It looks like Assassin's will still be overpowered with their C iframe still being unstoppable to cap Beluga Horns. We needed 08/04 skill patch to be released to fix a lot of the class imbalances in this game. Russian region even fixed the C iframe fix individually because they noticed the issue, now Assassin's will still be terrorizing battlegrounds until November since our skill patches are so behind. I was really hopeful for UE4 release to be fixing a lot of the current skill imbalances, but it looks like they'll still exist and I'm worried for the current and new players coming back to touch the game and realize it's the same developer and quit like they did before.
When can we expect KR skill patch 08/04 to hit NA/EU? This is crucial and I'm hoping not to have the entire player base waiting until November.
7 hours ago, Hime said:@Yie@SaitoooooooooThank you both!
#23734970
You will find a very detailed ticket with team names, player names, clan names of all associated players, time stamps. This same ticket is being copy and pasted to the Blade & Soul community to be sent in repeatedly. Every single player in this community knows about the super jump .xml file edit and the Cheat Engine speed hack/lock height and that NC Support will not punish these players accordingly. They use these abilities to jump multiple times during the phase window to get multiple orbs that are unobtainable through legitimate means.
If you currently check North American rankings, there are players that have time stamps of their games around 3:49 PM CST. These are players who are win trading early in the afternoon before anyone logs on. They multiclient about 6 characters and get others to do the same and win trade to a higher ranking. If you make queue times later, for example, peak 6s battleground queue time is at 8:30 PM CST, it would fix this issue of win traders. Also, please fix win trading in arena. It's impossible to get to 2000+ and you see players at that rank near season conclusion all the time. Thanks.
We got Korea's enhancement system boys. 7 Eth Vials per attempt. If you fail, it goes into the %, and get a pity system, guaranteed upgrade after. Good luck to us all. This was the RNG we were afraid of, next step is soul/heart/talisman/pet upgrading based off probability.
Suggestions for producer of Blade and Soul and NC West team:
A. Give us the Korean client. We no longer have a desire to have our own NA client as we can not continue playing this game without modding the client infinitely to obtain better FPS and smoother gameplay. The vanilla client as it stands at the moment is giving us 15 fps in combat with all graphics turned down and on Low end PC mode. Hopefully with UE4 around the corner, we will have the Korean client so that we will no longer have this unoptimized client with stutters, freezes, and delays in fixing even the smallest issues. Issues that have plagued the game for the past 5 years are still stagnant and unfixed, with players reporting most of the issues and NC Support Team knowing absolutely nothing about these pressing issues along with not even playing their own game to test out basic functionality.
B. UE4 will not bring your player base back. Your population and profits according to the last financial report that NCSOFT released is dwindling. You need to find a way to ease newer players in while giving experienced players a less pay to progress system. The RNG factor of obtaining gear, enhancements, upgrades is NOT the system the West enjoys. It might have worked in Asia, but NA/EU dislike the system altogether.
C. GM Support - Unfair practices, zero competency, and no accountability makes the “support” team useless. A group of players getting banned for account boosting, account sharing but another group of players have zero punishment in the past year of being reported. Ability to refund/restore items if you pay money vs. if you are free to play. Instant account/ladder bans if you are free to play vs. zero punishment towards players who pay. Account bans should be given for account boosting with zero tolerance. I ask that the NC Soft Support Team is investigated internally for the bans that are given out and who is gaining favoritism and punishment is being forgiven. There is no consistency with the bans given out, and even with sufficient proof, these players are ignored because they spend a significant amount of money. If you want your population to eventually die out, keep doing what you’re doing.
D. Balance - The trifecta of classes for PvP is Force Master, Destroyer, and Assassin. These classes are top performing to the point where gear is not necessary, skill is definitely not necessary, and the class kit itself breaks the entire game mode of any PvP, be it, arena or battlegrounds. Force Master has been nerfed 6-7 times and still performs outstanding. Why does this class have CC immunity for 8 seconds on a 30 second cool down? Why is this class able to eliminate entire parties by holding down a macro with literally no answer from the other team or inability to respond? Assassin has no punishment for making mistakes. They have infinite stealth windows with “30%” evasion in stealth, and no global cool down on stealth. If they choose to go into stealth, the next duration should be halved, and the next duration in a certain amount of time should be halved again. Assassin completely breaks the game mode for Beluga Lagoon. Their C iframe makes it impossible for them to get interrupted while capturing the horn except if you have a Shadow destroyer to pierce through a standing iframe. Assassin stealth moves faster than a character out of combat sprinting. How does this make sense? Also, aerial + ultimate, defense/parry piercing CC’s and amount of CC’s for destroyer and assassin are insanely uncounterable. These 3 classes can make every single mistake and still remain unpunished for their mistakes because they have so much in their kit compared to other classes. Destroyer has so much sustain and CC immunity that even 6 players can not kill a destroyer. No class should be able to sustain this while being able to kill players. As I pointed out in my first post, why did Korea end up buffing destroyers damage by literally 2x? The classes that didn’t need changes got buffs, and the classes that desperately need changes got nothing.
E. Cheating - If a cheat is reported, I understand you need to investigate. However, speed hacking in its basic function is the easiest to tell and with video evidence should be an instantaneous ban. How many players have been reported and yet they continue to play this game? Glide hacking, speed hacking, etc. exist and even with proof, these players roam around like nothing has happened. Do you know why? Their wallets prevent them from receiving punishment and if you would rather have those players who quit in the long run and will make more players leave, then by all means, keep catering to the rich.
I do wonder if the community moderators read this out and bring it up to the producer. Honestly, with the game population as poor as it is, I would think for the first time in 6 years, they would listen to what the community is interested in and why the game is not succeeding as it should. This game could be so great, but the practices of NC West have been inconsistent, unfair, and lacking.
You can buy it 5 times limited! They’re pay walling whales! How dare they!🤪
Hi, I’ve played this game for 5 years, and I believe these issues or improvements will help stabilize/grow the player base.
Positives:
These are the criticisms of many of the players over the years and I hope that the forum moderators will consider this as a coffee chat and not as an attack to ensure that improvements are made. We, as a community, would not have gone through as much effort for this list if we did not care for the positive outcome for possible improvement of the current state of the game.
Negatives:
Advice for new players: 5 years ago, even 3 years ago, I would have recommended this game to every single player who enjoyed MMORPG’s. This is currently the fastest paced action you are going to get. However, with the GM favoritism going on, the poor optimization, everything listed above your account that you worked so hard for could get banned wrongfully without any appeal and the people who paid more will remain unpunished. The graphics are nice, but there are other games with much better optimization and more work vs reward and not behind an RNG wall. If we see improvement in these areas, I believe the population will bounce back and/or stabilize; however, bringing UE4 for graphical changes while not balancing any of the other classes, fixing optimization, listening to the community, will NOT make your game enjoyable to keep people interested.
I would not recommend this game for a new player even with the Call to Arms event. The event will give you the ability to start out, but if you don’t enjoy grinding 8 hours a day for the next 15 years to be competitive in PvE and PvP, I recommend looking for others.
If a GM locks this post or deletes it, please DM me if you’d like for me to make changes. I wrote this as a benefit to the production/development team as these are pressing issues that are making Blade and Soul less playable and the population is dwindling.
https://strawpoll.com/pegvpu16f
What would you suggest to NC West to improve the current situation? Do you feel like the game will feel an imminent hit in player base?
If you quit, what was the main reason? What would make you come back?
Currently, there is a passive, global 25% damage reduction buff called Formidable in 6v6 battlegrounds. When Korea got these nerfs to PvP damage, there was no such buff available in battlegrounds. This buff was solely made for NA/EU region. The current state of 6v6 battlegrounds is horrendous in that this passive battleground buff is causing WAR, BM, DES to be nearly unkillable as it stacks with their skills/bracelet abilities causing damage reduction for nearly 75% up time.
Please remove this global damage reduction buff as it is causing certain classes to be almost invulnerable and unenjoyable to play against.
NC West has successfully nerfed boss 2 HP and boss 2 legs. However, the adds that spawn in the room have not been nerfed and has been causing many difficulties between all raids across the NA/EU region.
NA HP adds -
Maintenance Drone: 94,800,000
Steel Butcher: 537,000,000
Grand Overseer: 285,000,000
Military Engineer (BM): 44,800,000
Engineer (DES): 32,400,000
Engineer (FM): 32,400,000
Spider Drill: 37,000,000
KR HP adds -
Maintenance Drone: 94,800,000
Type 91 Titan Unit (Steel Butcher NA): 537,000,000
Type 38 Brawler Unit (Grand Overseer NA): 285,000,000
https://cdn.discordapp.com/attachments/700136107207032883/706003506129272832/unknown.png
Current HP of adds in Korea
I believe the KR DES, FM, and BM adds are similar as well. Why was boss HP nerfed and not add HP? The adds are a crucial part to the boss mechanics and are gear capping raids.
Gunner SS and whipline bug still not under known issues. RIP
I haven't bought an oil or pet pack because I do weeklies on 12 alts. Just takes time and farm. Don't want to grind? Pay. Put your time into figuring out raids, eventually everyone will have their gear and you can start selling runs (TT/ET). 500-1500 per week per raid.
7 minutes ago, Amraith said:Greetings everyone,
I am truly sorry, I have nothing of value to contribute to the thread besides what was already mentioned above that issues are looked into at the respective team levels.
At this point I simply want to remind everybody to keep it civil and stay on topic. These kind of personal attacks and off topic posts are usually the reason for threads to be closed, so let's behave and keep this discussion going.
Thank you!
You're saying that the "above issues are looked into at the respective team levels." Do you know what the GM's responses are? They are telling us that they are unable to reproduce getting crowd controlled during our hook AND ricochet skills. Ricochet is mentioned on the Known Issues thread; however, with all the evidence that streamers from NA and EU Both are sending in and tickets, how is NC Soft UNABLE to reproduce the hook iframe issue? Have you guys even played this game on the real server? This bug is happening at least 8-15 times in a 5 hour stream window every night. File Repair was suggested and does NOT help the issue.
This thread has all the above proof. I don't understand how the team can't reproduce these issues unless you don't play this game at all. It doesn't happen 100% of the time. You would need to play this game for more than 10 minutes to try and reproduce the issue.
I don't understand how a class breaking bug with gunners (SS and hook) is being so actively ignored. GM's say they can't reproduce it but how can EU and NA reproduce being CC'd through hook ON STREAM with clips/videos, being sent to GM's multiple times, and still not make the list of bugs on the general discussion page. Let's face it; NO GM LOOKS AT Bugs section on forums.
I sent a ticket in with video evidence of Choi’s stream against a gunner. Gunner hooked and still got CC’d. This was the response I got:
GM RJ (Blade and Soul)
Dec 18, 05:40 CST
Hello,
I have investigated your inquiry. Unfortunately, I'am unable to replicate the issue that your character is experiencing, once we have used the Whipline skill, we are able to resist crowd controlled skill.
For this situation, you may need to do a file repair on the game client.
Please do the following:
1) Start the NC Launcher 2.0
2) Sign in with your account details.
3) Scan file
4) Wait for the files to verify.
5) Click on "Start Game"
Now you can check to see if you are still getting the same issue as before. If so, please reply back with screenshots of the issue.
Best Regards,
GM RJ
NCSOFT Support Team
I didn't see this on the known bugs thread, but Gunslingers are being CC'd through hook (in PvE and PvP) and SS, and during the cast of getting up to Skystone. Is this an intended feature of the new patch? You will see the hook animation come out, you will also end up losing a hook, but you will still get CC'd during the hook animation. I'm not sure if I'm allowed to post these here, but it's proof that SS/Q are bugged.
Edit: I think this is a large issue that more or less breaks this class in PvE and PvP content.
I heard the angel costume got released in closed beta, sadly I was unable to see it in game, but definitely one of the more interesting ones!
Request of an anti-cheat.
in General Discussion
Posted
People against anti-cheat are using Cheat Engine to speed hack, fly hack and remove GCD giving them a large advantage over players who desire anti-cheat in the game. GM's have no way of catching players abusing Terms of Service with Cheat Engine so these players are selling Shimmering Scale runs for their own profit. The only people against the anti-cheat being put in place (like it was years ago) are people currently using Cheat Engine. There are quality of life benefits by not having anti-cheat system implemented; however, the insanely large advantage that Cheat Engine gives over legitimate players is unfair and highly breaks Terms of Service. There shouldn't be a slap on the wrist ban either for cheating like there was last Challenge Mode season. It should be permanent IP and HWID ban.