Let me start by saying. everything in game is grind. That's game design. After that putting RNG in PTS, UNITY, Soul Shields, Specially PVP ones that heavy depended on match with other player + your duo or yourself.
lets see some examples.
PTS try crafting 6 - Got 2.
Unity You got legendary with crappy stats now u want to improve stats by loosing more stones and woh 1legendory + 5 purple + 1 Normal = 1 purple - are you serious. I work so hard to make purple to improve my self and get this.
SS - ET : it took 5 set of SS 2 and 4 set of SS 4 and 3 set of ss1 to get crit. = that's like too much.
SS - Avenging: SS 1-5 no crit def then you ROLL 4 SET of 2 and every single time u get same stats - really.
Amount of time it takes to farm these items is no joke, just agree you get money in game from ppl rich or working. leave rich spoils, Working person works 8hr play game for 4hrs dedicated and get this ❤ ❤ ❤ ❤.
BTW - Done Whaling in this game i am pretty sure looking at their review of BNS my $ do make percent there.
This tells you what do not upgrade just do pvp with ❤ ❤ ❤ ❤ gears pug waste time as f2p and leave game for your better good.
Well i understand i put this under frustration, but guys keep RNG but provide a way to get your desired result do not matter if its costly but we can rely on.
Don't make this game go on the path of greedy company and recently u have been super greedy too.