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Murderbirb

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Posts posted by Murderbirb

  1. Bit late to the party here, but anyway-

    Whether you died during the pull or not has nothing to do with boss drops - it's RNG.

    Final bosses are important, and consistently have the good stuff - prior bosses, however, have a tendency to drop just consumables or soulshields that aren't exactly useful anymore, so that part is pretty normal.

    I'd run it a few more times for whatever it is you were looking to get and see if you have better luck.

  2. 55 minutes ago, Noobis said:

    what?>! you are kidding right? go gear up holy ❤ ❤ ❤ ❤ing ❤ ❤ ❤ ❤ stop begging to have ❤ ❤ ❤ ❤ for 500k. 500k is NOTHING anymore. omg im getting so tilted by the way you people come on here and cry. no wonder we cant have nice things on BNS NA

    My dude, slow your roll about "you people".

    I can easily sustain over 500k, so if you think I'm begging, you are right out of your mind.

     

    If anything, I'm sorry you're this triggered over a simple suggestion lol

    • Like 1
  3. On 7/15/2019 at 5:55 AM, Baskerville said:

    Hi all,

    I think it's time to cool down a bit. Please always ask, we are happy to answer your questions, but do not draw the wrong conclusions based on other regions' statistics. You cannot compare the South Korean version with ours. I was referring to the HP of Sacred Longgui Stage 4 in comparison to Admy Hae Mujin, which is roughly 22% lower:

     

    e3uLCVR.png

     

    As Cyan noted before, we are really looking forward to showing you what awaits you at the event on the Roots of Malice patch preview live stream later this week, so make sure to tune in.

    Here's the issue.

    The boss being dropped to 184 mill is great, grand, and amazing, and I'm 100% thankful for not having to cry over 600+ mill hp in a solo event dungeon, but having an enrage timer of 3 mins bars a chunk of people from getting a fraction of enjoyment from this event, and it did the same for turtle.

    I can understand high hp and lower enrage for a party instance, but solo?

    3 mins sustaining over 1 mill dps?

    Keep the KR enrage timer of 6 mins and you easily drop the needed dps to a bit above 500k, which opens the accessibility just enough to please most of the playerbase and still let the whales enjoy their big dips ¯\_(ツ)_/¯

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