Nylisa Posted June 10, 2016 Share Posted June 10, 2016 i did search by keyword "cross-server" and "cross server" before posting this there are few problems that i think they need to be addressed sooner or later . 1-We enter a dungeon for a daily quest only to see people already got through that part of the dungeon and are already at boss so no quest credit for us . 2-We enter a dungeon for boss kill only to see boss is at 5% or when we reach it and dies before we manage to hit it ( i enter dungeon and people are like "thanks for the run" and biding on loot already!!!) 3-People who leave as soon as they get their daily quest objectives done . 4-People who leave as soon as we enter the dungeon because its not in the "daily challenge list" and waste everybodies time for a boss that takes 3-5 minute to kill maybe! 5-People who afk at start of dungeons or at bosses "someone is at the door , phone is ringing , i need a drink , i need to pee , my kid is in the oven , blah blah ;) " 6- People who act like a child and stop playing cause nobody listens to how they want to do the dungeon. And other small problems that doesn't seem to be much but couple of them in same day can ruin the fun and enjoyments of couple hours of playing a game! For 1 and 2 i think a solution like closing recruitment after 2-3 minutes , or put a 1-2 minute clock on dungeon lobby before allowing people to enter the dungeon , also close recruiting after boss reaches 50% and open again in case of a wipe. For 3 and 4 i cant think of anything better than a punishment for leaving dungeons , like cutting their access from cross-server lobby for 30 minute or even an hour . but that might not work? For 5 and 6 , its been asked too many times to add a kick system WITH people voting for it,not just anyone who doesn't like the color of your outfit! Link to comment Share on other sites More sharing options...
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