DrowningEarth Posted December 9, 2016 Share Posted December 9, 2016 1. Don't pull the lever until you've confirmed that EVERYONE has loaded in and is in control of their character 2. Don't recruit in dungeon if you've already started and someone left. Given load times and how fast the dungeon is, it is highly likely that joining players won't be able to complete the dynamic quest (50 banshee kills). All you're doing is wasting their daily entry. 3. Don't leave unless you're absolutely sure the run is going to fail/get mediocre rewards. If you leave at the start or the middle, you've just wasted 5 other people's time in finding a party. Link to comment Share on other sites More sharing options...
RainbowDashie Posted December 9, 2016 Share Posted December 9, 2016 16 minutes ago, DrowningEarth said: 2. All you're doing is wasting their daily entry. only if you realise that after you killed the yeti. Link to comment Share on other sites More sharing options...
Arken Posted December 9, 2016 Share Posted December 9, 2016 4. Destroy the totems first (specialy the one that spawns in the middle, which gives shield to the banshees). 5. You don't lose an entry if you leave as soon as the 6th wave of banshees passes (or earlier). Link to comment Share on other sites More sharing options...
Shukran Posted December 9, 2016 Share Posted December 9, 2016 2a. -secret hint--top secret--dont read- : when LFP select on the right side of the screen under the 3 dungeon slot selection "do not enter in already started dungeons(or whatever it say)" to avoid griefing. Link to comment Share on other sites More sharing options...
DrowningEarth Posted December 10, 2016 Author Share Posted December 10, 2016 11 hours ago, RainbowDashie said: only if you realise that after you killed the yeti. It's entirely possible for someone to recruit on wave 4/5 and cause someone who just entered to use up their entry without firing a shot. Link to comment Share on other sites More sharing options...
SaveTheQueen Posted December 10, 2016 Share Posted December 10, 2016 also take care when pressing up against the ledge. Alot of people like to jump while they shoot and the railing is actually low enough for u to jump over and fall to your death lol I've watch someone do this during one of my runs Link to comment Share on other sites More sharing options...
thewhoracle Posted December 10, 2016 Share Posted December 10, 2016 If I was to leave to disconnect (you know how the servers are). Lets say, during the second phase of 6. If I delete the quests when i log back in (obviously didnt finish dungeon). Do I get another shot at the dungeon? Or am I SOL? Link to comment Share on other sites More sharing options...
werat Posted December 10, 2016 Share Posted December 10, 2016 Ugh, I did run where someone thought it was 'cute' to run in hit the lever and then dip. After they left, others followed and I couldn't get my daily :(. It was actually really sad because I can only come on real quick to do that daily. Link to comment Share on other sites More sharing options...
Meginb Posted December 10, 2016 Share Posted December 10, 2016 Only join groups in the chat of F8, do NOT use LFP for this place because it's really, really easy to get into fail/troll groups. You are far more likely to get all 6 chests with the premade ones. Link to comment Share on other sites More sharing options...
Mythbinder Posted December 10, 2016 Share Posted December 10, 2016 1 hour ago, Meginb said: Only join groups in the chat of F8, do NOT use LFP for this place because it's really, really easy to get into fail/troll groups. You are far more likely to get all 6 chests with the premade ones. I have never been in a grp that failed to get all 6 chests. I do them fairly early tho 10am-11am server time, not many trolls on around then. But question, does a damaged chest give same rewards as a fully undamaged 1? or does any damage to the chest reduce rewards? rewards I've seen so far are pretty mediocre, some pots, flakes and naryu tablets. Link to comment Share on other sites More sharing options...
Alysha Hawkeye Posted December 10, 2016 Share Posted December 10, 2016 6/ There are six waves with 60 mobs in total, each waves give 10 mobs. If by the time you hit wave 6th and you have less than 40 mobs, or finish stage 6 without reaching 50 mobs, better just leave, cuz you're going to fail dynamic quest, which is the main point of this event, especially to people who use resets and can only benefit from dynamic quests after done with daily quests. Do not worry much about people who left behind when quest fails, cuz they will quickly leave after you, or even leave before you, lol. As long as you don't kill the final boss, the dungeon can be re-run. 7/ If you are a Warlock, starting from Wave 3 and onward, every time the red gate appears, drop your gun and summon your Thrall away from the handrail, then get your gun again. If yeti throwers spawn, they will only attack the Thrall. Link to comment Share on other sites More sharing options...
Meginb Posted December 10, 2016 Share Posted December 10, 2016 1 hour ago, Mythbinder said: I have never been in a grp that failed to get all 6 chests. I do them fairly early tho 10am-11am server time, not many trolls on around then. But question, does a damaged chest give same rewards as a fully undamaged 1? or does any damage to the chest reduce rewards? rewards I've seen so far are pretty mediocre, some pots, flakes and naryu tablets. 16... 16 runs it took me to get a group capable of getting all 6 chests... I've just given up on LFP for this event and am resorting to premades in the chat. Which is a pity because I prefer to just hit LFP and go with whatever random people I get. This event is now the exception. -_-; Link to comment Share on other sites More sharing options...
triplethreat Posted December 10, 2016 Share Posted December 10, 2016 7 hours ago, Meginb said: 16... 16 runs it took me to get a group capable of getting all 6 chests... I've just given up on LFP for this event and am resorting to premades in the chat. Which is a pity because I prefer to just hit LFP and go with whatever random people I get. This event is now the exception. -_-; You sir, have bad luck. I've only ran the thing twice, both LFP and we got 6 chests each time. Link to comment Share on other sites More sharing options...
Draelth Posted December 10, 2016 Share Posted December 10, 2016 I ran this dungeon since day 1 using LFP with 6 chars, first day was bad not going to lie but after that I always end with a perfect or at least 5 chest (EU). I would say that people know how to do this mini dungeon now. Link to comment Share on other sites More sharing options...
gourmetcookie Posted December 10, 2016 Share Posted December 10, 2016 Wait...... You mean to tell me having 700+ AP doesn't automatically do dungeon mechanics? Weird... /end sarcasm Link to comment Share on other sites More sharing options...
Naeza Posted December 10, 2016 Share Posted December 10, 2016 14 hours ago, Alysha Hawkeye said: 7/ If you are a Warlock, starting from Wave 3 and onward, every time the red gate appears, drop your gun and summon your Thrall away from the handrail, then get your gun again. If yeti throwers spawn, they will only attack the Thrall. thank you so much for this tip! i never knew this could work before,this is a wonderful idea! ^^ i tried this today and it works perfectly,it just made me love my WL more. sad thing was we did not have a guide for this dungeon on earlier days, i remember reading someone posted tower of memory guide on the 1st day it came out, but there were none for this dungeon,so we all just went in blindly. Only the people who watch the stream gets the idea what it is like.it is still not a guide though. Link to comment Share on other sites More sharing options...
Alysha Hawkeye Posted December 10, 2016 Share Posted December 10, 2016 22 minutes ago, Naeza said: thank you so much for this tip! i never knew this could work before,this is a wonderful idea! ^^ i tried this today and it works perfectly,it just made me love my WL more. sad thing was we did not have a guide for this dungeon on earlier days, i remember reading someone posted tower of memory guide on the 1st day it came out, but there were none for this dungeon,so we all just went in blindly. Only the people who watch the stream gets the idea what it is like.it is still not a guide though. If you want a guide, I made one here: https://www.reddit.com/r/bladeandsoul/comments/5h3wez/short_guide_for_frozen_firing_range/ Link to comment Share on other sites More sharing options...
BlinkMoth Posted December 10, 2016 Share Posted December 10, 2016 Do not jump off the cliff, you will die and may screw your team. . . Link to comment Share on other sites More sharing options...
werat Posted December 11, 2016 Share Posted December 11, 2016 21 hours ago, Alysha Hawkeye said: 6/ There are six waves with 60 mobs in total, each waves give 10 mobs. If by the time you hit wave 6th and you have less than 40 mobs, or finish stage 6 without reaching 50 mobs, better just leave, cuz you're going to fail dynamic quest, which is the main point of this event, especially to people who use resets and can only benefit from dynamic quests after done with daily quests. Do not worry much about people who left behind when quest fails, cuz they will quickly leave after you, or even leave before you, lol. As long as you don't kill the final boss, the dungeon can be re-run. Except there is the daily quest itself which is just killing the Yeti boss and gives you the two coin stuff. I don't know about you but I would still like to get those. Link to comment Share on other sites More sharing options...
werat Posted December 11, 2016 Share Posted December 11, 2016 Don't recruit for this dungeon, ugh. Link to comment Share on other sites More sharing options...
Alysha Hawkeye Posted December 12, 2016 Share Posted December 12, 2016 22 hours ago, werat said: Except there is the daily quest itself which is just killing the Yeti boss and gives you the two coin stuff. I don't know about you but I would still like to get those. Both dynamic and daily quest requires you to kill yeti boss. If you only do it once per day, you would want both, since you would get more snowflake that way. Link to comment Share on other sites More sharing options...
Shikkichu Posted December 12, 2016 Share Posted December 12, 2016 Also be sure to bid because from the daily and DC itself you won't even have enough for the hexa, let alone the hepta Link to comment Share on other sites More sharing options...
Yuina Posted December 12, 2016 Share Posted December 12, 2016 On 10-12-2016 at 8:53 PM, BlinkMoth said: Do not jump off the cliff, you will die and may screw your team. . . THIS. I wish I had read this earlier. Why isn't it an invisible wall in the first place?! Now I feel stupid for something that shouldn't even be my fault in the first place. Link to comment Share on other sites More sharing options...
Meginb Posted December 13, 2016 Share Posted December 13, 2016 11 hours ago, Shikkichu said: Also be sure to bid because from the daily and DC itself you won't even have enough for the hexa, let alone the hepta Erm, you get like 6 snowflakes each day from both FFR quests and the DC, from the start of the event to the end is 43 days... 6x43=258. Hex Gem is 150 snowflakes, Hep transmute is 200. Just from DC and FFR you can get the Hex OR if you already had the Hex from the Token of Loyalty event you can get the Hep. It sucks you can't get both unless you buy all the snowflakes up or spend money in the cash shop but you can get A gem eventually. Link to comment Share on other sites More sharing options...
werat Posted December 14, 2016 Share Posted December 14, 2016 Would explain why snowflakes jump to a gold in a second. Hey good way to get a little coinage since I already know I won't be able to get enough for anything. Link to comment Share on other sites More sharing options...
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