Dovah Assassins Posted March 25, 2016 Share Posted March 25, 2016 It is so annoying that you can't windwalk while in combat, and it is not only me, it annoys everyone!! The whole point of the assassin is disappearing and being fast and stuff, but if i don't want to fight someone, why can't i just escape? That rule makes me die a lot from enemies that i didn't even want to fight! Please remove that limit. Link to post Share on other sites
DrowningEarth Posted March 25, 2016 Share Posted March 25, 2016 Well, a better reason would be the fact that there are dungeons that require you to windwalk jump/climb - and often times players are stuck in combat prior to said obstacles. Link to post Share on other sites
Taemek Posted March 25, 2016 Share Posted March 25, 2016 (edited) No wonder MMO's are failing today.....the silver spoon is real. Edited March 25, 2016 by Taemek Link to post Share on other sites
Moggie Posted March 25, 2016 Share Posted March 25, 2016 Was just talking about this in another topic actually. I agree 100%. Disabling it during combat serves no purpose other than making the game feel overly "moderated". Link to post Share on other sites
Kitah Posted March 25, 2016 Share Posted March 25, 2016 I'd actually love for this to work in combat. It's been one of my gripes for ages as-well. I like to be able to move quite quickly side to side to avoid big AOES but if you're stuck in combat you are unable to, which sucks. Link to post Share on other sites
Enhance Posted March 25, 2016 Share Posted March 25, 2016 (edited) 41 minutes ago, Taemek said: No wonder MMO's are failing today.....the silver spoon is real. You don't understand, we want to play roadrunner! *stab stab* Meep meep! *whoosh* So I will agree with this only if they make the characters jump in the air and shout "Meep meep" before dashing into distance. Edited March 25, 2016 by Enhance Link to post Share on other sites
Cor Posted March 25, 2016 Share Posted March 25, 2016 3 hours ago, Dovah Assassins said: It is so annoying that you can't windwalk while in combat, and it is not only me, it annoys everyone!! The whole point of the assassin is disappearing and being fast and stuff, but if i don't want to fight someone, why can't i just escape? That rule makes me die a lot from enemies that i didn't even want to fight! Please remove that limit. You answered it yourself... so you can't just run away from every fight. Link to post Share on other sites
Morcra Posted March 25, 2016 Share Posted March 25, 2016 yah id rather not. it will make things way too easy. Link to post Share on other sites
Brand X Posted March 25, 2016 Share Posted March 25, 2016 32 minutes ago, Cor said: You answered it yourself... so you can't just run away from every fight. ^This. If it was enabled, the first thing you'd see is people running away before every defeat in pvp. :p Link to post Share on other sites
Yndril Posted March 25, 2016 Share Posted March 25, 2016 Don't know about other classes, but it would make BD quite powerful, since their most reliable stuns is the windrunning-dash and glide-stomp, both which can at best be used as openers because they require you to windrun (or windrun-jump for the latter). Sure, they could add a longer cooldown on glide-stomp and add a cooldown to windrun-dash to balance that. But I see no reason to enable combat sprint. The only time I'm annoyed about it is when it bugs out and you can't leave combat. Link to post Share on other sites
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