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  1. lol, Everyone should learn that playing some classes without macros cripples your damage by at least 50% in PvE, and I won't even talk about mobility. The PvE is blatantly designed for being played with macros, the fact on our version of the game they are prohibited is almost comical.
  2. It's funny how people cannot automatize certain actions but are supposed to get tenosynotivis from playing their class efficiently.
  3. Uhuh, someone keeps commenting on this post, interesting. Jesus, please let me clarify something even to answer that clueless h2h random dude from a few posts ago. When I farmed ssp I got max of 60+ moonstone (getting very lucky with key and moonstone bundles) in about 3 hours of Grindtooth/Terrors and minimum of 20/25. Never missed a drop from golden pig if I attacked it, nor from the rat. I was bringing up the problem to highlight something which may be difficult and unfair for less geared players/casuals etc. Sorry for empathizing with noobs I obviously s
  4. 1) Proves my point. We are asked to upgrade gear Koreans had three times the time to. 2)It's in the game, so since the game was labeled as f2p I have the right to obtain the legendary weapon without being three patches behind or more at the time I get it. 3) nope, I care little about pvp honestly and i'm not very knowledgeable about it either, that's why I was addressing PvE issues mostly. 4)Yes and no. Even on Arena HM level and Secret Technique skills matters , and the easiest way to get them is still through pve. Battleground and open world are non equalized so there
  5. Well dude, you just jumped to the conclusion i'm inflating my ego because I stated that "endgame PvE" is easy to clear when I said specifically that the intention of the post was not to insult anyone who may find it hard or undergeared but highlighting the points I found extremely disappointing as a PvE player. If I wanted to boast I would have posted one of those superfast bosses clears videos by p2winners with 2 fms 1 wl dpsing and kfm for buff. From whatever point you look at it, it's just as I said: there is nothing appealing in doing PvE right now. Hel
  6. Trust me, if there are illegal ways to obtain better gear without spending money, and such ways exist, people are going to use them before spending a sh.itton of real cash. Or if they don't and just spend money for gold they would rather buy from gold seller companies than funding the game, since the prices are usually much more convenient.
  7. I'll just give you a simple example: We used to do Gen and Ken of Sogun mobbed togheter to make it easier and honestly I don't think there is another way to do this boss fight as 3, still they do a s***load of damage when they spin and with their basic attacks in general. I as an assassin need to pay attention to the animation of both of them at same time to iframe/get away because one hit from the spin would leave me with less then half hp when they are buffed and I can only hit one of them at a time and have to anticipate the fourth stack of gold/silver buff because the aoe is pret
  8. Nope, actually i'm quite sympathizing with the problems the more casual players are having. Except for the point regarding difficulty of dungeons, which is undeniable for almost all instances since if you have farmed them enough times they become so stupid to the point they are nauseating, the problems I am criticizing are affecting casual/non hardcore players the most and solving these problems would help them far more than me. And why would I boast about my epeen since I quitted the game already? Just telling you the bad experience I had with the game trying to play PvE hardcore
  9. Let's put it like this. My post didn't intend to be disrespectful to anyone not having the gear requisites for attempting asura or to the people which may find it hard, but putting all the difficulty in the grind and almost zero in the dungeons themselves is crap imo. Make them a little harder and much more rewarding. What we have now is easy endgame content which is barely rewarding so you have to run it hundred of times. And nope, it won't be a PvP game apparently in our version =)
  10. Endless grind for little improvement (if you are a legit/ non paying player of course) I am in Awakened Scorpio weapon and evolving to True scorpio Is like 2000g of mats and 100g of upgrading fees to gain 21 Attack Power. Upgrading jewerly on par with weapon is even more unthinkable because of stupid rng stuff like Naryu Tablets which literally force you to no-life inside dungeons or take ages to gather them. So you either ignore one of the two or just delay everything. It would have been ok if ncsoft actually gave people enough time to gear up for their patches, but consid
  11. lol You never set foot in 4man asura didn't you? Op is basically stating that the prices are getting ridiculously high on some materials and even being very efficient in money making doesn't speed up things that much in the end, so it can be very discouraging for more casual players. It would be nice if NCSoft didn't rush patches which would need twice the time to cap gear... Am i wrong if i want to be full geared for the current content in the end of a patch?
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