DatChief Posted August 25, 2016 Share Posted August 25, 2016 Hey guys, Just a question....Which element of KFM to build is better? Wind or Fire KFM? Whats are the differences and pros / cons? I'm wanting to play more of a dps KFM / off tank rather than a full tank. Link to comment Share on other sites More sharing options...
csisy Posted August 25, 2016 Share Posted August 25, 2016 People say that wind build deals more damage but if you don't have high fps and low latency/ping and good ani-cancelling skills, I recommend fire build. So I think fire build is: - AoE instead of single target - easier to do the rotation (if you have enough crit, you don't even have to press your LMB, just 2-F-2-F, or 2-2-F-2-2-F) - easier to stack Searing Palm (Tiget Strike (2) procs Hellfire Kick (4) which procs Searing Palm (x), etc.) - no focus problem with decent crit rate (Searing Blow (F)) - Searing Palm cd reduction (Searing Blow (F)) However with lower crit rate, you still have to ani-cancel LMB-2 because the F (Searing Blow) does not proc and you will run out of focus. Anyway, I like Fire build but this is personal I guess. :) Link to comment Share on other sites More sharing options...
858505_1452550273 Posted August 25, 2016 Share Posted August 25, 2016 I much prefer wind build over fire build, mainly because it's just tons more fun, but I feel it is definitely higher damage (especially without a destroyer by your side). It does take a lot more skill to master, however, because of the constant ani-cancelling needed. Link to comment Share on other sites More sharing options...
Shukran Posted August 25, 2016 Share Posted August 25, 2016 AFTER patch fire build has became very rusty. i feel like i cannot spam my build anymore. anyway fire build aoe wind build single target Link to comment Share on other sites More sharing options...
858505_1452550273 Posted August 25, 2016 Share Posted August 25, 2016 Though duly noted wind build does require HM Swift Strike to be successful (otherwise you have to rely on crit for cyclone kick procs). Link to comment Share on other sites More sharing options...
DatChief Posted August 26, 2016 Author Share Posted August 26, 2016 I see I see, Wind it is then. But maybe fire is better if questing / lvling for the time being?...considering im only lvl 33 at the moment and then Wind later on when doing dungeons (dailies) and tower once im lvl 50? If its wind, is this build decent enough to following? Baring in mind that my knowledge with KFM atm isnt at all in standard so im going to need to follow some sort of guide to get my foot on the floor first. Wind : https://bnstree.com/KF/S1y4DLsc If i change my mind to go fire : https://bnstree.com/KF/H1JVS8sq <--- (without taking into account the Hongmoon Technique skills) Are these okay guides to follow or pretty bad? Any recommendations? Link to comment Share on other sites More sharing options...
Solidarius Posted August 26, 2016 Share Posted August 26, 2016 570ap kfm here when lvling to 50, your best bet is fire build because of aoe and tiger strike heals u. in order for wind build to be more sucess than fire in late game, you will need a few hongmoon skills, these cost a lot of monies so beware on average though wind does more dps than fire if used correctly, but does not has as much "sustain". this is the build i use currently, (fire), i hope it helps a bit. https://bnstree.com/KF?build=5009002000520071111222255231104403033070340094320511005541113410621108510554260931053410604220031 i hope you realize that builds are situational, some dung you wana take stuns others u wana take dps, such as tremor(V) or comet strike, ect ect if you want max dps on kfm, use the solo blue buff instead of the party one, thats very important. also due note in dungs the party buff is better because 5 or 3 people dps increase will be better than 1. btw, bns tree has not updated to the new skills. which was introduced yesterday p.s. i use fire over wind because i play tank and its easier in my opinion Link to comment Share on other sites More sharing options...
csisy Posted August 26, 2016 Share Posted August 26, 2016 6 hours ago, Solidarius said: 570ap kfm here [...] on average though wind does more dps than fire if used correctly, but does not has as much "sustain". Have you done some tests? DPS meter is now available, can you share your results? Link to comment Share on other sites More sharing options...
Shukran Posted August 26, 2016 Share Posted August 26, 2016 5 hours ago, csisy said: Have you done some tests? DPS meter is now available, can you share your results? i reiterate , if they put dps meter on mannequins, share builds will be easier. Link to comment Share on other sites More sharing options...
Solidarius Posted August 26, 2016 Share Posted August 26, 2016 11 hours ago, csisy said: Have you done some tests? DPS meter is now available, can you share your results? did a few 4 mans last night, I do around 10k DPS with my fire build, iam at 569AP currently, 52% crit chance, 222% crit damage, 122% acc, will try the wind build tonight and see what the difference is and will post dps here. its easy to see that wind in theory will do more damage because the "base" attack damage is higher on "cyclone kick" rather than "searing blow". the problem with wind is that its harder to stack "searing palm" compared to fire build.... but if you have noticed on KFM stage 1 and stage 2 searing palm have been increased to 15 secs instead of 10. so this will help you a lot. Its my opinion that in order for wind to do more damage you need the following hongmoon skills: "Straight Jab Tier 5 Form 1"(LMB skill), (Comet Strike Part 2)(bloodshade) and finally and most important you need the swift strike mastery one, it gives you 10% heal on your "2" skill, this is very important for sustain overall. Without these hongmoon skills I believe that fire is superior to wind. Link to comment Share on other sites More sharing options...
SoulsHunter Posted August 27, 2016 Share Posted August 27, 2016 For me i prefer wind build, because it is easy to spam 2r as fast as possible to hold threat early on, together with other threat buff active. For searing palm stacks i usually spec smite and avenging fist to activate first level. Which procs hellfire kick to activate 2nd level. 3rd and 4th level is where i take it slow and try to resist with q,e,c to stack searing palm. I also spec iron shoulder which is my main tool to reduce searing palm cooldown. i will also spec comet strike to proc searing palm so that if i fail the resist at 3rd or 4th level, comet strike can cover it. Even without hm skills, putting 3 points in both 2 & r can garantee you infinite basic dps rotation, which in my opinion is the most important thing to hold aggro against powerful ranges users. Link to comment Share on other sites More sharing options...
HawaiianDreads Posted August 29, 2016 Share Posted August 29, 2016 Before the patch hit I prefer fire over wind, but after the patch now that they made it easier to stack searing palms with wind I now prefer that build.Although I can still do more damage in the fire build... I don't know what happen but fire to me just feels really clunky now and less fun, I guess I was spoiled from the fast pace of wind, especially when it comes to countering compare to fire. Link to comment Share on other sites More sharing options...
Lee Ryu Posted August 29, 2016 Share Posted August 29, 2016 The patch gave Kfm a nice boost to the wind build which was way too annoying to use since you rely on crit procs. However, Fire build is still superior as searing palm can now be stacked 95% of the time. Searing blow, flurry and now the pivot kick makes the palm cd drop to 0 very very fast. why is palm so important ? Well because the dmg output of the pt is slightly increase when the target gets the palm debuff. Also the 4r2 combo in blue buff is the highest dmg anicancel for kfm atm. With 680-690ap i used to reach 70k dps for 10sec with focused blue (would be around 55-60k with pt buff). I also have to mention that wind comet was used for that anicancel as fire needs to reset in a combat while wind can proc a second comet during the reset time so you never have comet on cd during those 10sec of blue buff. The fire comet is best used when you have warlock tho which procs awk.searing during SB. imo, the best build you will find is the build that suits you. I myself dont play pure fire or pure wind because combining wind and fire gives more options for combos. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.