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warlock on april 12 patch


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Uhm so about mystic amulets, What's the best one for warlock?

 

Warlock (w/ Raven Feathers)
#1: Bombardment (RB) deals additional damage equal to 150% attack on Branded target.
#2: Dimensional Salvo (RB) deals additional damage equal to 350% attack.

 

Warlock (w/ MSP Flowers)
#3: Dragoncall (4) CD is reduced by 3 sec when Rupture (F) deals crit damage during Repulse (F)
#4: Wingstorm (V) CD is reduced by 3 sec when Rupture (F) deals crit damage during Repulse (F)

 

 

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What about neither? 

 

There's also the option of a new badge from Mushin floor 20 to consider, isn't there?

That one is:

A) During Siphon, each successful Dragon Helix will grant 1 Orb.
B) The duration of Siphon is extended by 3 second after a successful Leech

 

it would take some serious testing, but  for ice build, the dragoncall CD reductions from the Magnum Badge or Rupture badge might actually win out on DPS over the extra damage per rmb. 

 

For Dark build, it might depend on your soul shield set. With an MSP 8-set, rupture actually hits harder than helix and it actually kinda takes over as your main DPS skill if you can keep your focus up, so that wingstorm badge might make a nice pair with it. The extra damage on salvo is nice, but sounds underwhelming. The floor 20 badge that gives an orb on helix sounds much better. With the HM, if helix crits during siphon you get all three orbs back. Combine that with crit rate buffs and you can literally just hold 4 for a helix machine gun. That's ridiculous. 

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35 minutes ago, Cesura said:

What about neither? 

 

There's also the option of a new badge from Mushin floor 20 to consider, isn't there?

That one is:

A) During Siphon, each successful Dragon Helix will grant 1 Orb.
B) The duration of Siphon is extended by 3 second after a successful Leech

 

it would take some serious testing, but  for ice build, the dragoncall CD reductions from the Magnum Badge or Rupture badge might actually win out on DPS over the extra damage per rmb. 

Wrong. Any Ice WL should go bombardment +150% dmg on brand badge, for two reasons.

First, because it's a mystic badge and they have their own separate badge slot! Can't equip anything in there other than only mystic badges so your options are quite limted anyways.

Second, you can fuse magnum badge with the +3 sec on leech badge from Mushin tower, into one powerful badge. The more you know.

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5 hours ago, slowcow said:

First, because it's a mystic badge and they have their own separate badge slot!

Oh. OH!
I didn't realize they were they're own equipment type! (I did know about the fusions but left that out since we don't get the fusion stones yet) 

In that case, Yeah, the bombardment+Magnum badges would be a very potent combination. Oh, AND the dragon bracelet. AND the Raven shield 3-set. (Stacking bombard bonuses to ridiculous lengths)

 

Though in the longer term, once vortex temple eventually becomes available, that badge is basically going to be mandatory. Knowing how f8 is, I can pretty much forsee them kicking any WL that dares to not have the soulburn badge. I can see the recruits now: "Gloomdross 6, 1200Ap+, 5/6, WL only, MUST HAVE SUPER SB!"

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6 hours ago, slowcow said:

Wrong. Any Ice WL should go bombardment +150% dmg on brand badge, for two reasons.

First, because it's a mystic badge and they have their own separate badge slot! Can't equip anything in there other than only mystic badges so your options are quite limted anyways.

Second, you can fuse magnum badge with the +3 sec on leech badge from Mushin tower, into one powerful badge. The more you know.

did anyone test this. should't dragon call rotation be the focus of warlocks or does the endgame bombard do enough to overturn that rotation. Anyone got video or stats comparing the two paths. (also does the triumph badge that reduces cd and the damage badge also work on awakened bombard or are they considered different skills.) 

Do the blue red and green badge cycle. I missed the last one.

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52 minutes ago, Kevi said:

did anyone test this. should't dragon call rotation be the focus of warlocks or does the endgame bombard do enough to overturn that rotation. Anyone got video or stats comparing the two paths. (also does the triumph badge that reduces cd and the damage badge also work on awakened bombard or are they considered different skills.) 

Do the blue red and green badge cycle. I missed the last one.

Bombardment is the main skill along with dragoncall. Followed by soul shackle.

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12 minutes ago, slowcow said:

Bombardment is the main skill along with dragoncall. Followed by soul shackle.

yeah but dragoncall is always the main dps skill + the damage increase of rmb is just 1.5X additional ap on hit during leach while the effect of tiger buff gives 9 sec of 270 something additional ap damage whenever u use soul shackle . at that level getting soul shackle up with dragon call should be easy to maintain forever.

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9 minutes ago, Kevi said:

yeah but dragoncall is always the main dps skill + the damage increase of rmb is just 1.5X additional ap on hit during leach while the effect of tiger buff gives 9 sec of 270 something additional ap damage whenever u use soul shackle . at that level getting soul shackle up with dragon call should be easy to maintain forever.

Bombardment = faster cooldown on dragoncall = more dragons = faster cooldown reset on leech. Rinse and repeat, never ending siphon basically.

 

Oh found this

 

 

 

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