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Story is so bad it hurts <Spoilers>


Veral

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The story mode it tragic. At first it was still bearable, but it gets sough since cinderlands. First who not just kill Yonkai at 1st meeting. Problem solved. Next when we defeated Lusong there was still time to kill him and then give Yunwa that mushin legacy. Later it gets only worse. When Yusong was looking for Yunwa why not just tell him Mushin got her.

 

After defeating Jinsoyun why not just call Mushin traitor and leader of Ebon Cult and turn him into public enemy = manhunt. But no that would be logical thing to do so our wimpy MC won't do it.

 

Next, MC broke through on higher lv when fighting Jin but wimpy Zulia still owns him? Like seriously?

 

Then he trust pirate that is obviously filled with wish to revive dead wife? *facepalm* It was screeming traitor for mile. Would it kill MC to say to allow only his disciples to enter and not allow pirates in. Set defensive formation during soul retrival ritual, killing formation, trapping formation and purrifying formation just in case {cause in the past MC was owned mant times when everything supposed to be ok, so one would learn normally to be careful but seems being braindead takes priority}.  So when mushin showed up he would end up insta killed for stupidity. But no MC must stay idiot. Foreshadows big as the mountain yet he/she remains blind and can't learn nothing from all the beating he/she took till now.

 

And in KR patch we don't have yet it get's even worse. Even that weakling RYU is able to defeat MC....WTF. Not mentioning from all student only Jin is left all else dies in stupid way. Would it kill em to make proper story. I could write better helf asleep and at least MC wouldn't be such idiot and worthless wimp that everybody trash around.

 

Gameplay is good but story hurts.

Edited by Veral
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A great deal of the original early story line is from when the game was still set that you could go either good or evil like in Fabel. But that element was removed some time ago and one we on NA never got. 

 

Think of the hongmoon arts as a pascifist. You fight when nessicary but you don't mindlessly kill, when you are constantly reminded about the hongmoon arts in your hunt for Jinsoyun. 

 

Now the make it very well known in the story line that the world believes Mushin to be dead, killed by sacrificing himself to seal away the dark lord, even his fellow guardians believed this. All through the cinderlands he is disguised as Gil, he only EVER shows himself fully to you and Yura until he appears before the mother tree rip off in the current arch. Telling Lusang and the world that Mushin, this divine protector that was beloved and pure is not only ALIVE but also evil.. yeah.. you would be out cast in seconds. 

 

Zulia is supposed to be on a whole other level then us, which is why she is the end boss in VT and same with Lusang.. how he became corrupted by the dark lord and reached a level the players character was no where close to. 

 

Mugo, yes we as the player know it because we see scenes that the player character does not. Looks shared that the character would not see.

 

And BTW.. the whole point is NOT to lay out the story line to parts we don't have yet. A lot of people don't like spoilers and you literally just gave away the entire new arch..  

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That's why there is <SPOILER> tag in the title.

 

As for Mushin being bad they would believe. Who would you believe? Guy who saved world now or some guy who saved world in tales long ago. Anyways even from MC point of view loosing so many times should made him paranoid and be prepared for battle always. I still think that MC lack of vigillance and preparation is illogical and annoying.  Ebons were going in and out as they liked even tough in story there were formations that sealed teleports. Why not use it and problem solved, block palace , school , yun city before rital and no reinforcements warps in. Add some offensive formations and enemies entering in asking for death.

 

They  could easily made that Jin soul retrival rital a trap and use it to sunff all traitors. At least i would do cause previous experiences shows the enemy always appears wen you think you won. If they didn't appear Jin soul would be retrived and all good but if they showed we would have nice dead enemies and we could continue with ritaual again and then return to manhunt for enemies.  After all it's pacifist way to yearn for peace. And when it greater peace than when all enemies are dead.

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Well tbh I would have to agree the story is kind of meh in acts 1-3 as you're just going around trying to obtain a stronger power to get revenge on Jinsoyun. But when it gets to act 4 I find the story to be really well done. No matter how many times I play through the story, I always find myself in tears by the end of act 4. So I would have to agree and disagree with you.

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  • 3 months later...

as a person who played and still plays MAAAAAAAAAAAANY MMORPGs...

Story wise and presentation BnS has one of the better storytelling.... one of the FEW mmos where i actually was waiting what happens next...
it has flaws... still realy enjoyable..

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  • 1 month later...

Wait...you could choose to go Rogue / Jinsoyun way? Uhm...

 

Why is BnS an MMO again? It has all the trappings of a very good single player RPG. If they simply had to, they could've developed an PvP game based on it.  Think something like The Elder Scrolls: Legends.

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On 07/02/2018 at 4:29 PM, RanMaster said:

BnS story is okay, but to be honest, its just a huge tragedy all together...

I hope they come out with a nice resolution to a majority of it all soon.

IKR, what happen to all that "I have the 8 masters chi" "I am strong" "I am teacher now" all of this gone cuz someone in story is OP.

On 30/05/2018 at 12:11 PM, Zordrage said:

as a person who played and still plays MAAAAAAAAAAAANY MMORPGs...

Story wise and presentation BnS has one of the better storytelling.... one of the FEW mmos where i actually was waiting what happens next...
it has flaws... still realy enjoyable..

I see you like being a punchbag on cutscenes and getting bullied hard by Zulia or Mushin.
You beat Mushin on cutscene with no sweat, cutscene shows you barely manage to hold him :D.

No matter what power you obtained inside the story line, or how great you are there... You will still get betrayed, beaten up and possibly your pupils get killed or stolen(again). xD

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  • 1 month later...
On 2018. 07. 30. at 11:34 AM, RavTH said:

IKR, what happen to all that "I have the 8 masters chi" "I am strong" "I am teacher now" all of this gone cuz someone in story is OP.

I see you like being a punchbag on cutscenes and getting bullied hard by Zulia or Mushin.
You beat Mushin on cutscene with no sweat, cutscene shows you barely manage to hold him :D.

No matter what power you obtained inside the story line, or how great you are there... You will still get betrayed, beaten up and possibly your pupils get killed or stolen(again). xD

that's not the point im making :P

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  • 1 month later...

They should just make and act where MC uses ancient naryu devise to come back in time before Mushin killed Jiwon so you can own his sorry ass and just be badass as hell. Now that would be something. An act where MC is just untouchable killing machine trampling his enemies left and right with wide smile. For once not being punching bag but doing the punching. Cause right now for a great hero he's total pushover. MC keeps faling into a traps, after traps and more traps even tough you can tell it's trap from amile away. Seriously it's beyond annoying. To the point it would be better to not have story quests.

 

And before someone says it's not hongmoon style, it's totally hongmoon style. You are suppsed to do good, and killing bad guys is doing good. Letting them live is doing evil. So following hongmoon MC should kill all enemies, not get betrayed by them, punched, folled, betrayed again. Same was with mushin legancy quest in cinderlands. There was time to cut Lusong head and then use legacy to save Yunhwa, it takes like what? Not even second. One doesn't exclude other, but do. Our MC need to be pushover.

Edited by Veral
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  • 5 months later...
On 4/2/2018 at 10:50 PM, Veral said:

The story mode it tragic. At first it was still bearable, but it gets sough since cinderlands. First who not just kill Yonkai at 1st meeting. Problem solved. Next when we defeated Lusong there was still time to kill him and then give Yunwa that mushin legacy. Later it gets only worse. When Yusong was looking for Yunwa why not just tell him Mushin got her.

 

After defeating Jinsoyun why not just call Mushin traitor and leader of Ebon Cult and turn him into public enemy = manhunt. But no that would be logical thing to do so our wimpy MC won't do it.

 

Next, MC broke through on higher lv when fighting Jin but wimpy Zulia still owns him? Like seriously?

 

Then he trust pirate that is obviously filled with wish to revive dead wife? *facepalm* It was screeming traitor for mile. Would it kill MC to say to allow only his disciples to enter and not allow pirates in. Set defensive formation during soul retrival ritual, killing formation, trapping formation and purrifying formation just in case {cause in the past MC was owned mant times when everything supposed to be ok, so one would learn normally to be careful but seems being braindead takes priority}.  So when mushin showed up he would end up insta killed for stupidity. But no MC must stay idiot. Foreshadows big as the mountain yet he/she remains blind and can't learn nothing from all the beating he/she took till now.

 

And in KR patch we don't have yet it get's even worse. Even that weakling RYU is able to defeat MC....WTF. Not mentioning from all student only Jin is left all else dies in stupid way. Would it kill em to make proper story. I could write better helf asleep and at least MC wouldn't be such idiot and worthless wimp that everybody trash around.

 

Gameplay is good but story hurts.

 

You have some good points there,but i have to state that it's the first video game that made me cry.I hate it that Bunyag dies (that's where i am in the game), it is a lovely character and the fact that all the apprentices die, is even worse.GOT I-kill-everybody-sooner-or-later is becoming a bad fashion.

Edited by KPHTH
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On 20/9/2018 at 5:44 AM, Kezzie said:

I was wondering if somehow the Ebondrake resurrect the pupils and then you'll have to save them or defeat them. Eh probably a stupid thought.

I can't believe they're dead.I wish...

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  • 5 weeks later...

The story has potential, and if you read the chapters in the journal, you will know a LOT more about the game and why some things are how they are. Still, I feel the only mistake on it was how MC was included in the cut scenes and the story in general. I understand it would be impossible to make MC fight in cut scenes because that would require either a lot of smart scripting or a lot of cut scenes to show your MC using the weapon and class you have chosen. But, what they did instead was making MC act like the most ridiculously stupid character ever created for a video game. And not only cut scene, but scripting and story, all make MC act in an extremely foolish way. And that's the part that made me salty about the story.

 

Might as well not include MC in cutscenes at all. Everything else? Very good story indeed.

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  • 1 month later...

The only part that bothered me was the fact the MC just STOOD there while the disciples were being killed left and right! Didn't even look like they tried to help! The only time MC tried was for Jin, what about everyone else? I want the students back, I loved them like my own children. >D

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  • 2 months later...

I didn't like the student’s storyline at all and especially the killing them part, too sad for a game.  MC is constantly saving them and yet constantly taking them into danger.  Makes no sense.  Having said that, I still love the game.  

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  • 5 months later...
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