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Moy

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Posts posted by Moy

    1. KR recently re-evaluated/discarded the class change system because "83.53%" of the players don't like and don't want anyone to have it. While it might be true for KR players, I propose that we run a similar vote here at EU/NA. The process will of course be publicly open here and only accounts that are active (e.g. unity level 40/60/80/100+ or something alike) can vote instead of hosting a random twitter/reddit vote. All of us shall see a real-time updated result from the beginning to the deadline.
    2. Previously KR introduced us a change to the existing system of upgrading accessories. As of now, we get unrefined/stage-1 accessories from dungeons/raids with the same stats and we upgrade them to maximum afterwards. So we now upgrade but no reroll. Notice that no RNG involved. In the previous UE4 content update page it is mentioned that we will instead get maxed up accessories from dungeons/raids but with random stats and we reroll them to the best/preferred stats afterwards. So we would reroll but no upgrade. RNG would be included. This change itself already would make very little sense but I guess it is a tradeoff between getting a max item quickly and have to reroll the stats with RNG. However, the most recent update from KR shows that even this is a lie. The new system is upgrade + reroll. We will still need to upgrade accessories juts like now and further need to reroll the stats at the same time. This is straight up much more expensive than the existing system and much more depending on RNG. Since NC likes listening to the players' votes that much, I propose we have another vote about this as well.
  1. Please update the Psyches in Unity Store to the next tier (i.e. critical/critical dmg). For example, Amara's Psyche, which is from Ransacked Treasury, a three-year old dungeon introduced in March, 2018. This tier is 3 tiers away from the best Heroic Psyches (Uzume's Psyche) and 5 tiers away from the current best Legendary Psyches (Grand Uzume's Psyche).

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  2. I believe you forget the fact that transmuting itself takes time, which is about 5 seconds. If counting opening and closing the transmute tab that would make it 6~8 seconds (remember that tab lags). So you spent 1g to save up to 1~2 seconds of your life. I guess time is money.

  3. I have used over 4000 normal 10 silver auto-baits yet to catch any 150-pearl fish. In comparison 300 45NCoin baits got me a total of 50 150-pearl fish. It's no doubt that the p2w version is better. However my question is that is it possible to catch 150-pearl fish at all with 10 silver baits, or I am just extremely unlucky?

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