Kozuki Posted December 17, 2017 Share Posted December 17, 2017 For some reason, 15-mob quest in Shattered Mast is assigned as a daily challenge instead the final-boss-killing one. This leads to a whole new foundation of two group of players: 1) Players who join to only do 15-mob quests, and leave after they have enough. They may either leave after killing 11 mobs in first area, so that they can solo the rest with their own re-run, or they leave after finish the first boss, after they finish the quest. 2) Players who recruit people cuz the people in the first group leaving. The one who joins in-progress dungeon will not have enough mobs to finish their daily challenges, so they leave as well. No matter how it ends, all left is a half-finished dungeon that no one wants to join. For high-geared players, it is not a matter. But for new players, it is more time-consuming for them to do a dungeon with like 3-4 people with starter gear. Even though the end-reward has been nerfed, it is still precious income for those players. I think the daily challenge should be changed back, or fixed if it is a bug, to final-boss-killing quest, so that F8 people can stop joining just for 15 mobs then leaving. Link to comment Share on other sites More sharing options...
Grimoir Posted December 17, 2017 Share Posted December 17, 2017 If i remember good originally this was the daily we got when the game launched, then after people complained they changed it to last boss and now they put it back again since there is no real point to cthe dungeon. Link to comment Share on other sites More sharing options...
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