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  1. it's always like this so, in case they're giving tradeable materials, people can't create a lot of new accounts to send the gifts to their main one
  2. lol game's not ready yet for those skills, they're totally op and would break a lot of things.. on sf, for example, it CANCELS the cooldown on howling blast (X)... just lol
  3. few weeks? in kr maybe lol warrior will come to us maybe in october or november, earliest in september
  4. ahahah i'd really like to see a realmrift labyrinth or nexus! those were good times and i enjoyed a lot realmrift poharan. What i think they should actually do is put more importance on world bosses, make them more challenging and rewarding, or even create events around them. Example: world boss randomly spawns, every 20-30 minunes between each kill, among pre-selected areas of the same region (so nobody can camp a location and go for a instakill or create a bot to farm it); it has high hp but simple or mid-tier mechanics and players have to do 1-5% of damage to be eligible for the d
  5. Gear price is the same for every class, and every class has to make the same progression, so there's not a cheaper class than another. The concept of "fun" is personal i guess; as for easy to play, go for a ranged class like gunner (tipical high dps + reset), force master (high dps + party protection), warlock ( soul burn buff) or summoner (healer + cat tank + party protection). As for me, i find ranged classes boring most of the time so i usually play melee dps + utiility. It's just up to you, really, but u may want to start with an easy class to farm end game content and learn mechanics of b
  6. Some classes have horrible macro setup which can't really be used in most situation. Talking about Light BD, for example, simple mode is really great for the anicancel but it makes you use other skills (X and V) as soon as they're avaible, which gives problems in the buff uptime and results in a dps loss during boss battles. I'd really like it if we could manually set or change the macro ourselves
  7. well... it's true levelling doesn't stop at 55, but 55 is the minimum required to play seriously and search for parties and clans. I'm sure u can get to lv55 in few days if u do only yellow quest and can beat story bosses fast enough.. again, lv 46 is nothing, devs made levelling a lot easier than 2 years ago. As a side note, only whales managed to get to max lv, which is "55 hm25", most players are between hm10 to hm14. When u finish main story, u will get to at least lv55 hm7 and before that u shouldn't do endgame content
  8. lv46 means nothing, really.. if you're not happy with your race/looks, just start a new character, since u can get to max lv and start endgame farming in few days, at most. There is the option to change race/looks and it costs between 1k and 2k ncoins, but as i said, in your case, it's not worth it. To level faster just follow your main quest, the yellow one; aside from some specific ones, u don't need to do blue quests. Also do purple and orange quests too whenever u can, since the unlock abilities and instances (check your received letters in the <J> tab)
  9. AHAHAHAHAHA >players complain that 20g for a legendary element/jewel is too much >give them "cheaper" option: less gold + few materials >people are now more or less happy >introduce exp charms requiring same mats >everyone whales on charms >mats price goes sky high >the "cheaper" option is not cheaper anymore >players want 20g option back >players are happy with 20g option GG
  10. This is false, SF has a second daze in TAB escape: just stop one of the saws, that the boss launches, near the center of the room where the boss will be during phase, be on ranged stance and go near the saw; you will be knocked down and can tab daze the boss. Use 3 to get the second daze in. Some other classes that don't have a second direct daze can do this too.
  11. you can't use e to "jump" to a higher level ground with gunslinger, like in that yeti zone. If your going uphill, u can't use it. Edit: you can jump to same level ground or downhill only
  12. I guess it depends on what u find enjoyable in a game.. dpsing down bosses? having many ways to help your team? tanking and following boss' mechs? I have all classes beside FM as of now. -KFM and BM are the tanks: you follow boss' attack rotation, keep aggro on you while trying to direct his attacks in a harmless way for team members. BM has a powerful Party Protection (PP) while KFM has Blue Buff (BB) which is a team dps buff. Both are melee classes -Warlock is the Soul Burn class: generally it's wanted in parties only for his buff, which is the strongest in the game. Ranged cl
  13. This topic i'm making is for those who found difficult to beat Poharan. I'll start by saying that to do this dungeon you probably will need a full party, with people who know the class they're playing. I've played the dungeon for few hours with my BM and now know almost every mechanic there is to know. I've found that SOUND is most important in the fight against poharan Poharan Rotation - Attacks and what to do. 1 - She will jump over the head of the tank, shooting (gatling) and dazing him - AOE daze unblockable - She will make a "hiup" voice sound just before
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