) but it lasts a total of 5 seconds so if you time it right, I think the last two slams are within 5 seconds of each other. This is a pretty good set up if there are all 8 ice pools and no FM in the party to Frost Sheath (I do not recommend this as any sort of input lag will mess this up) 1) SS 2) Five Point Strike 3) Cyclone 4-6) Winged Guardian 7) Q 8) E Slam) SS
  15. Recommended 3 man setup

    I'll first say that any class combination CAN be fine. If you know your class you can still perform well no matter the set up. But of course, there are optimal set ups. I would recommend one tank and at least one dps. The third person can really be anything they want. Tanks: Blade Master, Kung Fu Master These classes aren't meant to deal the highest DPS but they are good at holding aggro and keeping a boss in place. Technically any class can "tank" but these are simply the better ones. Blade Masters have party defense skills while Kung Fu Masters have party offense skills. DPS: Force Master, Summoner, Warlock, Assassin I believe Force Master has the highest sustained DPS and Warlock has the highest burst DPS. Summoners also offer very good party utility as they can party stealth, party heal, take aggro with the cat should the tank need a breather, and other useful things. If played right, Assassins have the highest sustained DPS but it isn't as practical simply because they have to constantly relocate themselves while Force Masters can just sit a distance and pew pew everything. Force Masters offer party defense skills, Warlocks offer party offense skills, Summoners offer overall party utility, Assassins also offer overall party utility (and they can also pull dead/near death teammates to safety) Others: Destroyer, Blade Dancer These are more of support classes because of their ability to grab bosses, allowing teammates to fit in a lot of damage and their multitude of cc skills. I hear that a Destroyer who can ani cancel well has very high single target DPS but Blade Dancers fall short on the DPS ladder. An example 3 man team could look like this: Blade Master, Force Master, Warlock. The BM will be the tank for the team and both the FM and WL will have very high DPS at a safe distance. The FM can easily pop some party defensive stuff like nullify projectiles and give full immunity to the team for a couple of seconds and the Warlock can bump up the attack power of the entire team and "awaken" the entire team for a couple of seconds where they can deal a massive amount of damage.