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Memory issues still in UE4


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Please tell the developer that they should properly clear loops etc.
that stuck in memory in different circumstances.

For example:

 

  • In the Arena the fps are slowing down more and more with each round you play.
    After 10-15 rounds it's getting noticeable. Looks like some classes are more
    affected. Ice-WL and Wind-BD are very affected.
  • In 6vs6 you see "ghost-animations" of team-members or enemies that died.
  • In 6vs6 if you turn you camera while dead and you respawn, the camera
    is not set back to normal view-direction.
     

All this things show, that loops and settings are not properly cleared and reset
after certain events (re-spawn, arena-match, ...).

We had those things in UE3 and it seems like they are even a bit worse in UE4.

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On 10/10/2021 at 12:18 PM, massiveStorms said:

In the Arena the fps are slowing down more and more with each round you play.
After 10-15 rounds it's getting noticeable. Looks like some classes are more
affected. Ice-WL and Wind-BD are very affected.

 

This has been reported here:

 

 

On 10/10/2021 at 12:18 PM, massiveStorms said:

In 6vs6 you see "ghost-animations" of team-members or enemies that died.

 

This is an issue everywhere in the game, not only in 6v6:

 

 

I don't think these are going to be fixed...

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