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Scion's Keep mini boss should not save you to the dungeon


Aulann

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I don't even know why I am making this post, this is so dumb. The 'boss' doesn't drop loot and isn't for a quest so you get nothing from killing him but you still get locked to the dungeon. I had a group try to run it but quit b4 we even pulled the actual boss because we didn't have enough people show up and now I am saved until reset.

How this hasn't already been brought up or changed over the year this has been out is blowing my mind.

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it used to be only iron conqueror providing the instance lock.

but you can blame the inherent greed of people who exploit it by carrying  a few ppl in, killing boss down to 99% hp, then bailing.

leaving the few ppl to finish killing it for loot.

then you get those "carry" characters do it all over again.

thus getting drops and "clears" over and over within a single week.

 

so to prevent this exploit, they locked everyone out by the first mini bosses.

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5 hours ago, chickenpoodle said:

it used to be only iron conqueror providing the instance lock.

but you can blame the inherent greed of people who exploit it by carrying  a few ppl in, killing boss down to 99% hp, then bailing.

leaving the few ppl to finish killing it for loot.

then you get those "carry" characters do it all over again.

thus getting drops and "clears" over and over within a single week.

 

so to prevent this exploit, they locked everyone out by the first mini bosses.

hah, that is the first logical explanation i ever got for this, i always thought it was so dumb to get an ID from a miniboss, but this makes kinda sense.

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