Viblo

Localization & Translation Error List

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Viblo   
  • Skyreach Gloves - Stage 1/3/6/10 in Equipment Upgrade Paths has an incorrect name

At this point I'm pretty much all out. The only other thing I picked up was how Den of the Ancients on the World Map doesn't have 'the' in the name. :HajoonLaugh:

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Viblo   
  • Party Mode and Dungeon Lobby has an incorrect name for Easy
    • On that note, both the Party Mode and Dungeon Lobby still features Normal as an option. Might want to remove that since it no longer has any use.

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Viblo   
  • Gunslinger's Character Info has an incorrect name for the class (how did you name that class wrong but got ZEN Archer right :pensive: )
  • The Peacekeeper in the Hongmoon Training Room has an incorrect name when spawning and respawning the boss
    • On that note, the actual Peacekeeper encounter is still missing a blank in one of the messages. See previous posts for which message.

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Viblo   
  • Alpha Guard item from Den of the Ancients have an incorrect Acquired from name

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Viblo   
  • Darkstorm Necklace Chest grants the item Gunslinger's Raven Necklace Chest
    • This was reported before but for the Blade Dancer's Raven Necklace Chest, so this would be an issue for all items. Hint for the mistake: no necklace drops from the Skybreak Spire raid. This is from Temple of Eluvium and Scion's Keep.
  • Kung Fu Master's Fervent Flames talent, available in the Dragon Fist specialization, has a mistyped talent description
  • NC Launcher 2 doesn't use proper grammar when attempting to launch the game during a maintenance

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Viblo   
  • Blade Master's Spectral Blade talent description for Spectral Vengeance is, uh, really strange. Can't specify anything except that it's referring to unexisting skills and "Nameless Sword Skill". 

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Viblo   
  • Hangar 0
    • X-Cavator 500
      • The message X-Cavator 500 focuses on a target is missing a blank
      • The message X-Cavator 500 throws a Chain is, I guess, missing capital letter for 'chain'? Should be capitalized since chain is a name.
    • Kolossos Prime
      • The message Kolossos Prime summons Spider Mines is missing capital letters for 'Spider Mines'
      • The message Kolossos Prime activates the Sensors is missing capital letter for 'Sensors'
      • The message Kolossos Prime fires Cluster Shells is missing capital letters for 'Cluster Shells'
  • Character Info
    • Character Info (F2) is yet to provide a name for the specialization Way of the Iron Will
  • Side Stories
    • Quest Journal displays Rise of the Silversteel as only Silversteel
    • Silversteel - Chapter 3: Machines of War is missing dialogue from Nuya (the very start of chapter 3)

I'll add another reply if something else comes up.

Edited by Viblo

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Viblo   
  • Interactive sensors on the mini-map in the Kolossos Prime encounter are missing names (yes, I notice this type of stuff)

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Viblo   
  • Force Master's Dancing Flames talent, available in the Flame specialization, has a mistyped talent description (last bullet point)
  • Blade Dancer's Enhanced Hurricane Slash talent, available in the Spinning Storm specialization, is missing a skill explanation for Hurricane Slash
  • Unbinds available.

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Viblo   
  • Zinji from the side story Silversteel - Chapter 5 has a status effect with no name or description during the combat encounter

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Viblo   
Posted (edited)

The posts for the scheduled maintenances have incorrect information in them. I don't mean the patch notes themselves, but the posts on the forum detailing maintenance duration and the like. As an example, copied from the maintenance on the 18th of December:

Quote

Below is the list of changes introduced within the update:

Received Items delivers inconsistent quantity when retrieving stacked items.

I'm sure most people get what the actual change is, but from the sound of it, it's as if a change would be that Received Items now do deliver inconsistent quantity. Not that important, but would be nice if the changes were actually correct. Just wanted to point this out since I've noticed a lot of it recently. An added "Fixed an issue where Received Items delivers inconsistent quantity [...]" would be enough.

Edited by Viblo

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Azaethal   
  • Dungeon In Progress has a completely wrong name for Stonescale Passage. This feature's dungeon and boss name being wrong been brought up by Viblo for many other dungeons, not sure how it's something that's not double-checked before patch release at this point.
  • Amasa's Soul Link breakss and sends her into a Berserk Rage in Amasa/Amayun encounter
  • Interactive Karmic Mirrors on the minimap are called Judgment Mirrors in Amasa/Amayun encounter
  • Calls the mechanic Spatial Isolation in the party member list, while it's called Soul Separation in the debuff in Amasa/Amayun encounter.
  • The Eidolon minibosses in Stonescale Passage has some really weird attack and mech names. Feels like it was a straight up Google Translate where you forgot to go back and fix it. Example in screenshot: https://i.vgy.me/H5GWUW.png
  •  

Also, having gone through every single Soul Badge item and Soul Shield effect starting from Skybreak Spire and up, I'm amazed by the inconsistencies. It's such a shame considering how much I like the general naming schemes of item/dungeon/raid/system names. It seems like zero attention is paid to any of the nitty-gritty parts of the localization, even though that's probably what this playerbase cares most about. I'd love to point them all out but well, I'm not getting paid.

 

Edit: one thing I will point out: you forgot to change Holy Fire Soul Badge descriptions from the Google Translate version. It's the Holy Fire effect, not Torch. Here's the Korean translation: https://i.vgy.me/jZ4BMJ.png. I hope Google is being paid for the decent work they do for this game :HajoonLaugh:

 

Edited by Azaethal
Added a translation issue

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Grimoir   

You forgot to add the weird comma's in the HP list of the Legs from Boss 2 in the new Silversteel Raid. The Leg HP is: 29.5000.000 xD The HP of the boss is also displayed wrong: 3.131.8190.000

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