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Treasure Draw - excuse me, what the hell are those prices?


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https://www.bladeandsoul.com/en/news/hongsils-treasure-draw-nov-2019/

 

So it's trove + lootbox combined. Okay, nothing new. 

 

But 69 coins per key for some RNG amount of lousy coins (I expect an average of 2), that you need 10 of to get a lootbox, then you need RNG to get a good one and in the end you have to pay to open it as well?

 

69 coins each key (which you can use 10 for each try) is WAY TOO EXPENSIVE for triple layered RNG that you have to pay gold for in the end to get the reward. 19 NCoin a key I could understand.

 

While I like to gamble 50$ every now and then to get nothing, this is getting disgusting.

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Actually, an update. I did the math and average number of coins per key seems to be 8 (of course, only applies in large quantities, excluding the TOP 3 rewards, it's more like 4 coins per key).

 

Which means we're getting those boxes: https://www.bladeandsoul.com/en/news/limitedtime-sparkling-starcaller-chest/

that were 49 coins each (and were total crap) for average of 86,25 NCoin, so nearly double the price.

 

 

 

Edited by Ozonek
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Sadly as long as people are stupid enough to waste their money for nothing NC-Soft wil continue bringinge more and more crap which is getting more and more expensive.

And when poeple finaly understand this system and stop spending their money for useless crap they will shut down the server and contiue with the next game milking the community

 

 

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IIRC,  those starlight pouches, with the fragments sellable for 6g/unit, you were slightly better off selling the fragments for gold, posting the gold on f9, and then combiing 10 fragments into a new pouch. 

 

Won't be exactly  the same with these treasure coins, but make sure you do the math regarding rewards and what you could possibly do (exchange for gold, exchange for menu item, recombine into rng box) before jumping in too hard on them.

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They're not catering to people who actually stop and use their brain to calculate percentages and prices, and compare them with previous scamboxes. They're catering to the braindead whales who contribute to probably 75% of this game's revenue who don't have the time to afford the luxury of being rational. Even if you double the price of keys in trove the braindead whales will still buy in, cause price is irrelevant. For every person who is getting sick of these bullshit gambling simulators, there's another 3 people who are waiting eagerly to get violated.

 

And if anyone didn't realize, instead of 1 free open per day per character (for 99.99999% of the time trash anyways), now it's 1 free open per day per account only after waiting 2 hours. Even trove is getting nerfed cause apparently getting 2 fortune potions per day per account was too much for NCW to afford, gotta make that 1 fortune potion instead.

 

This game is basically turning into a casino + dressup simulator (though with pathetic amount of customization) with some combat side elements.

Edited by PetPuggi
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This is just a pure rip-off to any player that pays money to try to win something. RNG on top of RNG on top of RNG and then you still have to pay for the item.

 

This should be forbidden in any country (Belgium is the first) hope all follow soon

 

 

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10 hours ago, Gman said:

This is just a pure rip-off to any player that pays money to try to win something. RNG on top of RNG on top of RNG and then you still have to pay for the item.

 

This should be forbidden in any country (Belgium is the first) hope all follow soon

 

 

Tbh if NA or other countries in EU bans gambling simulators, BNS will shut down instantly, cause that's the only thing keeping this game alive as the devs can't be bothered to actually make this game play like an actual frickin MMO. The game's combat ran out of flair ages ago and it has pretty much nothing to compete against any other MMO released in recent times, with its complete lack of anything outside of combat. BNS = 6/12 players fighting bosses + gambling simulator, what else is there?

Edited by PetPuggi
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