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Risk Vs Reward.


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This is mainly a question towards player's that have played the korean version (Up to date).


Does this game always reward the Easy mode traits?, i guess i should post an example.


As it stands (this patch) you are rewarded more for simple combo's over more complicated ones.

Like a sin, the higher you climb the more you will see Stealth + heartseeker, over and over again untill they hit 45, when they add in  multiple blinds. It is more effective to do that then it is to land a highwire combo or string multiple combos togeather.  Do the hongmoon traits change the Risk Vs reward?

(I am a sin, that is why i used them as an example and while both stealth and blind can be countered it's still far to easy to apply and repeat)

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