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Broken is still the normal


Sn00zE

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@Hime 

For the love of all sanity, now that we are on the long awaited UE4, those patches to "fix" the game and make it playable should come real FAST! Korean already had several from their launch, why was that not rolled up into our launch!? Are fixes really only rolled out with game updates!?

 

Keep the "Anti-chest" out of this game until such time you can call it "stable", if such a term even exist! More like beta release or worse, whatever this can be called. Players already have to use 5-10 mods and multiple "fixes" just to make this game "playable".

 

And for the sake of all, fix the damn Koldrak crashing and lagging already! How are any players supposed to even get through one or even two runs with this amount of relogging!? Not to mention the old character switching crash bug form 32bit!!.. REALLY!! 

 

#rantoff

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Shadow and object visibility bugs aside (they're getting fixed next patch AFAIK) everyone I know is reporting great performance on UE4. Clan, IA raid group, BM raid group, everyone is praising it in that aspect. Noone "needs" to do tweaks to make it playable, even on a 7 year old computer specs.

 

Koldrak - hard to disagree on that part.

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