Right now, as player who just started playing BG, i am often queued with and against players who have already very good pvp items, which results in very uneven matches and very unpleasant experience for new players.
What i see happening is that people with good gear derank themselves by afking/throwing so they will have bronze/silver medal and ends up match making versus very easy players with no gear. Hence they can gain reward faster.
The solution to prevent this is to give players more battleground points based on the average match making points in that match. For example. if both team have a average score of 1600, then the winning team will get round 3000 BG points. where as in a match with average score of 1300, they will only get 1000 BG points if they win.
This will give players highere incentives to strive for higher rankings and points.
As far as i understand, the ladder system records your highest points achieved in the season, not the current points you have. This also gives higher ranking/geared players more freedom in match throwing activities. As currently match throwing and afking is not punished.
What do you guys think?