@Yui
I don't know what makes you think that I wouldn't know what I was fighting for. I tried to be as clear as possible.
I have played Blade and Soul on other successful servers in the past, which showed me, that a fair buisnessmodel without p2w is not only possible but lucrative.
There was no need to withhold features and classes in order to force money out of people. Yes. force.
Limiting charslots and withholding a class from launch, the wardrobe and mailrestriction, are just some cheap ways to make money without delivering anything beneficial to the playerbase. To me, knowing those restrictions aren't neccessary, it feels like a greedy scam.
And yes I feel like everyone is entitled to those features, even if you don't share my oppinion here.
I was never a supporter of forcing players to spend money in order to enjoy a full game, especially when other companies show that this isn't even neccessary to make a profit on the exact same game.
The wardrobe is an important part of the lategame costume farming. By restricting it to premium, it not only reduces lategame content for everyone else, it also creates an unneccessary obstacle to f2p players who'd rather spend their money on costumes alone than on premium. (which is a huge part of the money this game makes)
However, I agree that premium players should have more benefits from their continuous support, and those aren't much atm. But can't we find better ways than ripping away parts of the game which were ment for everyone by the Developers?
Is it really so hard to find something additional, that we need to butcher a game and feed it's chopped off parts to the premiums?
Or was it just the easier way?