Mists Posted March 14, 2019 Share Posted March 14, 2019 Let us bid the talisman to the same key's as other abilities so we dont have to manual activate it each time. Link to post Share on other sites
Grimoir Posted March 14, 2019 Share Posted March 14, 2019 the whole point of the talisman is for manual activation.... Link to post Share on other sites
Mists Posted March 15, 2019 Author Share Posted March 15, 2019 Yeah and who in the player base said that was a good idea... Manual activation sucks. Link to post Share on other sites
Grimoir Posted March 15, 2019 Share Posted March 15, 2019 1 hour ago, Mists said: Yeah and who in the player base said that was a good idea... Manual activation sucks. Maybe for you...i rather have it manually activated so i can use it in the right moment to get the most out of it. Link to post Share on other sites
Bakuzan Posted March 15, 2019 Share Posted March 15, 2019 1 hour ago, Grimoir said: Maybe for you...i rather have it manually activated so i can use it in the right moment to get the most out of it. Im all for manual activations of your trinkets (i play WoW as well) But that only works when you can map ALL your keys/skills to whatever you desire Link to post Share on other sites
Grimoir Posted March 15, 2019 Share Posted March 15, 2019 4 hours ago, Bakuzan said: Im all for manual activations of your trinkets (i play WoW as well) But that only works when you can map ALL your keys/skills to whatever you desire You can change the key to activate the talisman under keybinds o.o Link to post Share on other sites
Bakuzan Posted March 15, 2019 Share Posted March 15, 2019 15 hours ago, Grimoir said: You can change the key to activate the talisman under keybinds o.o Changing 1 key =/= changing all keys You are still bound to skills "replacing" others when you switch stances and the like, and that ends up messing the whole layout ~ being able to change only the Talisman key doesnt make it any less clunky to activate Im not really sure if you get what i mean Link to post Share on other sites
StrykerGaming Posted March 15, 2019 Share Posted March 15, 2019 (edited) This why I use a Naga Epic mouse. I've bound the talisman to the 11 button on my mouse and the two legacy skills to 10 & 12 respectively. All my power/skill abilities are bound 1 to 8 leaving the Tab, Q, SS, E and F keys as they are. Makes things far easier in terms of activation and use then using my keyboard for those bound so. Edited March 15, 2019 by StrykerGaming Link to post Share on other sites
Grimoir Posted March 16, 2019 Share Posted March 16, 2019 2 hours ago, Bakuzan said: Changing 1 key =/= changing all keys You are still bound to skills "replacing" others when you switch stances and the like, and that ends up messing the whole layout ~ being able to change only the Talisman key doesnt make it any less clunky to activate Im not really sure if you get what i mean I know what you mean but the skills *replacing* eachother depending on certain criteria is part of BnS combat system. Link to post Share on other sites
Bakuzan Posted March 16, 2019 Share Posted March 16, 2019 3 hours ago, Grimoir said: I know what you mean but the skills *replacing* eachother depending on certain criteria is part of BnS combat system. yeah, it's part of the combat system for skills to replace each other, but it's dumb that they must be used with the same key It's not about "not being able to use the other skill because it's replaced" it's about them sharing the key For example: SF's Howling Blast shares a key with Ressurection (switching according to your stance), i dont mind if the skill is replaced upon switching stance, but let me choose whatever key i want for each one ~ (i've been ❤ ❤ ❤ ❤ed over by my ress plenty of times when doing my rotations because it's too close to another key and my finger slip'd ~ not even funny, but this was just an example) Link to post Share on other sites
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