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Shattered Mast's 15-mob quest as Daily Challenge - Intended or bug?


Kozuki

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For some reason, 15-mob quest in Shattered Mast is assigned as a daily challenge instead the final-boss-killing one.

 

This leads to a whole new foundation of two group of players:

 

1) Players who join to only do 15-mob quests, and leave after they have enough. They may either leave after killing 11 mobs in first area, so that they can solo the rest with their own re-run, or they leave after finish the first boss, after they finish the quest.

 

2) Players who recruit people cuz the people in the first group leaving. The one who joins in-progress dungeon will not have enough mobs to finish their daily challenges, so they leave as well.

 

No matter how it ends, all left is a half-finished dungeon that no one wants to join. For high-geared players, it is not a matter. But for new players, it is more time-consuming for them to do a dungeon with like 3-4 people with starter gear. Even though the end-reward has been nerfed, it is still precious income for those players.

 

I think the daily challenge should be changed back, or fixed if it is a bug, to final-boss-killing quest, so that F8 people can stop joining just for 15 mobs then leaving.

 

 

 

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