Hydralisk Posted January 27, 2017 Share Posted January 27, 2017 So 64-Bit client is confirmed for the February 8th patch This might be a stupid question, but however my question is...will it be like a "hot-fix" basically or will we have to re-download the entire game? I've never played a game that has done something like this before, so i can't really guess what'll happen. Link to comment Share on other sites More sharing options...
Zedonia Posted January 27, 2017 Share Posted January 27, 2017 The client is not the whole game. You will have to download some MB as usual and thats it. Dont worry, it wont be several GB data. Link to comment Share on other sites More sharing options...
iMonroe Posted January 27, 2017 Share Posted January 27, 2017 I don't think it would be a complete new client just for 64bit. There are games out there that has both 32bit & 64bit on a single client. Where it gave you the option which one you wanted to use. Link to comment Share on other sites More sharing options...
Yndril Posted January 27, 2017 Share Posted January 27, 2017 The 64-bit client from Korea is about 200MB big, imagine ours will be a little bigger, maybe 220MB? So no, you won't have to download the whole game again. Think of the client like huge manual telling your computer how to read, use and store the data of the game. Link to comment Share on other sites More sharing options...
Hydralisk Posted January 28, 2017 Author Share Posted January 28, 2017 Ah okay, thanks, good to know, i was about to freak out Lol. Link to comment Share on other sites More sharing options...
Koragg Posted January 28, 2017 Share Posted January 28, 2017 only thing i'm wondering about is if it's going to improve the gameplay and how much. Link to comment Share on other sites More sharing options...
Mythbinder Posted January 28, 2017 Share Posted January 28, 2017 Current client is about 248MB so 64b should close to the same. When they accidentally pushed it a couple weeks ago I only launched it once. I didn't see much improvement in performance. But then my performance isn't bad now. /shrug Link to comment Share on other sites More sharing options...
MorganClaus Posted January 28, 2017 Share Posted January 28, 2017 no, its just around 700-800mb. it will be 2 clients in one. (according to last week when they deployed bin64 to everyone) Link to comment Share on other sites More sharing options...
Yndril Posted January 28, 2017 Share Posted January 28, 2017 7 hours ago, MorganClaus said: no, its just around 700-800mb. it will be 2 clients in one. (according to last week when they deployed bin64 to everyone) The patch might be that size (they're adding two raids after all), but the client is not going to be that big. What do you mean by 2 in 1? There are two separate clients, two separate executables? The launcher might give you the option to run either, but that doesn't make it 2 in 1. Link to comment Share on other sites More sharing options...
Cesura Posted January 28, 2017 Share Posted January 28, 2017 By "2-in-1" people are afraid that ALL the games files are built into the client itself and you'll need to redownload all 30-something gigs to use the new client and delete all the old game files. (Some games have this issue) But in this game, all the files the game needs to run (The assets and sounds and enviroments and such) are packed into separate archives from the EXE, so that is what makes it "2-in-1" Yes, that's not factually the case, but most people wouldn't know that if they don't go digging around their installation folders; to them, the client and files are just one giant 30 gig black box that is thought of as the "client" and having to redownload all of that would be a little scary. Link to comment Share on other sites More sharing options...
MorganClaus Posted January 28, 2017 Share Posted January 28, 2017 the both raids are already in the client. Link to comment Share on other sites More sharing options...
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