jrite Posted April 13, 2017 Share Posted April 13, 2017 I only know that they removed the reset on crit for Dragoncall. Link to comment Share on other sites More sharing options...
Kisagii Posted April 13, 2017 Share Posted April 13, 2017 WLs didn't get much of any changes. The only things for pve was that in frost build wingstlrm reduces a second on dragoncall per hit and 1f for rotation was removed. Everything else works the same as before. Link to comment Share on other sites More sharing options...
jrite Posted April 13, 2017 Author Share Posted April 13, 2017 I asked this question on reddit and someone was nice enough to list out most if not all of them. https://www.reddit.com/r/bladeandsoul/comments/658lqg/warlock_412_changes/?st=J1GZZF86&sh=1b8759c1 Link to comment Share on other sites More sharing options...
xNina Posted April 14, 2017 Share Posted April 14, 2017 Here a list of WL nerf as i played and know 1- SS(eclipse) no longer reset dragoncall and wingstorm on resist and cant snare anymore on pvp build 2-repulse no longer instacall dragoncall and wingstorm 3-dragoncall no longer reset if crit 4-onrush now only can stun this is a nerf when you want to use the another rotation that knock back enemy when you fight a melee opponent This is a big neft for ice rotation but i cant say the same dor shadow rotation seem like they buffed us, idk why they want to force us to play shadow? Link to comment Share on other sites More sharing options...
Kisagii Posted April 14, 2017 Share Posted April 14, 2017 1 hour ago, xNina said: Here a list of WL nerf as i played and know 1- SS(eclipse) no longer reset dragoncall and wingstorm on resist and cant snare anymore on pvp build 2-repulse no longer instacall dragoncall and wingstorm 3-dragoncall no longer reset if crit 4-onrush now only can stun this is a nerf when you want to use the another rotation that knock back enemy when you fight a melee opponent This is a big neft for ice rotation but i cant say the same dor shadow rotation seem like they buffed us, idk why they want to force us to play shadow? Umm... I don't know about you but I can still use another free dragoncall on crit. Also my rotation is still the same, but just a bit faster because windstorm and bombardament lowering my cd of dragoncall. The only down side I feel is the repulse for instant cast, but you get used to it. I actually like these changes and from getting items like mystic badge, bracelet, and etc it's still very strong not really a nerf. This also requires you to have all of your hm skills and magnum badge. For the other things meantioned I've never really used so I can't really say if it's truly a nerf for those skills and put in the ones that are mainly useful. One thing I don't like is the ss. The reason why is because instead of resetting the skill it brands the enemy, but this can also be a good thing if I have dragoncall up during the time I actually use ss. Link to comment Share on other sites More sharing options...
Carloskee Posted April 15, 2017 Share Posted April 15, 2017 for me.. DC still instant cast on proc, rotations are faster for me, the only thing i hate is they removed the repulse insta cast and the snare + insta cast on resist of 4 & V on SS.. and one more thing i have observed when i use thrall to stun, my familiar completely stuns a boss with 2 bars, not sure if that's how it should work because as far as i know its just 1 stun (1 bar) Link to comment Share on other sites More sharing options...
xNina Posted April 15, 2017 Share Posted April 15, 2017 11 hours ago, Kisagii said: Umm... I don't know about you but I can still use another free dragoncall on crit. Also my rotation is still the same, but just a bit faster because windstorm and bombardament lowering my cd of dragoncall. The only down side I feel is the repulse for instant cast, but you get used to it. I actually like these changes and from getting items like mystic badge, bracelet, and etc it's still very strong not really a nerf. This also requires you to have all of your hm skills and magnum badge. For the other things meantioned I've never really used so I can't really say if it's truly a nerf for those skills and put in the ones that are mainly useful. One thing I don't like is the ss. The reason why is because instead of resetting the skill it brands the enemy, but this can also be a good thing if I have dragoncall up during the time I actually use ss. Sorry me bad i was using the another dragon call Link to comment Share on other sites More sharing options...
Kisagii Posted April 15, 2017 Share Posted April 15, 2017 16 hours ago, Carloskee said: for me.. DC still instant cast on proc, rotations are faster for me, the only thing i hate is they removed the repulse insta cast and the snare + insta cast on resist of 4 & V on SS.. and one more thing i have observed when i use thrall to stun, my familiar completely stuns a boss with 2 bars, not sure if that's how it should work because as far as i know its just 1 stun (1 bar) Thrall has always been double stun Link to comment Share on other sites More sharing options...
SilentOne Posted April 16, 2017 Share Posted April 16, 2017 i noticed some focus changes after update. sanctum stage 2 doesn't recover focus anymore + there must be some change in hm salvo focus management too?... Link to comment Share on other sites More sharing options...
Azurelis Posted April 19, 2017 Share Posted April 19, 2017 Rupture (F) doesn't seem to recover any focus anymore for Dark build dragon helix rotation. Link to comment Share on other sites More sharing options...
Sacro Posted April 30, 2017 Share Posted April 30, 2017 On 19.4.2017 at 3:41 PM, Azurelis said: Rupture (F) doesn't seem to recover any focus anymore for Dark build dragon helix rotation. Yup this is a huge nerf and disables a LOT of shadow players. However when done right, Mantra is more than enough to hold your focus up Link to comment Share on other sites More sharing options...
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