Noface007

I fixed the Developer Q&A

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Q: Is there anything you can share about the recently announced Frontier World? How is it going to be different from the current version of the game?

A: Well that's the stupidest question I've ever heard considering this is a western video for EU/NA which won't be getting it.

 

 

Q: Next year, Blade and Soul will celebrate it's 5th anniversary in the west, and 9th anniversary in Korea. Can you tell us briefly about the plans for the future.

A: Well as always money and milking our players for every dime they have is our top priority. So you can expect a lot more p2w elements and events that cater specifically to morons who spend $1000+ a month on our low population low content "mmo" (it's actually just a casino we call an MMO). We will also be releasing new tiers of gear, weapons etc, even though the vast majority of the player base is no where near ready for them, however this will push them toward the cash shop which is always good for us.

 

 

Q: How difficult is it to come up with the 3rd specialization skills for each class?

A: Very easy, like I said before money and milking our players is always top priority and of course releasing new classes and specs has a lot to do in that arena. We just make the new classes and specializations hilariously overpowered so people switch to them, this gives us all kinds of income from our players in the form of things like sealing charms, race changes, etc. We also obviously have no intention of balancing the classes as you can clearly see from the Ice Force Master, Warden, and Archers and others like 3rd spec Destroyers that make any other specializations of the class irrelevant practically forcing you to switch. 

 

 

Q: What inspired the design direction behind the Assassin 3rd specialization?

A: Money of course, we're also hoping it completely overshadows the other 2 specializations like the other 3rd specializations that have been released.

 

 

Q: Do you have any plans to add new classes? 

A: Duh, we don't make ACTUAL content for the game so yes, making new classes is an EASY way to make money for us. It's not like we ever balance or buff the classes and specializations in desperate need of it because we fired the minimum wage "testing" and "balancing" team 8 years ago so we also save some money there. 

 

 

Q: What is the setting for the upcoming Steelbreaker raid?

A: Who knows I don't pay attention to that garbage, all I know is that it will require all the garbage we'll be releasing over the next few months driving the players toward the cash shop. Things like new accessories and weapons that aren't actually new or anything they're just some numbers we switched around on the screen, took 5 minutes. We just want to make it a carrot on a stick for the smart players that don't give us all their money every month. It will also remind the trash cans that don't spend $1000+ a month how lowly and insignificant they are in this game, which may motivate some of them to start spending more. Also the raid itself is like our other raids, not actually fun or well designed. 

 

 

Q: Without revealing any spoilers, what will Act 11 be focused on? Will we meet Jinsoyun again?

A: Not sure, like I said I don't pay attention to anything that's not going to milk the players, story and content are one of those things. These things COST money to make so we don't do it very often, we do try to keep it to a minimum though as you can see it may take you days to do new content in other MMOs but in our "MMO" you'll blast through it in about half an hour to an hour...if you're going slow.

 

 

Q: There have been a number of changes to PvP in the last year due to the addition of Shackled Isles. This brought a mix of positive and negative feelings in North America and Europe. Has there been any progress toward resolving these problems?

A: Well first I don't remember there being any positive feedback, maybe from that one guy on the NA forums that literally defends everything we do, I also don't know what "number of changes" you're referring to as we have done nothing outside of releasing stupidly overpowered specs and classes.

However for us we have made great progress! Through this we have learned that we can make stupid OP classes that people will want to switch too, this gave us great insight for the new classes and specializations. We also don't do balancing anymore and in cases like the Gunslinger and Archer we actually buff them beyond reasonable levels despite us having an easy way with the newly added damage modifiers to do this, we could literally change some numbers around and have the classes pretty well balanced, we won't do that of course because the last thing we want is balance. We'll also be making more Hunters Refuge types of events as we have said. This will force anyone wanting to participate to gear twice and get some PvP gear, and since gearing just one character is hard enough we figure it will be twice the money for us.  

 

Edited by Noface007

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KzE   
13 minutes ago, Noface007 said:

Q: What is the setting for the upcoming Steelbreaker raid?

Its a very cold and harsh place, thats why will freeze your fps to 10.

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10 minutes ago, KzE said:

Its a very cold and harsh place, thats why will freeze your fps to 10.

Don't worry UE4 will be released for the full game sometime in 2020, plans now have it dated for December 31st release which means EU/NA will get it about 9 months later. However remember we are NCsoft if you don't think we're going to completely screw up something as big as an engine change you're very wrong. Also you'll need to consider the next year after release we'll need to spend fixing all the screw ups.  

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On 2/22/2020 at 4:00 PM, Noface007 said:

A: Well first I don't remember there being any positive feedback, maybe from that one guy on the NA forums that literally defends everything we do,

:D:
lol that was so funny and true. Yeah that one guy in NA forums! (I know who you refereing to)
That really made me  laught!

Edited by LaraKelly

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Omg this such an underated post ...its sooo true.

 

Somebody give that guy a plate.. 

 

This is the harsh reality of bns covered up in the dev yotube video ...

 

 

Its so sad on so many levels its a good read...just by hearing someone saying it in this form .... 

 

As people always told me "promise is a comfort to a fool"

 

Every promise made has been broken

 

 

Oh wl double air broken so we made it one ..wl air op so remove it entirely ..now bm has a 10 second air time lol 

 

We want to give people a chance to react 

 

Gives ice fm tornado that follows u,asteroid archer 30 m one shot . destro infinite spin of doom .

 

 

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Dukester   

Yea that girl who defends everything they do denies that merchant of wonders spawn rate in cold storage has been nerfed in 3rd spec destro patch. How delusional.

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1 hour ago, Dukester said:

Yea that girl who defends everything they do denies that merchant of wonders spawn rate in cold storage has been nerfed in 3rd spec destro patch. How delusional.

I do CS and HM EVERY day usually on multiple characters I haven't seen the Merchant in either since that patch, not one single time. 

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EasleyRR   
6 hours ago, Miggy Miggs said:

Omg this such an underated post ...its sooo true.

 

Somebody give that guy a plate.. 

 

This is the harsh reality of bns covered up in the dev yotube video ...

 

 

Its so sad on so many levels its a good read...just by hearing someone saying it in this form .... 

 

As people always told me "promise is a comfort to a fool"

 

Every promise made has been broken

 

 

Oh wl double air broken so we made it one ..wl air op so remove it entirely ..now bm has a 10 second air time lol 

 

We want to give people a chance to react 

 

Gives ice fm tornado that follows u,asteroid archer 30 m one shot . destro infinite spin of doom .

 

 

and they keep trashing Warlocks even more...

 

Just look at Leech's animation... looks like they increass animation time with every new patch... Basically it's a skill i don't use anymore cause if i want to use it i'm forced  to stop my rotation(scourge) to cast it and it's stupid animation make dps go to ground...

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Had a good laugh reading all this, but that last one took the cake, especially the ncdefender.

14 minutes ago, JoannaRamira said:

So where did our "developers" take those questions from ?

They were probably from within their own staff just to make it easy on themselves lol.

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vor 3 Stunden schrieb insertcoins:

They were probably from within their own staff just to make it easy on themselves lol.

I think so too which is hilarious since they dont even play their own game. I said it alot already but the streamer is HM 16 or atleast was last time i watched it. This is not even Mid game and they want to tell us how endgame is supposed to be if they never experienced it themselve.

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KzE   
9 hours ago, JoannaRamira said:

So where did our "developers" take those questions from ?

 

 

They already had the answers from korea, so they fabricated the questions for them.

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alessiii   

Your post made me laugh and cry at the same time, I love what Blade and Soul was and could be, not what it is today thanks to greedy devs and publishers with no passion for the game only for our money.

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Nyxsm   

This game and its economy reminds me a lot of Atlantica online. A masterpiece game with mostly american clients. I knew a guy who paid 15.000$ on that game (obviously not at once), as he stated it wasnt much since his salary was more than 3.000$ per month and he could have spended more in gambling games.

 

These type of games won't have a different payment model percisely because people  like this guy exist and support.

 

Edited by Nyxsm

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