Mucski Posted May 10, 2016 Share Posted May 10, 2016 Look at those beautiful skill effects, and those simple yet effective boss warnings .... what happened to these? Why are we not getting them? Don't tell me our resource hog effects are the last iteration .... Link to comment Share on other sites More sharing options...
Athaya Posted May 10, 2016 Share Posted May 10, 2016 I like those simple boss warnings. Current are awful. Link to comment Share on other sites More sharing options...
Mucski Posted May 10, 2016 Author Share Posted May 10, 2016 3 minutes ago, Athaya said: I like those simple boss warnings. Current are awful. Amiright? I mean even the skills look so nice, so vivid, ours is just ... meh. Saw videos with WL and SUM from the same region, they all look so nice. Why does our have to look like shit? Link to comment Share on other sites More sharing options...
ander01se Posted May 11, 2016 Share Posted May 11, 2016 Ehm... how's that different from what we have now? O_o Link to comment Share on other sites More sharing options...
LadyGamerluv Posted May 11, 2016 Share Posted May 11, 2016 8 minutes ago, ander01se said: Ehm... how's that different from what we have now? O_o Pay attention to details. Link to comment Share on other sites More sharing options...
Alysha Hawkeye Posted May 11, 2016 Share Posted May 11, 2016 Hm, after watch the first part where the players check his inventory, I wonder if our characters' faces are too expressionless? I don't see my Lyn smile a lot like she does in Character Creation and Wardrobe preview screens. Link to comment Share on other sites More sharing options...
Jem Posted May 11, 2016 Share Posted May 11, 2016 Can you show where int he video you are specifically talking about? First 4 mins look the same to me. Link to comment Share on other sites More sharing options...
ander01se Posted May 11, 2016 Share Posted May 11, 2016 2 minutes ago, LadyGamerluv said: Pay attention to details. Or you could just tell me what the difference is. :o Link to comment Share on other sites More sharing options...
Hire De Lune Posted May 11, 2016 Share Posted May 11, 2016 4 minutes ago, Jem said: Can you show where int he video you are specifically talking about? First 4 mins look the same to me. From what I observed, animations are more luminous, and AoE attacks are indicated by a red inner ring that expands to the outer ring, instead of the dense particle circle we have. Link to comment Share on other sites More sharing options...
Jem Posted May 11, 2016 Share Posted May 11, 2016 1 minute ago, Hire De Lune said: From what I observed, animations are more luminous, and AoE attacks are indicated by a red inner ring that expands to the outer ring, instead of the dense particle circle we have. Ah, okay. From what I can tell form that vid to ours, much has changed. Especially the date on that vid. 2 years ago to boot. @_@ Link to comment Share on other sites More sharing options...
ander01se Posted May 11, 2016 Share Posted May 11, 2016 Many encounters have the expanding inner line, just not all. Link to comment Share on other sites More sharing options...
Mucski Posted May 11, 2016 Author Share Posted May 11, 2016 It looks better than ours, that's my point. A lot better. And this is just fm look up more with other chars and make a side by side comparison if you will. Out skilms just look rushed and .. Empty and ... Outdated or ... Idk. And the fact that it was 2 years ago, how come we ended up with complete crap in 2016 compared to the old ones For those who don't know veil looks almost completely transparent now, dragons barely visible, skills are ugly compared to these Link to comment Share on other sites More sharing options...
Inugami Posted May 11, 2016 Share Posted May 11, 2016 20 minutes ago, Alysha Hawkeye said: Hm, after watch the first part where the players check his inventory, I wonder if our characters' faces are too expressionless? I don't see my Lyn smile a lot like she does in Character Creation and Wardrobe preview screens. You are absolutely right. Several frames of the facial animations in our characters faces have been missing from the game for about 3+ months, even after multiple people contacted support about it. They were there on launch, but one of the first large content updates screwed them up. Many older characters have a significant amount of facial distortion because of it. Link to comment Share on other sites More sharing options...
Kelllaayyy Posted May 11, 2016 Share Posted May 11, 2016 Check your graphics settings. I see little to no difference in the vibrance of the FM skills. I run the game on max graphics (cept for GHS ofc) But on my old pc... without having specific lighting effects turned on. Your FM skills will look bland and watered down EDIT: ok I went through and tested the various lighting effects. The ones that very effect the visuals of the FM skills the most (the vibrancy and all that) happen to be Bloom, and High Quality Lighting. When I slide my graphics bar up to 5 for apply to all, High quality lighting is not automatically checked on. Also yea... veil does look like shit now compared to before :( Some skills have been toned down but others seem unaffected. Link to comment Share on other sites More sharing options...
Kyotheman101 Posted May 11, 2016 Share Posted May 11, 2016 yeah detail is better, said video is two years old? well isn't korea like way way ahead of us? this could be visual update they got, but we haven't received it yet. No i never seen our characters have any visual effects like one in video from last year. Link to comment Share on other sites More sharing options...
Jaite Posted May 11, 2016 Share Posted May 11, 2016 Theres a difference, the skills animation look less detailed Link to comment Share on other sites More sharing options...
Shilen Posted May 11, 2016 Share Posted May 11, 2016 Korea has always had better graphics than other servers, since most versions are based of China/Taiwan who has poorer graphics compared to KR. China (and I think JP server?) got their graphics updated about a year ago, so now it resembles KR. We didn't receive that update in our build though, as NA/EU is based of TW. Link to comment Share on other sites More sharing options...
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