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6v6 FM Guide

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Fire Spec - Meme Spec

Talents :



Soul Badge: This soul badge will heal you by 20% HP after using Phoenix Fire 46ab1de73b911169e2a4abcb7163a5f6.png



This spec can be mainly used low elo since most people dont fully pay attention to the asteroid which is your main ability that you use this spec for. Fire FM you pretty much just chill in the back and spam your asteroid fc2124533b31e51b3b6dc60ac0a5cb9b.png. Unlike Ice spec you cant spam block so the only way to parry anything will be your fire tab. 92b57e421a1325fc0aa99720d34ce938.png The other big abilities you want to also use if you have to and waiting for your asteroid to come off cooldown is your Shadow Grasp ab88669446c9eca18d067fbda77dd46c.png and Inferno 2931d7f0c24b56107dcffe79bf4bd2e6.png

Phoenix Fire 46ab1de73b911169e2a4abcb7163a5f6.png, Divine Veil e8e1b8928fe5f030f286dc3ad12c49ad.png , and Frost Sheath af1142eb184ac279202f1436b1684aa0.png are going to be your main stall abilities and you want to make sure that you take full advantage of what they all do so you aren't just a sitting duck waiting for your main ability to come back.


Ice Spec - The reason people hate FM




Soul Badge: This soul badge allows your dual dragon 456f32e05f204992a16a3a1dbe18e021.png to become available when you use shadow grasp ab88669446c9eca18d067fbda77dd46c.png



Skills you want to disable: e696b31f77f15d1d963af520f5ee9f12.png    40bc2d7f41f313769a8b46c03a0fbdda.png


This the spec that everyone hates with a passion and that reason is for 2 things. Chill stacks 32b5264a082247529a57f7db7241abf9.png and Frost Tornado 122e5c000f57d0c292dfdf2893bfcd18.png


Many classes have approach skills that follow with an aerial and will most likely cause your death. To stop that you need to apply chill stacks to them as much as possible so that disables that from them and they cant use approach skills.


The skills that apply chill stacks: Flash Freeze 7346e890c0a9844d5fd5627163fe220a.png, Avalanche 73f4e020ea70b7d9c5700781dd1b1b85.png, Force Blast 9b558b529d571039e6ba4bff8637ab3e.png, Frost Palm 87f26ad84acd085f635abc14a11b13d3.png, Frost Tornado 122e5c000f57d0c292dfdf2893bfcd18.png, Ice Coil 27eb880e1fc72fac4f81ddb4967307ca.png, Back Step a288081a90b22b94c1bc6c035e1c4875.png, and Glacier 0d20a05a51c6dc587c77820e126a9a01.png


To make people lose their minds even more, we give off chill stacks in our passive so that also can help you out if you are in the middle of fighting. 1de303f32438fab10a8ddef7fda6711c.png


Another use for the chill stacks is another form of CC. Once you get enough chill stacks on someone (3), the Chill c1a89238983b6e9834842b14033a3396.png turns into Freeze 73aca22a6cd01037e59e84e3c8543b82.png. Once this happens, you are able to use impact 63f4e21180e4a8c5c969070a6c706056.png to daze and do a small knock back to them.


Also make sure to make full use of the skill Impact 63f4e21180e4a8c5c969070a6c706056.png by using it as much as possible. Again melee classes use approach skills so its possible to stop that by using this ability and timing it right.


The main abilities you will be using is Frost Tornado 122e5c000f57d0c292dfdf2893bfcd18.png and Dual Dragon 456f32e05f204992a16a3a1dbe18e021.png to do the bulk of your damage. Tornado is also useful because it disables defense skills and shreds people.

On this spec, the tab in fire stance is Ice Shield a47a008ed4e4c586ddba19bf2368e0c3.png. It gives you a shield thats 35% of your hp and it lasts for 5 seconds. Thats just the bonus though. The main reason for this ability is so that there is no cast time for Frost Tornado 122e5c000f57d0c292dfdf2893bfcd18.png and you are able to use them whenever you need to get them off.

Extremely useful all around. Shreds bubbles that last for a certain amount of hits, makes it so classes cant spam block, and also stacks chill stacks fast. Dual Dragon 456f32e05f204992a16a3a1dbe18e021.png is the ability you want to have up when people are either in the air or CCed and unable to move so you can get off massive free damage.




Shadow Grasp ab88669446c9eca18d067fbda77dd46c.png is another ability that can help you control the flow of certain fights. This ability has a 5m AoE and pulls people to the middle of it 5 times. This ability can make it so people have to use their iframes to escape which works in your favor or they sit in it not being able to move while you get off damage especially since it also gives them -80% movement speed debuff for 3 seconds each time they take a hit from it.


Soul shield wise there are 3 different builds most people use. All 8 Set PVP shield, 5 Set PVP 3 Set ET, and 8 Set ET. The more you lean towards the ET shields, the more damage your Dual Dragon 456f32e05f204992a16a3a1dbe18e021.png is going to do.


Just like Fire Spec you want to use Divine Veil e8e1b8928fe5f030f286dc3ad12c49ad.png and Frost Sheath af1142eb184ac279202f1436b1684aa0.png to stall but with this spec you also have Frost Armor ac19aa50ba489d122e414d402e635014.png which also gives you 15% hp recovery just for using it.

As far as gear, the idea setup you want to use is:

b2add6f9452a9b680b3d582dd72bff9d.png - Wraithbringer Ring 

ac0f3884137b1ee017a2f2d2638c2ba4.png - Celestial Emperor Earring

90b1d10aae57fd99853596e64cb79e39.png  - Kingmaker Necklace

4022581a7316a16317f6a706c6c42caa.png - Wildsong Bracelet (CC) 
2502c2d91aaf3e763034ee1d895537bb.png - Conflux Belt 
449ed1132c3f3c5272fcb1d35c4acad5.png - Suncatcher Gloves (H0) 


Points can be changed around how you like but you need at last 50 in defense at the bare minimum, but 80 is also an option if you have enough points. Depending on if youre going tank or damage build will decide how many points you put in offense, 10-20 will be fine.


These items can be changed out as far as you can take out some of the PVE accessories with some of the PVP accessories and you will be a bit harder to kill but your damage will fall off pretty hard. Pretty much the more PVP items you use, the more hp you'll have and it'll be easier to stall, but your killing potential will lower.







Edited by Iconic Stuff
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