Gennady Posted September 25, 2018 Share Posted September 25, 2018 Proposal: make gear element (if gear is elemental) changing according to selected tree in K. Because: Some people can't decide what build to choose and want to try both Sometimes you change skills and another build becomes more appealing We can change build any moment but elemental gear at the moment limits that feature Link to comment Share on other sites More sharing options...
Rea Shinwa Posted September 25, 2018 Share Posted September 25, 2018 KR is removing elemental damage for those very same reasons you point. Apparently it will get replaced by some kind of neutral "power", the skill tree will get reworked and our builds will be, hopefully, more flexible thanks to that. We will see... Link to comment Share on other sites More sharing options...
Kurohimechan Posted September 26, 2018 Share Posted September 26, 2018 Korea isn't getting rid of elemental. They are renaming it from fire/frost/light/ etc damage to just "elemental damage". Link to comment Share on other sites More sharing options...
Rea Shinwa Posted September 26, 2018 Share Posted September 26, 2018 https://pastebin.com/v4sRdByr Those are their last patch notes. That's all I know. Link to comment Share on other sites More sharing options...
Grimzy Posted September 26, 2018 Share Posted September 26, 2018 4 hours ago, Kurohimechan said: Korea isn't getting rid of elemental. They are renaming it from fire/frost/light/ etc damage to just "elemental damage". That is getting rid of elemental damage itself. Its a neutral power stat which will work on all skils regardless of build. They are also completely reworking classes and their functions. For example: Wind summoner will be buff oriented, earth will be dps oriented and they will add another familiar build. Same with other classes that will have a more support build and a dps build. Link to comment Share on other sites More sharing options...
Granger Posted September 26, 2018 Share Posted September 26, 2018 vor 18 Stunden schrieb Rea Shinwa: KR is removing elemental damage for those very same reasons you point. No.... All "elemental" gear is still gonna be build specific because they're now getting skill modifiers instead... Link to comment Share on other sites More sharing options...
Hanuku Posted September 26, 2018 Share Posted September 26, 2018 Hmm, from what I understand, instead of a specific elemental, gear in Kr will now just be "elemental" without mattering if it's fire, ice, shadow, etc? Link to comment Share on other sites More sharing options...
Rea Shinwa Posted September 27, 2018 Share Posted September 27, 2018 On 9/26/2018 at 4:06 AM, Kurohimechan said: Korea isn't getting rid of elemental. They are renaming it from fire/frost/light/ etc damage to just "elemental damage". From KR patch notes: " Items "Elemental dmg" has been changed to "power" >Same dmg % as before >Old elemental obsidians can be turned in for new power obsidians" And yes, as Granger said, our accessories will have different modifiers according to the "specialization" we choose with the skills revamp. And the developers claim that all these changes will allow for more flexibility in our builds, but of course that is yet to be seen. Might just be the same old thing in a new bottle. Link to comment Share on other sites More sharing options...
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