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Class Specialization Showcase 1


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No feedback? Here is mine.

 

-Should have make a short video to introduce what skills do what instead of wall-of-text.

-Introduce around talents, not skills. Talents is what make this new awk.skill system different than what we currently have. Talent adds new skills or modify existing skills to suit situations.

-Blade Master's "Slippery" sounds like funny translation.

-Destroyer's Stone Breaker skills are just different variations of a single skill, and these variants all exist pre.awk. So nothing new about it.

-Same deal with Summoner's Cat Nip, Surprise Gifts, Petal Storm Toss. Nothing new about them. Not even in term of functions.

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13 minutes ago, Kozuki said:

No feedback? Here is mine.

 

-Should have make a short video to introduce what skills do what instead of wall-of-text.

-Introduce around talents, not skills. Talents is what make this new awk.skill system different than what we currently have. Talent adds new skills or modify existing skills to suit situations.

-Blade Master's "Slippery" sounds like funny translation.

-Destroyer's Stone Breaker skills are just different variations of a single skill, and these variants all exist pre.awk. So nothing new about it.

-Same deal with Summoner's Cat Nip, Surprise Gifts, Petal Storm Toss. Nothing new about them. Not even in term of functions.

Or just direct folks to a Kerropi awakening video.  :D:

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1 hour ago, Deadly Intent said:

Or just direct folks to a Kerropi awakening video.  :D:

Actually, this is a pretty good idea too.

 

You could get the community-or what's left of it anyway, more involved by using some the content that they make as part of the demonstrations.

Either way though, a video is way more interesting than a bunch of text. Too much text makes the average players eyes glaze over.

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