Azure Ice Posted March 12, 2017 Share Posted March 12, 2017 Okay so with the 64bit update my game instantly dropped to 10-30fps even at quality settings at 1, I changed back to 32bit (Might need to disable antivirus if a debugger error comes) got back my 100+ FPS i7 4790k GTX 1070 16GB RAM Link to comment Share on other sites More sharing options...
Jack Rozen Posted March 15, 2017 Share Posted March 15, 2017 I started having this same problem with the 64-bit version after the windows 10 update on 3/14/2017. I know they changed something with how 3D rendering works from patch notes. Even specifying the high-end graphics processor using the NVidia Control Panel for the x64 client doesn't seem to engage the GPU. Super long load times too compared to the 32-bit version. 32-bit = 121 fps (gpu is engaged and fans blowing) 64-bit = 52 fps (CPU fans roaring but gpu is idle) i7-6820HK GTX 1080 16 GB It would be nice to see the 64-bit option work again. Windows won't let me roll back the update. I was getting 121 using the 64-bit option since the release of the 64-bit version up until 3/13/2017. Link to comment Share on other sites More sharing options...
Space Jesus Posted March 17, 2017 Share Posted March 17, 2017 Seems that in 64-bit, it's Intel Graphics CPU chipset that works on game graphics, not the GTX GPU. Can you force GPU for "Blade and Soul\Bin64\Client.exe" via some control panels? Link to comment Share on other sites More sharing options...
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