Bardo Posted May 7, 2016 Share Posted May 7, 2016 2 minutes ago, KatHead said: What argument can be made against a kick feature ? Read them and find out maybe? Link to comment Share on other sites More sharing options...
Syanonn Posted May 7, 2016 Share Posted May 7, 2016 3 hours ago, tandava said: I want a button to avoid being recruited by parties who have passed the first dungeon. In some cases it means I won't get all my quests out of that dungeon, so I'll have to run it again. In other cases, I'm forced to listen to people call me "noob" and "slow" even though they were still recruiting half way through the dungeon, and I can't jump to catch up while they are fighting. Frankly, all the griping increases the chances I will mess up and log out: then those bright sparks will have to recruit and wait all over again. It wastes other people's time as well as mine when I keep getting sucked into the same party that's already too far into the dungeon for me to join. Even if I leave right away, they have to recruit again. Anyway, I think it would be useful to be able to specify up front that you don't want to join parties that are already past the first stage. Mechanics-wise, this could make use of the same flag that prevents leechers from the final auction. Uncheck the check box that says "Allow players to join party while in dungeon". Yes it's pretty crappy translation, but you won't get in progress parties if you uncheck it. Link to comment Share on other sites More sharing options...
tandava Posted May 7, 2016 Share Posted May 7, 2016 Thanks! Glad that option is there! I thought that was for the party leader only. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.