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Grimzy

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Posts posted by Grimzy

  1. 15 hours ago, Kaigame said:

    Trying to get the Enchanted Seductress or Temptress on my Warlock at the moment, will be the first time i'll get it with a Jin. Lost count the amount of chests i've opened already. It is all RNG, but RNG sucks! :D

    Are those the ones from bloodshade harbor? if so i have about 5 and 6 tickets for those on my summoner lol i use themt o link it to people just to rub it in their faces.

  2. 23 minutes ago, Kaigame said:

    The part of me that thinks "I went through this damned dungeon over 250 times to get this costume, why should you have it easy?" agrees with you..

     

    The rest of me that thinks "I don't want to go through this hell with my other characters" wants the drop rates increased!! :D

     

    You really shouldn't need to do an obsolete dungeon that many times to get a costume, truth be told though, my Gon KFM got it on the 2nd try :p

    Well...there is always "Finite Challenge" in the HM store. The same look just blackish instead of red

  3. On 4/1/2018 at 2:54 PM, eric11zhao said:

    Please don't ignore this, I have tried more than 90 times but no drop in dreadtide dungeon, or please list it in f10 the red version I'm so tired of farming

    I hope they dont increase the drop rate simply because we all went through the pain to get it with over 150 /200 runs so, you should suffer like the rest of us did.

    Tho most likely it will be added to the next merchant of wonders event.

  4. 10 hours ago, RagingPhenix said:

    It sounds more like chains like you have in tera with the "spacebar" meaning:

     

    Press 1 and you use skill A, then you get a popup like with joint CC's where if you press "space" if will cast another skill.

    Thats why they say "esperienced players will not find much use for it", if it was an actual macro system they would target the experienced players and not the newbies.

  5. 1 hour ago, CastielSeven said:

    Ah, I see. this does makes sense.   In this case, the mmo by blizzard, they did do one thing to prevent one shots. And it was by adding global cool downs.  Some skills could also not be used with others.  For example if there was an ability that empowered x ability.  Only these two buttons could be mashed together.  But it was not allowed to do with other abilities. 

     

    But you are right. There just was way too many spells / abilities in that game that macro was a must have to get anywhere. 

     

    Thanks for the clarification. Cheers

    I may add that in bns some skills are situational and activate only when certain conditions are met, like target stunned / cc'ed or an attack blocked / parried.

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