4 hours ago, Green Storm said:I've now posted the missing Skill change information in the October Patch Notes very late. The workload on the massive release last month prevented us from getting those out earlier. We’re sorry that we could not identify the Force Master rework earlier, so that affected players knew about it in advance. We’ve discussed this topic with the development team, and this is what they shared with us:
- The Force Master class used old skill structures that needed updating. The rework aimed to change the class to reduce the various risks the developers identified and give players more control over how the class plays. Only a small number of players were able to access this class' full potential.
- Some of the issues were stances being switched too often or too fast and item effects that were out of control.
- We understand this is a significant change for people who’ve played Force Master characters a lot over the past few years. We believe the lack of performance was due to the rework, requiring players to find new rotations and adapt to the class changes.
- After the changes were implemented in Korea, the developer noticed that Force Master characters were more powerful, particularly for the Way of the Flame spec.
Then why in Korea nobody plays FM? and why most FMs switched to Musician?
Obviously because this character's new rework was completely out of control as well as you need to use a skill to activate another one which is so important for the rotation but it is not added to simple mode and on top of that it is not helping at all.
And on top of that FM is not powerful as they assume and if it was powerful why everyone ran away from this character and chose something else?
Now FM is hard to play and you have to stand still to do damage or you will lose damage easily and would be useless as you don't provide party protection only on ice and even the grab is so hard to aim at the boss when FM grabs.
Force Master is not strong and if you wanna see that FM is strong compare it to a gunner and you will see huge difference.
And how about lightening spec? like you absolutely not doing anything but damage and still your damage is very very low like why do you have to play 3rd spec at all?
And to be honest why you make rework for 2 specs and ignore 3rd spec?.
There is so much more you can add as you are making a rework and to be honest this rework is not even completed as the skills are everywhere and even the tooltips is not correct at all.
Hello @Green Storm
there has been a bug in hongmoon store where i can't but the trove keys
do you have any idea why?
it's the bundle of 5 trove keys and unfortunately i can't add screenshot here
I wanna ask
No more Soul Stone Plains?
Dear Ncsoft Team
The soul stones doesn't have any content at all and why is it removed? didn't you say that the soul stones plains will be back? it's like empty desert
Greetings @Green Storm
I would like to add a feedback on force master that received a rework and the patch notes not saying anything or even full details about it.
There is a lot of bugs and strange things added to FM that only god knows why.
Let me start with Fire Spec for Force Master
Blazing Beam and Dragonchar Skills you cut down it's damage by half. May I ask why?
Dancing Flame Talent in the 4th row why do i have cast time of 1.5 seconds and why i can't use the skill while moving?
Meteor Shower i can't use it while moving why?
Blazing Beam talent doesn't make sense and it says increase the DOT of inferno by 20% while it doesn't
Great wall talent it says increase blazing wall damage by 50% but it doesn't and it increases the damage of multiple blaze and multiple blaze is not a useful skill anymore
Asteroid is not a PVE skill but it is a PVP skill why it is replaced with fire wall instead of solar flare or vaporization?
Combustion talent doesn't increase the duration of firewall or meteor shower
After Shock talent doesn't increase the damage per ember explosion
Why there is 2 talents for grip?
Phoenix Fire and Afterburner and Blazing Soul talents enhance flame sheath while there is no flame sheath skill
Same thing for Ice the talents are bugged it says what it does but what actually happen it doesn't
May i ask why we don't buff Force master a little bit because with your update it is so far down and i can't do content with everyone
Like for example buff 3rd specialization , you took the lightening sheath which was a party protection and can only dps ONLY DPS and it's damage is very far to be able to do any content at all
The only thing you did which is great is the Z skill bug Ice Spike is fixed
For Fire and Ice Spec why i can't have the Knock Down Skill in F instead of Z?
if you wanna do 1 thing which is good , Modify and correct the skills and like buff this character in terms of DPS instead of destroying it or making it very over powered compared to other classes
And last thing to add make the developer play the game because we are consumers and you are the developer and you can't make you game popular while you are killing it
Ask people and take their opinion about what they want and take this as consideration for the next patch and next one and so on and balance the game
Well for obvious reason it got full rework and some skills changed and some removed and some skills added so i don't really have the time to add it here and to be honest even in the patch notes nothing is said and no skills changes added on the patch notes at all.
So if you wanna know what is going on you better play FM
6 hours ago, lillvargen said:I don't know what you all on about, when 3rd spec came every high geared fm was against it, I enjoy lightning fm since the day it came out
still haven't experienced the "massive" dmg loss everyone is talking about
so if you are so obsessed with dmg - change spec - problem solved
Well i never saw someone complaining about it since release
but like giving out this attitude is like asking them to keep more problems not getting resolved
you always need more people to complain about something so they can make a move
Or just fix it
like there is a way to solve things and ways to modify skills correctly
i am not sure why the Devs didn't even test it or even on the live stream
like there is tons of ways to make this rework good
i don't know why when we ask about something takes years to be corrected
@Green StormSorry for this notification
I am a main FM player and i have a lot of FM friends so i noticed there is something wrong with FM completely and i want to know the idea of the developer because it is unplayable and have no sense what kind of rotation you need
The character has to be standing still and not moving to do damage and even the damage is very low
I lost about 50% dps so like with end game gear i am useless and the character doesn't have any party buff or even party protection only in ice and ice is weak
Please let the developer rethink his idea because you are killing another character and this is not balance this is total destruction
And don't tell me that you have to wait from Korea a response about this
Busted? what do you even mean?
Fire FM is no longer playable
Well we all know about ICE bug and wanted that to be fixed but if you fix it and keep everything it would be great but destroying it even more you don't know what are you doing and i am not sad that the bug got fixed i am happy they fixed something but they destroyed everything to fix a bug? are you for real?
yes i am talking about FM
like there is not even 1 skill resettable and by all means can the developer make a guide on how to play force master after this rework?
Absolutely he will never be able to understand 1 skill
like i said and always said
you guys have absolutely no idea what are you even doing
I have never seen such a great game being downgraded down to hell like this
Like this you will never be able to see the sun
Hello Dear Ncsoft
I want to understand if you can't make a correct decision on how to make a correct rework just ask the community cause unfortunately with this update you killed an entire class and i don't know what are you thinking with this
this is not jsut changing the soul badge effects you didn't actually add any more info about this update
if you don't know how to change or rework the class either leave it or buff it or delete it
Hello
I just wanted to see if it's possible to add this option in the game, it's just an idea came up to me.
Can you add a way to exchange Hongmoon coins with gold?
Like for Example to exchange 1 Hongmoon coin to 10 gold.
I just wanted to add this option and wanted to ask if possible.
Sorry for my English.
15 minutes ago, DenialOfTruth said:Thank you for the updates, Green Storm. I've been simply advising people in game all week not to take the rewards for Level 13 and 15, so hopefully some took my advice to avoid too many problems.
Oh No.
I am on stage 23
I think i am screwed
How about the people who cleared a lot of stages in the soul boost?
Will they be able to get anything after the modification? or it will be lost forever?
40 minutes ago, Uldrum said:
To sell class change vouchers is my guess.
A lot of people changed to warlock on the previous voucher, now that they nerfed/fixed Warlocks those players now have to pay again in order to switch to the next "Best" class.
We will probably see another class change voucher sale soon
it is fine but still why leave so many characters and specs on those characters is very weak?
Hello @Green Storm
I wanted to talk about something is going on with buffing and nerfing classes
I am a Force Master Player in the EU server and I an struggling to know why you nerf Ice and Lightening Specs to the ground and I am not talking about PVP I am talking about PVE and not only FM but a lot of people are quitting because their DPS is getting nerfed to the ground and can barely do PVE content and not only FM but other classes which is like very annoying as if you have FM in your party FM doesn't do anything but DPS and no party protection or anything but still another class like Blade Master can provide party protection and can deal more DPS than FM and astromancer can provide party buff but no dps
why there is no balance in dps? and why you nerf PVE damage? what is the reason for that? in case of like PVP content yes there is characters that are broken and it is understandable
why nerf DPS in a PVE content? the bosses right now are more than 50 billion dps and for 4 people and you need a whale gear so you can be useful
All I want is like start buffing the classes that actually need buff in terms of DPS or party protection or party damage buff like FM 2nd and 3rd spec and astromancer and summoner and blade dancer and those kinds of classes
and please fix koldrake
38 minutes ago, KurooSakura said:Yes this is infact the first time I'm seeing a GM in this game interacting with the community for feedback.. but here's what I would like to be changed on trove (after opening around 500 or so keys so far)
I'll start with what I want gone as they are out dated so I'm not sure why these are even included in a crit.
More than half of these show up in a 2 star crit, and they are absolutely useless for current content, mainly due to soul boost just giving us all the items all the way till Silver Steel, and 6v6 being just completely dead. The psyches especially, are 5 years old. I dont know why they are still in trove now, even soul boost gives newer ones.
I wanted to go on to talk about whats good about trove, but I've yet to actually get anything good out of it, so I'll leave this blank for now.
I agree with everything but except the IA weapon material as it's usefull to get animas to buy higher stages of amulet
Warring Faction Tokens
in Bug Reports
Posted
Dear Ncsoft team
Kindly note that you made the discount for the Ascension stones to be bought with warring faction tokens but it is no where to be farmed as you remoed the soul stones plains.
What are you going to do about this issue?