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Server Freeze and DC


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to everyone asking for compensation:    

http://forums.na.aiononline.com/na/showthread.php?t=150940 http://forums.na.aiononline.com/na/showthread.php?t=150916 https://forums.wildstar-online.com/forums/index.php?/topic/154101-cant-l

Ok so once again NCsoft you release a new dungeon, did you guys even test this patch? (aside it has been on kr for quite a while)  Lets be frank .... your servers cannot deal with the 24-man dung

13 minutes ago, Kami Sama said:

the problem is an external one. other games run by other companies have been having the same issues for the past bunch of days

Seems like it.

Just talked to a friend from Aion, he is telling me it's the same there.

Seems like the whole NcSoft Platform is facing this problem.

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The worse part for me, when I'm winning lagoon I d/c but when I'm losing I don't.  ncsoft. . .please test your servers before opening them. . . you said 7 and a half hours. . .you finished 2 hours early. . .use those 2 hours to test the server. . . .

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Ugh!  this is getting tiring.  I have extremely limited game time.  And the constant every 10-20 min disconnects are driving me crazy.  I can't get anything done.  Every dungeon, battle ground, or raid- people are getting D/C like crazy.  You can't finish anything.  

 

Please just take the servers down and fix the issue.

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Looks like this is happening on Guild Wars 2 also from what friends are telling me. One of them showed me this, and looks like yeah one of the ISPs or middlemen for the servers is getting DDOS'ed.

 

http://www.digitalattackmap.com/#anim=1&color=0&country=US&list=0&time=16683&view=map

 

Guild Wars 2 outages look worse than the B&S one from what I saw here too: http://downdetector.com/status/guild-wars-2/map/

Edited by Brunark
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Don't even bother to log in, IMO.

The lag will be real, and you will crash after a while when your game gets frozen.

They could at least turn off the servers so people don't waste their time trying to do something even with lag.

And it seems like this is not gonna be fixed by now, who knows if it's gonna take them more time...

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