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Player Base Toxic


Fiana

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The game doesn't help matters where aside from equipment elitism, there's things like the poor optimization (people rant about people "leaching," when they just have long load times), and how we need to bid against each other to get dungeon loot, rather than everyone getting their own loot. PvP games tend to be among the worst for toxic communities, with games like League of Legends (LoL) gaining notoriety for having lots of toxic players. LoL later apparently, at least for a while (I don't play it), tried to implement measures to help penalize toxic players, in an effort to make the community less toxic.

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1 hour ago, Statler said:

We have way less time to gear up for new contend since our paches and updates comming fastern and faster to catch up with KR. Since they reduce gold income and unbound mats they make it even harder for us.

No logic in here.

No one expect to get everything presented or for free. But, when we have reduced time to gear up, cause we getting contentupdates faster, we should also have reduced costs or at least farming times.

You should realize by now, they will only listen to the whales, cause they are their main money source. If whales aren't complaining, there's no problem, so no solution with be presented. I am lucky to meet a good number of humble and caring whales who like to help and carry other players. But there's a lot of whales are very toxic people who don't care about players who can't swipe the hongmoon wallet like they do. In their mind, you are either one of them or you're trash.

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