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Kroshak

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Posts posted by Kroshak

  1. 22 hours ago, Grimoir said:

    you are missunderstanding something....

     

    By doing dailies + event dungeon you get currency to buy those tokens. for those who are lazy and dont want to do dungeons, they can transmute the tokens but with a high cost. so basically lazy = you need pay, not lazy - you get all you need from just playing without spending any materials.

     

    This is what you need to pay if you want to be lazy during the event :

    Polished Scale

    Dragon Token

    x185 Soulstone Crystal

    x260 Soulstone Crystal

    x130 Sacred Crystal

    x170 Sacred Crystal

    x55 Moonstone Crystal

    x60 Moonstone Crystal

    x35 Elysian Crystal

    x40 Elysian Crystal

    x1 Premium Transformation Stone

    the Dragon token is the same amount of mats a Breakthrough cost right now. The only real problem (i cant find it) is the "significant" cost reduction, because the cost to transmute 1 token just to "reduce" will end up being more expensive.

  2. 15 hours ago, Lyn Thunderfox said:

    It's a general feedback thread, feel free.

     

    Now I'll be honest and say that this game, being a free 2 play, need to be """pay 2 win""", allow me to explain : the game isn't free, it needs money to run off. I already see people coming that there's no need to make super gambling/addicting features such as Trove and which I totally agree but it is how it is, people can be easily fed from addiction and it's not like it's proper to gaming only. Fast-food is probably the best example I can find other than gaming, and there's even less common ones such as jewelry/clothing. (you can't tell me buying a pair of shoes for 1000€ because it's from an "unique brand" is sane f.e.)

     

    We people have feelings, we can think by ourselves which means we can do pretty much everything we want, this also includes manipulation for a gain of cause. This is the exact case right here, it's people appreciating the gaming environement, knowing well human's behavior and exploit it for funds, all for the sake of their company. As I said, they're not the only ones, any industries is the same, their goal is to make what they created works. Of course, not everyone is perfect and do mistakes.. food for thoughts.

    Blablabla Trove pay 2 win, but yet it does work. Look, despite the white orb/dss controversy, there's still a lot of people buying 500-1000 Trove keys so this fiasco doesn't seems to be the biggest deal ever.

     

    What you can do best is finding a way between the two "sides". You make "p2w" happy and you make "f2p" happy as well. On another thread, I've proposed to simply remove the Orb of Ascension as it ruined the event overall, because not only the f2p side is angry about this fiasco. You might Trove however you want, doesn't mean you'll roll Orb of Ascension everytime, so there's still a barrier on this item even for "p2w" players.

     

    The reason I'm saying that is because I've read your ideas. I don't disagree with them but I'm unsure if most will work as well as you perfectly described.

     

    1) This for example, they'd have to make a ridiculous ratio such as 1:10 or 1:20 or even more.. while I think it's fair for a few items like Soulstones or even Elysian Orbs, it would be absolutely broken for let's say Moonstones. The only place you get Moonstones from are battlegrounds which are whalefests = most of the time players that 'paid' for their gear, which gives income to the company. Being able to gain Moonstones for "free" (aka. grinding) is not a good idea for them.

    If people want Moonstones, the developers need to focus on making Battleground better instead, it's not easy to find a real solution that profits both. You'd want to keep the whales to spend their money to gear themselves for BG while satisfying the "average geared" that can't really do it to play the mode w/o being frustrated by being OHKO by every single skill while you deal them 20k HP of damage out of their 500k+ HP.

     

    2) I've forgot about Pet Aura to be honest, it's a fair point. Awakened random pets aren't gamebreaking even in Battleground so there's no reasons to keep Pet Pack between heroic stages.

     

    3) The reason it spikes is because you gain a "whole new lvl" of power. I'm fine with them reducing the higher lvl of souls when we'll get the next tier after true Tiger/Dragon. However I keep my stance on heroic stages, yes maybe they'll remove oils when we get said next tier but by the time you can get Awakened Hongmoon/Ascending without spending an oil, you'll have 5 to 6 tier of soul to go through until maxed which is horrifying trust me.

     

    4) Also for Moon Refuge. When it comes to CB a price much higher than 1000 would be needed, else it would be "too easy". Let's not forget the item shouldn't be obtained after 2 peach quest if you want people to still give them the envy to 'swipe'. But I agree, adding Evolved to merchants is a good idea, just manage their price to something reasonable.

     

    5) No I agree with this one as well, they have 400+ outfits they can make money from and they sell 10 of them + 3 from rotations xd. Big loss of potential income here.

     

    6) In general, no matter the accessory, you use ~100 legendary jewels to max it out with average luck. Maybe this can be lower a little indeed but my biggest problem in reality is that I have to spend as much jewels for Skybreak accs than for Celestial Emperor ones which makes absolutely non sense. On my alt Summoner I have to go through that process again of upgrading my BT accs and it's bad because I know I have to spend yet another 100 jewels for that while on main I'll need the same at TT gear.

    Alright the breakthrough mats are obviously not the same but it's still make no sense for 3 years old accs to be "only a bit cheaper" than 1 year old ones. The same thing could apply to other accs. (PvE and PvP)

     

    7) I think PTS are fine since they removed a lot of them for being used for upgrading accessories. I think that they should just keep that way instead of removing the fail chance. Again, about BT accs, they still need PTS for Breakthrough.. I'd rather see them using tons of normal TS than using 1 PTS.

    1) i see your point, and understanding it on the "p2w" eyes, tbh its just and idea and i dont see that even be on the design table ever.

     

    2) and 3) the gain from the purple stages is pretty much way too little in my opinion, seems more logical to have them like the talisman for the purple stages, i really got lucky that this event had the leggo soul, up until before the awakening patch i was running the stormbringer........ i didnt even had the stage 6 on me. (been playing 3 months)

    For the power spikes, yea i do see your point.

     

    4) i forgot to put "thats a random number", a higher price must be needed i do agree completely, or setting them for buds, taking in mind that each box only gives you between 4-6 and the lowest life monsters are 400k with a req of 20 kills per box i would see it more fair than peaches (it would also make that area more alive XD, i think CB has more players than this one)

     

    5) like really  the amount of outfits and just 3 at a time........... i can understand "Season" ones like the "beach" outfits, wouldnt make sense for those to be sold for christmas and viceversa, but the other ones........ like really 3 "unique outfits" at a time, the other ones are pretty much the constant, but the ones that get the "highlight" from the store just to be 3....... like you said and im going to say it too "Big loss of potential income here"

     

    6) and 7) i see your point, specially for the freaking BT ones, like really right now you can farm them from Moon Refuge and they still need PTS to get the breakthrough............ maybe setting the cost at 10 TS would be A LOT better.

    • Like 1
  3. There is also weapon requirements asked by the leaders, this means stages for example

    R3 or R+=means the Stage of the Raven Weapon, the first case shows the specific stage they ask, being usually 3, 6 or 9. the second one being for just having the weapon at any stage (1,2,3,4,5,6,7,8,9)

    The stage abreviations are

    R= Raven

    A= Aransu

    GC= Grand Celestial (thank god we are not at the stage people, at a constant basis, ask for this to do simple content)

    WTB= Want to Buy

     

     

  4. Ill add ideas if you may allow me:

     

    1) Make the basic materials (all crystals) have the same ability as the Bloodstones or Blackstones BUT instead of being a 1:1 exchange make it a deficit example: 2 soulstone crystals to be converted to 1 soulstone, 2 sacred crystals to 1 orb (this are just random numbers to make clear the example) with this the "grind" element of the game is still there but it will make it viable for new players to get money or even better to make professions viable for everyone.

     

    2) Make the Soul and Pet being like the Talisman, meaning that at the "purple" stages you dont need Pods or Oils, only at the leggo ones.

     

    3) Reduce the cost of the key points in transformations for pet and soul, so that they are not so spikey (etiher reduce the cost or redistribute those oils to other stages), Example with the soul, you see 3-3-3 and then BOOM 20 (idr the exact numbers but you get the idea).

     

    4) The evolved stones could be added for 1000 peaches on CB, makes it grindy (although not so much because of the power spike of the awakening) but not impossible. This only change could make the production of each oil to be around 100 gold, which is half the current price and could help A LOT.

     

    5) This is a personal one, put more outfits into the rotation and maybe add some days where old event costumes could be obtained (for example the one from the warlock release)

     

    6) Reduce the price of the jewel or reduce the amount needed for the latest stages (stage 4 upwards), or reduce the amount of soulstone crystals that you need to get one,

     

    7) Maybe, just maybe remove the fail chance for the PTS to ocurr, or more factible, add something in the Solar Energy Tab that can make it a 100% success chance for 20 or 30 solar energy

     

     

     

     

    • Like 1
  5. On 5/3/2019 at 8:22 AM, Yndril said:

    So we'll get the third specialisation at a later date then. Thank you for the response!

    It is later on, and right now for the moment the only one that has been "released" is the new blademaster

    https://i.redd.it/otqiw96t5gk21.jpg

    this one looks for the kfm being the next to be showcased for the third spec

     

    Im actually curious because the third spec doesnt look like any other element, and just from that poster of the KFM it looks like a new element just like the BM

    if someone can read korean or knows something could be helpful too

  6. On 2/3/2019 at 4:26 PM, ICantNameMe said:

    Not really related to the topic at hand, but will we be able to salvage Yunsang/Mewtineer/Hong/Alpha tokens in the future? It was already done for the Thanksgiving event, so maybe it can be brought back again?

    I would like a change for the Draken cores and Naryu tablets, at least the tablets, those shits are really OLD

     

  7. On 28/2/2019 at 2:29 PM, Grimoir said:

    You seem to not understand:

     

    your accessories will be changed to the new version, so you will get skill modifiers on them etc...the only thing you wont be able to do is to swap from one element to another until you max them. that is the only thing you loose out on.

    i did understand the current things they announced, you dont seem to understand what i said. yeah for the accesories you are going to do the "exchange tab" they always do or in this case its a transform or whatever they will do.

    what i said was "thought they might do it the other way" meaning that they were going to add the "accessories salvage" or something elese for the low lvl accessories owners.Though at this point i add that as a suggestion that i hope they take.

    Now the "change spec" i dont believe it will be a forever feature, if it is then......damn its a really good deed from their part but i am more inclined towards the "event only" possibility.

    The PSYCHES on other hand, the ❤ ❤ ❤ ❤ you get from dungeons or vendors that add extra stats, are the one thing that i said it should be kept and i think will be kept i havent seen something been said that you will lose your psyches, i mean you spend quite some resources just to lose those extra stats, and having to grind again is annoying, not impossible but annoying.

  8. 13 minutes ago, ICantNameMe said:

    Will the accessories keep psyches? Is it possible to swap them back and forth multiple times/freely?

    psyches are permanent as far as we know, so accesories SHOULD keep them.

     

    1 hour ago, Kozuki said:

    Here is what I think about not allowing players to exchange specs of accessories of less than stage 10:

     

    It becomes another gear trap, similar to how many players accidentally went to Raven path when they was cheaper than Dawnforged/Riftwalk path, just then NCWest dumps them a discount that make the latter PTS-free, thus becoming much cheaper. Since they cannot revert back without Support's help, they are stuck with PTS-required Raven path till Stage 9, thus eating a lot of time for them to grind the gold.

     

    Similarly, most new players won't have the kind of gold to just upgrade their raid accs to Stage 10 and then switch their desired specs. They will tend staying at stage 1-6 until they grind enough for stage 10. And you know what? Meta-shift happens with awk.skill patch, so some players may want to change to a more optimal build. For example, Ice WL (Distortion build) who wants better PvE DPS will desire to change to Shadow (Scourage build), so they will want to have their accs change to according build. If it is BT accs, maybe they will just ditch the wrong-specs one and do BT for the correct-spec one. However, if it is TT raid acc, then they will have to use wrong-spec until stage 10, which is quite costly (over 100 jewels + other materials). Sure, they will upgrade it eventually, but why you have to force them playing wrong spec until they can change it, which may take them a while?

     

    Why don't just let them exchange at max stages of 3, 6, 9, 10 and awk.stages?


    Fortunately, as all element becomes a single stat, it is not matter which spec accs you go with, cuz they all give the same unified element buff. Unfortunately, earring and ring tends to boost damage of your main DPS skills, so until you get them to stage 10 and change spec, you will deal sub-optimal DPS. And I'm not surprised if you get kicked from F8 lobby cuz someone inspects you, sees you wearing wrong-spec accs, thinks you a noob for not knowing what to do with your gear, and decide to not want to deal with you.

     

    Another player-unfriendly attempt from NCSoft.

    I agree with you in some points, there should be a chance to change, and for the dumb answer that a lot of players gives of "duh play the game", yeah been playing it from december only, not a whale, got Raven 9 and the leggo mystic badge in 2 months(had to fix my pc so feb went puff), working my ass to get aransu right now,the upgrade of BOTH accesories that i have is at least a min of 3000 gold (and i think im going way too low) so yeah for those people, see more perspectives.

     

    Something i thought they might do is a "salvage" version for the low levels, where you might be able to salvage your current accesories to get a token/box/whatever they want to call it and then trade it for the other accesories at stage 1(i would sacrifice progress for the test tbh but thats just me), could work for the low level ones, for the middle ones though thats tricky because people that are there are pretty much in the middle of "screw me i keep pushing forward" or "f it and work all of it again"

     

    I do have a concern though, the normal badges we are not going to be able to trade them???? like magnum for legacy, or just the leggo ones????

    • Like 1
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