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Cold Storage: nerf it or increase joining requirements


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This is infuriating.

 

I've had a ton of consecutive failed attempts where people either

a) bail upon loading in (Bloody say something while at the recruiting stage, don't waste time)

b) have 1100-1200 AP but can't maintain higher than 30k dps 

c) join as a HM 9 with story gear and solak accessories 

 

The recommended requirements for this dungeon are seriously out of date. 960AP x6 members is no longer a valid baseline to defeat the boss. CS is no longer a free ride for people fresh out of story. Either nerf the boss so everyone can do this event, or raise the bar so the success rate is at least plausible.


Whether the individual players possess a brain with which to utilize their class and character is another story. 

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14 minutes ago, RagingPhenix said:

RAISE THE BAR 960AP ISN'T REALISTIC FOR CS... LMAO why the heck you think it's 960AP now ?
Anyone else remember clearing CS with everyone in the party having 400-500 ap ? I do

Good for you~! I also remember the days clearing 24man DKV with only 13 ppl at 400-500AP. Sadly I just finished a CS on my main, where a warlock in party had 1400AP and BW badge, yet failed to even blip on the dps meter. 

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20 minutes ago, Khaen said:

Good for you~! I also remember the days clearing 24man DKV with only 13 ppl at 400-500AP. Sadly I just finished a CS on my main, where a warlock in party had 1400AP and BW badge, yet failed to even blip on the dps meter. 

Doesnjt need to show on the dps meter...its enough you had blackwing from him. I do CS on my alts via lfg and have yet to failt it...even with a party of all hm13 we cleared it with still over a minute left on the enrage timer.

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23 minutes ago, Grimoir said:

Doesnjt need to show on the dps meter...its enough you had blackwing from him. I do CS on my alts via lfg and have yet to failt it...even with a party of all hm13 we cleared it with still over a minute left on the enrage timer.

:T Perhaps I've been super unlucky, but failing half a dozen times in a row failing does not inspire confidence.

 

In my one clear of the day, with the bw buff, may I also add that the 3rd person on the DPS meter came at around 110k? We cleared with less than one minute remaining. I can't understand how people are achieving such low dps after update, with on average 1100-1200 AP. Much less how a 1400AP with bw and Aransu fails to break 100k. 

Edited by Khaen
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1 minute ago, Khaen said:

:T Perhaps I've been super unlucky, but failing half a dozen times in a row failing does not inspire confidence.

 

In my one clear of the day, with the bw buff, may I also add that the 3rd person on the DPS meter came at around 110k? We cleared with less than one minute remaining. I can't understand how people are achieving such low dps after update, with on average 1100-1200 AP. Much less how a 1400AP with bw and Aransu fails to break 100k. 

Because AP is the least important stat. you can have 1500 AP but if your gear wont provide you the damage needed your dps wont be high.

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8 minutes ago, Grimoir said:

Because AP is the least important stat. you can have 1500 AP but if your gear wont provide you the damage needed your dps wont be high.

I understand that. They have sk / vt accessories, crit and accuracy. I just didn't bother listing everything. The issue is the dismal output overall across multiple parties, with multiple players who should theoretically be at a much higher statistic than they managed. 


Whatever. 

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Whether the individual players possess a brain with which to utilize their class and character is another story. 

I wouldn't say the people behind the players you queue up with, who aren't doing as good as you expect, are stupid. I'm not one of those "That's rude to say that people," but it is harsh to assume players who aren't up to your level are stupid. I just think they haven't taken the time to fully playthrough or master their current class, which is why their performance is bad.

 

With all these free Level 60 boosts going around like Christmas candy, it's expected to have players struggle figuring out how their class and specs work. That's what happens when you decide to skip through the entire story line, quests, mobs, etc. of the game; you lose out not only on the game's story, but the opportunity to test out new skills you unlock as you progress in the game. It's why in MMORPGs, players who've played through just about everything end up better than players who just skipped everything.

 

If I was in your shoes @Khaen, I'd be pissed off and frustrated as well if the players I queued up with are garbage, but I don't assume the actual people behind the screens are stupid. I just think they should not do CS until they understand their class more, as well as understanding how CS works more in-depth.

 

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Either nerf the boss so everyone can do this event, or raise the bar so the success rate is at least plausible

I would say a temporary nerf for the CS boss would be viable, since so many players either returning or new to the game are going to buy Level 60 boosters to try the end-game content, and it's likely they'll have no idea how their class really works.

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You guys know why Cold Storage is harder to clear than Heaven's Mandate for low DPS players?

 

Because Wintermane STACKS DEFENSE BUFF. The longer you fight him, the more defense stacks he get, to the point it efficiently half your DPS at 5 stack.

 

In order to overcome his defense buff, you have to do mech to stack Piercing buff, which requires someone to stand farthest and lure the spinning mobs toward him. Then you have to hold DPS (you can over-DPS his mech phase) so that the boss will go into mech phase where he freezes the furthest, then the furthest will get his freeze state thawed by a spinning mob, thus granting party-wide Piercing buff.

 

You can also go PvP set where it gives your enough Piercing to overcome his defense buff, but your DPS in PvP is much weaker than your PvE DPS, so it is useless anyway.

 

Nowadays, most new players don't even know that Wintermane has a mech phase.

 

So yeah, Cold Storage is not very newbie friendly, cuz their low DPS leads them toward their downfall. A whole party that fresh out of stories will have it hard to just DPS him down without some mech. It is better to have some good DPSers to accompany lowbies.

 

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1 hour ago, Kozuki said:

You guys know why Cold Storage is harder to clear than Heaven's Mandate for low DPS players?

 

Because Wintermane STACKS DEFENSE BUFF. The longer you fight him, the more defense stacks he get, to the point it efficiently half your DPS at 5 stack.

 

In order to overcome his defense buff, you have to do mech to stack Piercing buff, which requires someone to stand farthest and lure the spinning mobs toward him. Then you have to hold DPS (you can over-DPS his mech phase) so that the boss will go into mech phase where he freezes the furthest, then the furthest will get his freeze state thawed by a spinning mob, thus granting party-wide Piercing buff.

 

You can also go PvP set where it gives your enough Piercing to overcome his defense buff, but your DPS in PvP is much weaker than your PvE DPS, so it is useless anyway.

 

Nowadays, most new players don't even know that Wintermane has a mech phase.

 

So yeah, Cold Storage is not very newbie friendly, cuz their low DPS leads them toward their downfall. A whole party that fresh out of stories will have it hard to just DPS him down without some mech. It is better to have some good DPSers to accompany lowbies.

 

wait that's the mechs ? dem, I've never actually had to do mechs since launch

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14 hours ago, Snowyamur said:

I wouldn't say the people behind the players you queue up with, who aren't doing as good as you expect, are stupid. I'm not one of those "That's rude to say that people," but it is harsh to assume players who aren't up to your level are stupid. I just think they haven't taken the time to fully playthrough or master their current class, which is why their performance is bad.

 

With all these free Level 60 boosts going around like Christmas candy, it's expected to have players struggle figuring out how their class and specs work. That's what happens when you decide to skip through the entire story line, quests, mobs, etc. of the game; you lose out not only on the game's story, but the opportunity to test out new skills you unlock as you progress in the game. It's why in MMORPGs, players who've played through just about everything end up better than players who just skipped everything.

 

If I was in your shoes @Khaen, I'd be pissed off and frustrated as well if the players I queued up with are garbage, but I don't assume the actual people behind the screens are stupid. I just think they should not do CS until they understand their class more, as well as understanding how CS works more in-depth.

 

I would say a temporary nerf for the CS boss would be viable, since so many players either returning or new to the game are going to buy Level 60 boosters to try the end-game content, and it's likely they'll have no idea how their class really works.

I don't assume people are stupid, and whether they are "up to my level". I form my conclusions of them based on their show of competence, or their utter ineptitude. I also didn't say everyone was stupid, please don't insert that in my mouth. I understand you are tilted by my phrase in whether people "possess a brain", but that is sadly indeed a broad statement that is valid for everything in life. Perhaps I should augment it by adding "and the will to use it".

 

Sadly as Blade and Soul stands currently, everything in the main story dies in a few hits. There is barely anything that would test the player in order to force them to learn more about their class. New players, regardless of whether lv 60 boosted or not, start at around the same skill level. 

Yesterday, there were several parties in which the 3rd highest person on the dps meter was outputting 30-40k, while the party composition was roughly HM lvls 15-20 with raven 3+ and legendary accessories, and the odd the HM9's fresh out of story. Meanwhile my alt warlock went in with the base weapons you can get from story: Rift3, base legendary acc, soul and heart all from story, and I maintained a constant 70-80k dps with 150k burst. Something is wrong if my pathetically geared alt is ranked than the geared players, something is even more wrong when even lower geared people sometimes also rank higher. I am aware we are still adjusting to the new skill changes, but even basic rmb/lmb spam should average higher.

2 hours ago, Kozuki said:

Because Wintermane STACKS DEFENSE BUFF. The longer you fight him, the more defense stacks he get, to the point it efficiently half your DPS at 5 stack.

 

In order to overcome his defense buff, you have to do mech to stack Piercing buff, which requires someone to stand farthest and lure the spinning mobs toward him. Then you have to hold DPS (you can over-DPS his mech phase) so that the boss will go into mech phase where he freezes the furthest, then the furthest will get his freeze state thawed by a spinning mob, thus granting party-wide Piercing buff.

Yes I'm aware there are mechanics. Sadly I've never came upon anyone doing them. 

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20 hours ago, Khaen said:

:T Perhaps I've been super unlucky, but failing half a dozen times in a row failing does not inspire confidence.

 

In my one clear of the day, with the bw buff, may I also add that the 3rd person on the DPS meter came at around 110k? We cleared with less than one minute remaining. I can't understand how people are achieving such low dps after update, with on average 1100-1200 AP. Much less how a 1400AP with bw and Aransu fails to break 100k. 

Its because the community keeps wanting them to meet certain weapon or ap requirements but fail to realize ap doesn't mean jackshit. It is and will always be the accessories that give you dps along with the proper badges and rotation. Most and this includes older players mind you, think they can get away with Aransu 3 on their alts while not even bothering to level up bracelets etc..

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Doing CS mechanics require some coordination which unfortunately not available or very difficult. Other than small numbers of players there are no one really bother to do CS mechanics.  I'm honestly stick with nerf.  The simplest band-aid is to actually increase enrage timer to say 10 mins or more.

 

 

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I understand you are tilted by my phrase in whether people "possess a brain"

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I also didn't say everyone was stupid, please don't insert that in my mouth.

@Khaen

 

I didn't mean to put words in your mouth, but that doesn't mean you're right about how I thought of your ongoing issue with the game. 

 

I wasn't tilted when I typed up that response. I calmly approached your complaints and didn't jump on you violently and harshly like any other online player with mental, anger-management problems would. However, considering you just jumped to the idea that I was tilted, I'd say you have an issue, not just with the game, but with properly reading online text.

 

I get that this game has problems; there are design flaws everywhere. Systems in the game don't make sense, some things don't work, there are bugs, and it's clear NCSOFT wants our money, so they're feeding off the whales that use their yearly Treasure Trove. However, I think that one of the greatest issues with companies, inclusive of NCSOFT, being able to address this game's problems is that we don't display them in a way that's constructive; we yell at them about the bad stuff without coming up with a solution that could be better, and we do so in a harsh way. Why do you think some game companies don't bother listening to us? They see us as a blind consumer base who yells at them about problems that do exist, but it's gotten to the point where listening is annoying, so they won't fix it because they don't listen.

 

If you're tired of dealing with really bad players who can't play CS, take a step back, breath, and calm down. Do something else in the game, or play another game to calm down.

 

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 I form my conclusions of them based on their show of competence, or their utter ineptitude

For a videogame? If someone is just bad at playing a videogame, how is that an accurate measure of competence? That just means they're bad at the game they play, have no clue how some of the game's mechanics work, or don't even know about the game's mechanics. Based on your case, the people you dealt with just don't know how the mechanics work for Cold Storage work; that doesn't mean they're inept as actual people.

 

Before you jump on me saying you didn't call anyone inept or incompetent, you generalized how you form your conclusions on "show of competence, or their utter ineptitude." You didn't say competence or ineptitude in relation to what.

 

You don't have to be brilliant or very smart to play a game like Blade & Soul, unless you're taking this game very seriously, or even too seriously. If people are playing to have fun, who cares about the in-depth mechanics. But, I guess everyone's different.

Edited by Snowyamur
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960 ap is not enough for CS, trust me. I've ran with several 1020s

and I was the only 1200+ and even that was not enough.

It goes well in the beginning but one the mechanics kick in, you're going to have a very bad day, if you don't have 1100+ ap at the least.

Plus, not to mention, if you run with people who is constantly knocking the boss into the air, this too will give you an extreme disadvantage.

You must be running with randoms, especially if those randoms don't want to listen. I had that happen, as well.

A random kept knocking the boss up, everyone told him to stop, but he did it anyway. What makes matter's worse, he complained that we didn't kill it

and that our ap was too weak. 

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6 hours ago, Estellia said:

960 ap is not enough for CS, trust me. I've ran with several 1020s

It is enough, gear wise it's doable with everyone having only story gear. You can't expect the ap recommendation to include player skill, it's the same for all other dungeons people recruit for more than what is recommended for a reason, because they know 2/3 of the playerbase is braindead and can't play their char properly. Also AP is the most unimportant factor for dmg the rest of the gear matters much more.

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At this point, I feel I should clarify: this thread was created to raise awareness of the low success rate of clearing the Winter Mane boss in regards to all players currently recommended by the game requirements, not just the highly geared ones.

 

There is a serious sense of baiting; as the current event involves CS completion and many players are barricaded from this. It is purely RNG whether you can LFP into a party with enough DPS to clear a supposedly 960AP recommended dungeon. The MOML parties are of course an alternative, but people do also get kicked and the sniping is hair trigger. 

 

I figured a few screenshots might help illustrate better. 
This is not all on the same day, nor on the same character.

unknown.png

 

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Hopefully it will contribute some data in regards to the current threshold of damage required to clear the first boss in Cold Storage. I dimly recall someone in field commenting it should take 500k dps collectively. 

 

Note: all parties started out with full 6 players, the 5 member ones are immediately after someone ditched and I was too slow to hit the printscreen button. 

Most of these players are at the range of 1100-1300AP, some are fresh out of story. Feel free to add your own screenies ~!!

 

Sadly I was talking to one of the people in a party, and they mentioned it was their 4th attempt of the day. 

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You have escalated quite a lot from my one liner of text, and as a result, validated a good amount of my points with your essay. Thanks for that.

 

I am intrigued by your use of certain words and phrasing. 

On 24/03/2019 at 1:55 AM, Snowyamur said:

I calmly approached your complaints and didn't jump on you violently and harshly like any other online player with mental, anger-management problems would. 

Is this what you expected in response to my thread? Where are these "other", than yourself, angry and harsh players with mental and anger management problems? I don't see how my thread with rhetorical facts presented in an explanatory manner can garner such a reaction. A reaction which, by most standards of definition, is actually an extreme version of "tilted". 

On 24/03/2019 at 1:55 AM, Snowyamur said:

However, considering you just jumped to the idea that I was tilted, I'd say you have an issue, not just with the game, but with properly reading online text.

I have no issues with literacy, however, might I advocate to you the virtues of reading comprehension? I did not generalize how I form my conclusions; as I was replying to a response in a topic touching on the competence of players in the dungeon Cold Storage, I should expect that it would be obvious precisely what I was referring to. And now indeed I shall refute that I have called anyone inept or incompetent, as I phrased that it is a players actions in-game that define what I perceive them to be. There is a difference. 

 

You have made quite a few "jumps to conclusions" yourself in your leaps of comprehension.

 

You have repeatedly veered off topic, I would thank you to please stay on track. This is a discussion on the current completion issues of the dungeon Cold Storage, in the MMORPG Blade and Soul, for all recommended players. It is not a topic on NCSOFT's business strategies nor any issues with their development team. 

 

P.S. that edit button is quite a convenient feature isn't it? I suppose calling people garbage or trash puts such a dimmer on that sanctimonious moral high chair. 

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I didn't read all the posts but I'll add my two cents about poor DPS. First. This game isn't the easiest to DPS with (regardless of what those who DO find it easy tell others). This game is simply casual unfriendly to the max in regards of any hint of end game. Simply throwing what's off cool down won't make it for you in end game, so go beat up Poharan and Hae Mujin if all you want is laid back casual play. Gearing up a character requires way too many steps and a ridiculous amount of different resources. So while anyone can glide through story, entering a dungeon is a completely different matter.

 

Now, my recommendation to players who want to try? Spam the training dojo thing. It's the perfect place to train proper rotations (which are 100% mandatory for this game's end game) and work on strengthening things like crit, buffs and debuffs. Check guides online if you need pointers (I should apply this to myself but I'm casual and lazy, so nah!)... This game demands everyone to bring their A game until you can memorize and make your moves on muscle memory and boss patterns become second nature.

 

Oh, also DO the newest orange quest (the one with the red poison flowers and the lyn dude). It gives upgraded accessories and hexa gems.

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