Kinsu

Game Issues

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Kinsu   

Dear Blade and Soul

                I have some issues with your game that I have a major love/hate relationship with. I have been playing this game since beta and been a premium player since the begging. I have been watching this game since 2005 when I saw the first video of game play. I hope you value my opinion.   

Pros: First of all, I love the game because of the story line and graphics. The battle system is awesome and exciting. I also love the costumes and events that are released. I also like how the content is evolving with the story line which most games don’t do. Also because I am a guy sexy costumes are a +. I always buy them as soon as they drop.    

Cons:

1.       There is a major gap between premium and regular players. I made another account just to test this gap because I saw some people complaining about It in the game. I instantly stopped playing on that account after level 15. The major thing that made me stop was that at the early levels money doesn’t drop from kills. You can only get it from quest. That’s crazy and super unfair for new players. That just one of them major things I saw

2.       PVP is cancer. Either you win by an extreme blow out or lose by an extreme blow out. There is no middle ground of skill to take place. I see people in game complaining all the time about pvp because people with 400 and 300 attack are fighting against people with 700+ attack. Again this will make new players feel like it’s not worth playing causing them to miss out on obtaining event items. Also people who hate pvp are forced to play pvp because the items from pvp are needed to progress in the game. This is common in most games but like I said before pvp in BNS is cancer. Their needs to be a balance to the world win and whale.  

3.       Higher level dungeons are hard and most people can’t run them until months possibly even a year later after starting the game (If you have a life). Most of the BNS community won’t run a dungeon with people if their attack is not around 600 to 700. I know this personally because I wanted to make a force master but gave up on it because of the amount of hours and money I would have to put into the char just to run higher level dungeons. I also still have not run desolate tomb because people abandon party every time I make it to finial boss because I don’t know how to fight it or I’ll make one mistake and people go crazy and leave. This is also true for others who are just trying to figure it out. Once the story line is completed most people will be around 350 to 410 attack. In order to get a team to run dungeons with you, you will need about 550 attack. That’s around the time when people will explain how it’s done because they can’t kick you from party once dungeon has started. But to get to 550 attack you would have to had already ran most of those dungeons for the items. So basically what I am saying is new players are !@#$ when I comes progressing

4.       Money is a major issue in BNS. Gold is extremely hard to obtain. The most effective way I have found to make money in this game is by soloing dungeons for the chance of a good drop that I can sell on the market. The second way is crafting. But in order to do both of those things you have to have completed the story for crafting (or know where the unlocks are) and soloing dungeons, you have to be strong, about 600 attack to farm dungeons that drops items for a good return. But It will take hours just to get a good drop. BNS, you have to either step in and increase the amount of gold in circulation (this could be countered by prices rising in market), make items easier to obtain (mainly referring to weapon and accessories upgrades), or figure out a way to balance things across the board more. For example, just to turn my razor to legendary I need 2,200 gold if I were to purchase everything from market. The only way to obtain that much gold is to use a gold trader which will cost around 250$ us dollars. Some of the items can be farmed for but you have to compete with other players when the items drop from the boss. In order to do that you have to have money witch is extremely hard to get.

 

There are more things I have issues with but those are my top 4.  Sorry for any spelling and grammar mistakes. English is not my first language    

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ZackGTie   

I agree 100% + this game host one of the most toxic communities out there due to the "fake competitive aspect of the game". People keep saying is all about skills and get gud mentality but when they have HM skills on arena, HM 11+, etc against a new players.... hence the fake competitive aspect. The major issue i have with the game are the servers, I can deal with all other issues but with no decent ping you are better off playing other games to be honest. BnS has the best class system/combat but also has the worst engine/ping.

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Grimoir   

I actually disagree with all your points. Reason to why is below:

 

1. The amount of gold drops is really insignificant since its just a few copper. Given it adds up but now since you can just level story mode quests you barely get any gold since you rather level with quests than to do actual grind.

 

2. I agree matchmaking could be improved BUT: If the 400-500 AP players that decide to do the battlegrounds would at least use brains and come with a proper PVP soulshield setup, they wouldnt die as much, they would last longer and be a very good distraction preventing the opposing team from taking objectives and keeping them busy, cause its not about kills its about outsmarting the oponent. Yet what do you see? people with 0 crit defense, nearly no accuracy and piercing....and then they cry because they get 2 hit to death....well whos fault is that?

 

3.  The dungeons are not hard at all, All current content (outside MSP) can easily be cleared with 550-600 AP. There are guides out there that teach you, clans that teach you, You can also do like i did, i asked in faction chat and people took me on a learning run. If you are willing to learn people will teach. Even if you join a run and you say you dont know the mechs the others wont mind it as much because you told them. There is nothing hard content wise atm, all there is are mechanics, not even dps checks.

 

4. For real? Gold is by far the most easiest thing to obtain in the game. Alone from dailies you get 40g every single day. thats approx 300g a week with just 1-2h of playing every day. Not counted in extra money from bids from other players.

All materials can easily be farmed just requires some work. And while its true you compete with others on materials, but you get gold from it aswel. So either get materials or gold and even if you compete you still get the materials 40-50% cheaper than through marketplace.

 

Bottom line, in all that you listed the issue isnt the game, the issue is the player itself.

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Kinsu   

I disagree with you about battle grounds, because it is unfair to new players. Even if they came in with full crit DEF on every soul shield they would still get blown up because of the major ap difference. I myself have 650 AP 100k health and crit def on everything and still get blown up to stronger players. I myself am not complaining because I love the game but I have friends that have quit playing due to PVP. Pvp is only fair to new players in 1v1 and Tag, pure skill based. Its extremely had to win in world wind valley if you are not equipped correctly but to get that equipment is ties back into being able to do the dungeons. Now I do agree with you about learning. You are 100% right. It is up to the player to learn and discover how to run the dungeons correctly and learn the mechs. The main point I was try to make was getting to that ap level where you can run the dungeons with groups who are willing to teach. In my experience I wasn’t lucky to find anyone in game willing to teach. I learned from trial and error, videos, and guides. Now I help others so they won’t struggle like I did. I extremely disagree with you about the gold. I am looking at the daily challenge right now and once I complete the daily challenge I will get 4.2 gold (all quest totaled). Where did you get this number 40 from? I have been playing the game from the begging and never made 40 gold in under 2 hours from just questing. I have only made that much from selling items on market in that time frame. That number could also be reached if the boss drops a rare item and the bid goes high. Other than that it’s impossible to acquire that much gold from questing alone in just 1 to 2 hours.  Now it is possible to acquire that much in 5 to 6 hours from just questing but you would have to devote that time every day (No life). but you would have already had had to complete the story and unlocked daily challenge. If most people are like me than they have a career/job/school and work 40+ hours during the week and game on weekends. That’s why I am saying there a gold issue in the game because this time required is not worth the outcome. If I am devoting 6 hours (to repeatable questing) to a game my return should be greater than 40 gold. That’s just how I feel.

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Kinsu   

Just to clarify even more, right after i made this post I finished the daily challenge, all quest. I had 120 gold starting and ended 126. Thats a 6 gold in one hour also including the one gold from the daily chest. I need you to teach me how to make 40 gold in two hours from quest alone

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Grimoir   
2 hours ago, Kinsu said:

Just to clarify even more, right after i made this post I finished the daily challenge, all quest. I had 120 gold starting and ended 126. Thats a 6 gold in one hour also including the one gold from the daily chest. I need you to teach me how to make 40 gold in two hours from quest alone

if you are going into whirlwind or beluge with the mindset  to get kills you are doing it wrong. Its not about kills in battlegrounds hence regardless of AP you are still as much of a valuable team member as someone with 750 AP.

 

As for the dailies, idk what you were doing if you only got 6 gold....i do my dailies within 1-2 hours each day.

Soguns Lament = 6g

Sundered Nexus = 4g

Ebondrake citadel = 4-5g

Desolate Tomb = 5g

Yeti = 2g

Necropolis = 4g

Lair = 2g

Mushin tower = 6g

 

that alone is already 34g.

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I just wish they'd fix their shitty network infrastructure and do something about the latency issues that plague this game.

 

Oh and if they removed gameguard that'd make me pretty happy too.

 

 

 

Two things that'll never ever happen.

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On 22. 11. 2016 at 7:56 PM, Kinsu said:

Also people who hate pvp are forced to play pvp because the items from pvp are needed to progress in the game.

 

This.

 

Why can't be same amount of Soulstones (and some other items) obtainable via PVE quests? I enjoy PVE in this game and hate PVP in general, but I'm forced to do PVP stuff for weapon and accesories upgrade. And I don't think it's hard for developers to add few more PVE quests for Soulstones in Misty Woods. (P.S.: Sorry for my bad english.)

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Kinsu   
5 hours ago, Grimoir said:

if you are going into whirlwind or beluge with the mindset  to get kills you are doing it wrong. Its not about kills in battlegrounds hence regardless of AP you are still as much of a valuable team member as someone with 750 AP.

 

As for the dailies, idk what you were doing if you only got 6 gold....i do my dailies within 1-2 hours each day.

Soguns Lament = 6g

Sundered Nexus = 4g

Ebondrake citadel = 4-5g

Desolate Tomb = 5g

Yeti = 2g

Necropolis = 4g

Lair = 2g

Mushin tower = 6g

 

that alone is already 34g.

I am going to test this tomorrow morning and see how long and how much gold i acquire. Thanks for the information.   

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Kinsu   

Also BNS, my storage is filled with account bound items that i can never use for my other chars. You should create a account storage section so we can use these items on our other chars. I understand you want to make money on outfit vouchers and thats fine but items that we worked hard for in the game to obtain should not be bound to that single char. If i already beat the game with one char, why should i have to go through that same struggle with a new char. My main char should be able to send items to my new char freely to boost the progress of beating the game with the new char.   

Edited by Kinsu

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Grimoir   
24 minutes ago, Kinsu said:

Also BNS, my storage is filled with account bound items that i can never use for my other chars. You should create a account storage section so we can use these items on our other chars. I understand you want to make money on outfit vouchers and thats fine but items that we worked hard for in the game to obtain should not be bound to that single char. If i already beat the game with one char, why should i have to go through that same struggle with a new char. My main char should be able to send items to my new char freely to boost the progress of beating the game with the new char.   

any item that is "Account bound" can be mailed to an alt character on the same account. I mail all items i do not need to an alt and put it in his storage for later.

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Kinsu   
2 hours ago, Grimoir said:

any item that is "Account bound" can be mailed to an alt character on the same account. I mail all items i do not need to an alt and put it in his storage for later.

And you are right, but it does not cover all in game items. there a quite a few that cant be sent to other chars on the same account. For example I have 2 Pentagonal Diamonds that i cant sent to my other chars on the same account. I should be able to share that item at will with my other chars but i cant. there both bound to my warlock.    

20 hours ago, Grimoir said:

if you are going into whirlwind or beluge with the mindset  to get kills you are doing it wrong. Its not about kills in battlegrounds hence regardless of AP you are still as much of a valuable team member as someone with 750 AP.

 

As for the dailies, idk what you were doing if you only got 6 gold....i do my dailies within 1-2 hours each day.

Soguns Lament = 6g

Sundered Nexus = 4g

Ebondrake citadel = 4-5g

Desolate Tomb = 5g

Yeti = 2g

Necropolis = 4g

Lair = 2g

Mushin tower = 6g

 

that alone is already 34g.

Your gold guide is correct, I made 42 gold easily, but it took 3 and half hours.  

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xxxAoi   

1. If you focus on doing the main quest only, you could get more than 20g from level 41-50hm1 ALONE. I tested this on my 2-3 alts and it's been confirmed I'm never poor compared to when I was just starting upon EU/NA release.

 

2. You didn't mention whether you're talking about Battlegrounds OR faction PVP OR Arena. I would understand if you're struggling about getting soulstones but the areas to complete faction dailies have multiple channels you can simply switch to another to avoid those people that may harass you. Also, the soulstones are usually required for upgrade upon reaching level 50 (starting from True Profane) so all faction dailies should be unlocked for you to finish them all in less than 2 hours everyday.

The soulstone accessories are also mad cheap af you can easily buy them from the market and by that time you need them, you'll be working on maxing out your accessories.

 

3. 

On 11/22/2016 at 2:56 AM, Kinsu said:

Once the story line is completed most people will be around 350 to 410 attack. In order to get a team to run dungeons with you, you will need about 550 attack.

While people prefer everyone having 550ap, this just means you should get your upgrade materials first as soon as you finished the storyline! Else, you'll be left with low-level weapon/acc you end up getting flames from other players.

 

I usually stop on the story once I reach level 50 then start grinding from level 36-45 because these are where I get the items I needed. The only time I complain about anyone who joins the party is when they enter the dungeons WAY lower than the recommended level. I don't care about the ap unless their items are trash. That's like asking to be carried.

 

4.

On 11/22/2016 at 2:56 AM, Kinsu said:

Money is a major issue in BNS. Gold is extremely hard to obtain.

I could go all in, sell all my gold for HM coins to buy an outfit leaving few silvers and coppers but it didn't take me a week to get back to 100g+ just by doing the daily challenges. Crafting is super important for low-level players because this is where they also get the items they need for grinding and upgrading. Food, tonics, charms, transformation stones, gems... most people would think that Soul Wardens and Merry Potters are the best sources for gold but I beg to differ because it's the gems that could always give you gold. Transformation stones and refiners take a very long time to complete when Sparkling Pentagonal Diamond pouches only takes 12 hours requires at least level 3 Merry Potters or Stonecutters. Sure, they're RNG but there are pouches you can also get to transmute fragments to other gems. They are also super cheap from the market.

 

One thing that BnS taught me in-game is to be PATIENT and stack all items to get better rewards!

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