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Miggy Miggs

Kfm has no damage in 6v6s/kfms dying

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KFM 

 

- weakest third spec class ingame in terms of pvp.

-3rd spec animations are really stiff and camera lock your character.

-lack of resist and useless counter that feels weaker in terms of duration of resist compared to other builds, wolf is a death sentence...a pvp badge that makes prevents u from dying for 8 seconds if u use the non resist version of dog .... imagine if u get air during this time or cced pointless as dog doesnt resist cc.

-lack iframe and defense, look at other 3rd spec classes ... destroyer  resist cc for a whole duration while having alot of iframe, bm alot of resist, auto block and iframes, sin a whole duration of resist and invincibility.

- titan stance is pretty much a flop for pvp.

-not viable for pve again considering wind doing better sustain and with new badge idk

 

fact is kfm 3rd spec is so lame compared to every other class 3rd spec

 

really hope korea makes kfm 3rd spec better than it is now .

 

6v6

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so they nerf comet strike because people were using 3 scarlet to boost tremor, now that they fix it comet strike damage still nerf ???

 

comet strike damage is soo dumbed down to the point were its almost pointless to use or too risky .

 

kfm is a tank class which mean it will be fighting 3 to 5 people at once ...and yet kfm doesnt have one skill that does one shot damage??? searing dragon isnt  fast enough to use ... the evasion u get with tremor doesnt even work in bg ... sometime the fight is so intense you cant even comet strike...

 

they need to give a 1 second i frame on using tremor on a badge or something....or remove comet stike buff and add it to tremor like pre awaken ....

 

and at least add better modifer to kfm pvp ss at least 20 percent on smolder and burning fist and 50 percent on quick kick. or increase searing palm damage .

 

 

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In terms of 6vs6 i totally disagree.

1. KFM Defences are really big if you play good its very hard to kill a kfm not impossible thou.

2. Even tho i dont have max gear i dont think KFMs can one shot me thats true but if you combine the defence of KFM i dont think kfm should have a one shot in the first place.

3. Even tho its not a one shot if KFM goes into Wolf form he is litterly unkillable for 8 seconds and the dmg is so freaking hard alot of times it feels like you get one shottet you just have to have a lil lag which is not unusual so you cannot even fight back.

 

All i want to say in terms of 6v6 i wouldnt change fire KFM but i would nerf Wolf KFM since we cannot expect any kind of Performance optimizations for this game. Maybe give him a shield which lasts for x ammounts of attacks instead of a simple godmode for x ammounts of seconds.

 

In terms of PVE:

I only play him as a second main but on Wind to my knowledge Wolf is doing more dmg than Wind atleast everybody told me. So if this is true i would rather want to see a buff of wind instead of buffing the strongest spec again.

 

In terms of normal PVP:

Yes Wolf KFM is pretty bad there but what do you wanna buff ? Its still NCsoft they are not gonna buff something only in normal PVP while 6v6 dosent get affected.

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Just now, ImoutoMaster said:

In terms of 6vs6 i totally disagree.

1. KFM Defences are really big if you play good its very hard to kill a kfm not impossible thou.

2. Even tho i dont have max gear i dont think KFMs can one shot me thats true but if you combine the defence of KFM i dont think kfm should have a one shot in the first place.

3. Even tho its not a one shot if KFM goes into Wolf form he is litterly unkillable for 8 seconds and the dmg is so freaking hard alot of times it feels like you get one shottet you just have to have a lil lag which is not unusual so you cannot even fight back.

 

All i want to say in terms of 6v6 i wouldnt change fire KFM but i would nerf Wolf KFM since we cannot expect any kind of Performance optimizations for this game. Maybe give him a shield which lasts for x ammounts of attacks instead of a simple godmode for x ammounts of seconds.

 

In terms of PVE:

I only play him as a second main but on Wind to my knowledge Wolf is doing more dmg than Wind atleast everybody told me. So if this is true i would rather want to see a buff of wind instead of buffing the strongest spec again.

 

In terms of normal PVP:

Yes Wolf KFM is pretty bad there but what do you wanna buff ? Its still NCsoft they are not gonna buff something only in normal PVP while 6v6 dosent get affected.

i have dragon fang 3, true tiger soul, pvp neck(max), pvp ring (max),star fire  glove(max ) full dragon fang s .. 7.6 k piercing 5k plus crit ,pvp earing stage 6 ...

 

and my comet strike damage not even 200k ??? like th is that....

 

compared to all classes ingame kfm is the only class that has to cc a target to kill it..because our basic skills are pretty useless and the modifers are flat out less than 25 k each .... i legit see alot of kfm change to wolf and finding some way to deal some damage ...

 

kfm defense is good but so is warden...literally impossible to kill, destro is the same.

 

kfm doesnt have a auto damage resist skill which means the moment he goes offensive hes open to cc and can easily be kill with 3rd spec bm,fm

throwing tornados and getting freeze and ice into place ...

 

kfm cannot kill a warden or a destro no way we don't have the pve damage whatsoever to do so....unless its a one v one or the destro finally stop red spinning or out of shield .

 

kfm needs a damage buff ...the class needs this ton of gear to do close to one shot damage,imagine 2 fms and a bm fighting u ..... u stack them and tremor nobody is dead ....i mean no one is gonna wait for u to combo they team mate down ...

 

wolf kfm 8 second invincibility badge  is not good, blood wolf and timber wolf doesnt have resist like dire wolf ...wolf kfm cant kill ppl so easily these days either they nerf pack frenzy and  dog can get cced and aired ...

 

3rd spec kfm has the sustain damage that kfm needs for bg but lack of cc and resist makes it hard.

 

look at all these pve damage on each class

 

bm - 3rd spec sends out sword and spam dead, hits v dead

 

warden -- sword salvo dead

 

bd - rolling typhoon dead

 

wl - ravenging curse/graveyard dead

 

fm  - tornado , multiplze blaze asteroid  dead

 

assasin 3rd spec spam 

'

destro  - wide aoe 1 button skill dead

 

summoner spam rmb dead

 

archer - dawnstrike dead 

 

gunner  - unload , bullet storm

 

sf- glacial blast

 

90 percent of the classes mentioned above using pve bracelets ,while kfm the only one force to use pvp, missing out on skill buff modifers....

 

they could at least buff some of our basic skill damage to make the stun lock kill faster .

 

wind kfm is preferred now a days ask the kfms  with whale gear ... the sustain is better.

 

tbh fewer ppl playing kfms these days last season not 1 kfm was top 100 or top 50  lol.

 

they need to make wind great again ...wish wind tremor looked like firs badge ...

 

and wish they change the animation of wolf basic stance ...feels clunky 

 

 

wolf kfm is not viable in battleground .....try pveing someone when a fm out here freezing u and throwing ice tornado on you while u dog mode lol u die before u can even land a kill, i mean yea 8 second seems long keep in mind how denfenseless u are.... and one air or cc and see how time flys 

 

 

 

 

 

 

 

Edited by Miggy Miggs

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You waste time asking for pvp buffs, better u play with fire, i always die with a hit of kfm fire... sad. ='(

 

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@Miggy Miggs While we agree Warden is way more tanky and is pretty much unkillable if played right we are talking about KFM and KFM only right now so i didnt want to write down every single balance flaw this game has this would be way to much text to read i thought but since we need it for a discussion here i will write about other classes too.

 

KFM is not the only class without one shot if played right of course there is no class that can oneshot you with without any other skills used or atleast i didnt experience something like this yet.

 

Blade Master: dosent have a one shot thingy. He needs Z and then Lightning draw or he used third spec aerial but booth are more than 1 skill and booth can be countered.

Destroyer: Nothing a destroyer did every one shotted me so no idea.

Summoner: His 2 coulld be a one shot but its a skill shot and very hard to hit so he will need to combo you.

Force Master: Dosent seem to have any one shot stuff.

Kung fu Master: Like we agree no oneshot even tho its alot of dmg.

Assasin: Aerial is still a combo which can be protected via freeze etc.

Blade dancer: Needs to combo

Warlock: Shadow Warlock can do a big aoe but it never one shotted me.

Soul fighter: Donsent have one shot its still a combo aswell.

Gunslinger: Aerial combo

Warden: Yeah this charge is a oneshot but 1. its very hard to land it 2. if you dont use a second skill (Bladeward) you can be stuned and it wont be used. So it is a oneshot but i am            not sure if we can call it one cause of blade ward.

Zen Archer: Havent experienced anything i could one shot yet.

 

In Short no class got a oneshot but skills which do so much dmg it nearly a one shot.

 

 

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Just now, ImoutoMaster said:

@Miggy Miggs While we agree Warden is way more tanky and is pretty much unkillable if played right we are talking about KFM and KFM only right now so i didnt want to write down every single balance flaw this game has this would be way to much text to read i thought but since we need it for a discussion here i will write about other classes too.

 

KFM is not the only class without one shot if played right of course there is no class that can oneshot you with without any other skills used or atleast i didnt experience something like this yet.

 

Blade Master: dosent have a one shot thingy. He needs Z and then Lightning draw or he used third spec aerial but booth are more than 1 skill and booth can be countered.

Destroyer: Nothing a destroyer did every one shotted me so no idea.

Summoner: His 2 coulld be a one shot but its a skill shot and very hard to hit so he will need to combo you.

Force Master: Dosent seem to have any one shot stuff.

Kung fu Master: Like we agree no oneshot even tho its alot of dmg.

Assasin: Aerial is still a combo which can be protected via freeze etc.

Blade dancer: Needs to combo

Warlock: Shadow Warlock can do a big aoe but it never one shotted me.

Soul fighter: Donsent have one shot its still a combo aswell.

Gunslinger: Aerial combo

Warden: Yeah this charge is a oneshot but 1. its very hard to land it 2. if you dont use a second skill (Bladeward) you can be stuned and it wont be used. So it is a oneshot but i am            not sure if we can call it one cause of blade ward.

Zen Archer: Havent experienced anything i could one shot yet.

 

In Short no class got a oneshot but skills which do so much dmg it nearly a one shot.

 

 

?

 

if none of those classes one shot u either u a warden or destro.

 

or have 600k hp , and never see them ....

 

fm asteroid got buff beyond insane ...its pvp damage is over 100 i think its 120 ... 

its doing over 500k damage if u get hit by it .

 

warden server isnt hard to land .....any meleee classes fighting you literally right there beside you ....any range class you can just sword salvo .... or divine strike .

 

 

bm doesnt need to air you to kill you .... once you change sword to star stance .... the damage is crazy 

 

3rd spec desto has a one shot skill that does an insane amount of damage .

 

sf is the class ingame thaty needs the least amount of gear for 6v6... even ascendant and some decent accs you can kill someone easy ...you might need to air glacial blast but on a decent gear person ..glacial blast hits over 100k each increase on consecutive hits  .

 

i wasnt really speaking on 1 shot factor was speaking on the kill time and the pve damage of them... how insanely higher other classes skill modifers are compared to kfm.

 

only thing kfm has that hits hard is comet strike and theyh nerf it down to 70 pvp  percentage .

 

Just now, Thebeatle said:

You waste time asking for pvp buffs, better u play with fire, i always die with a hit of kfm fire... sad. ='(

 

may be no gear on you

kfm just needs a skill that does decent damage on ppl comet strike alone wont cut it .

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DT Full pvp, 550 + hp, 15500+ pvp def, 7k + crit def. if a fire kfm steps on my side, I'm already lying down.

Edited by Thebeatle

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Sayahell   

y guy really funny  kfm is broken class in pvp / Toi   alltimes resist and 4v  !  i hope the nerv this class !  and  this class is can one  shot ppl hope of balancing !

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