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TT Weaponmaterial


Onevirus

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Good Afternoon,

 

i want to ask if it possible to exchange the weaponmaterial to an other.

Most people hate it that there weaponmaterial don't want to drop.

So maybe it will by possible to add this to the merchant in the Emperor Tomb.

For people that are the last person in there raid that don't has her weapons and her materials don't want to drop, will it a good possibility to get there weapons faster.

 

Excuse me for my bad English.


Sincerely yours

Onevirus

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Would be cool if they make the exchange a clan crafting:

 

Input:

-x3 of non-desirable weapon/badge raid mat

-some gold

-some mats

-one week of crafting time

-Max clan rank

 

Output:

-x1 desirable weapon/badge raid mat

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45 minutes ago, Kozuki said:

Would be cool if they make the exchange a clan crafting:

 

Input:

-x3 of non-desirable weapon/badge raid mat

-some gold

-some mats

-one week of crafting time

-Max clan rank

 

Output:

-x1 desirable weapon/badge raid mat

And with this then you end up with the same costs as the hongmoon scrolls in clan crafting.... Raid mats should stay where they are in raids.

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21 hours ago, Grimoir said:

And with this then you end up with the same costs as the hongmoon scrolls in clan crafting.... Raid mats should stay where they are in raids.

Tell me until sealed version of raid mats or NCWest sells it in Trove come, where are you supposed to get raid mats if you don't raid? Fall from the sky and dig from the ground?

 

And why do you immediately assume the costs as expensive as HM scrolls? Remember HM scrolls are whale items, you either whale it with gold or with wallets. Why don't assuming it is just 500 elysian crystal, 500 moonstone crystals (as expensive as breakthrough for first stage of TT earring), and 1,000 gold? It also consume 3 raid mats that no one needs.

 

Also, why do you protest it before giving it some deeper thought? Do you think people who raid for 20 weeks straight and has none of their mats dropped feel fun playing this game? They have to always be available in raid for a chance, while subbing people keep waiting until the ones they sub get lucky. Then the cycle of waiting rinse and repeat.

 

RNG maybe fun with gacha event like Trove. But it is not fun at all when comes to gating your gear progression cuz NCSoft cannot think of anything better to stop players from getting bored after obtaining end-gear.

 

If anything, this just helps NCWest to:

-Sink gold

-Sink materials.

-Make clan crafting useful

 

For players:

-No mats will be useless. If you are the last person in the raid without GC and the bosses refuse to drop your mat, then this will be a good alternative way to get your drop instead of continuing playing with your RNG. Mind you that someone plays for 20-30 weeks and still have no luck.

-Players will actively get more TT-ready characters to multi TT raids for more raid mats, thus playing contents.

-Players can "sell" mats they don't need, similar to Inferno outfit crafting. For new raid release, this will be hard to come by, cuz people will hoard mats for their own clan members first, so it is not like you will see everyone running around with latest gear. Then when they are willing to sell, sometimes have passed and NCSoft would start to throw raid nerf here and there, making it even more accessible.

 

If you are that worried about mats available, then even simple: just gate the raid upgrade behind final boss achievement. You don't clear it, you don't deserve it.

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