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Destro Vs Warlock need videos


Ghayatea

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I don't have any videos but my advice would be to spec blue Fury and save it for when we use Time Distortion (generally after blowing your F and Tab. During this short time frame, we can literally be immune due to our Z constantly resetting, V constant damage, the bombardment from 4 spam and the fact that we can't be stunned, kd'd or dazed with 3 points into Sanctum. But once we use/waste our Time Distortion, our threat drops a good bit depending on the build we run (dragoncall vs dragon helix).

 

At the start, just play defensively imo. If Thrall jumps to you, it'll most likely be for a stun so you can C or V shield it or SS. If we use that golden ring on the ground, don't engage because your cc won't don't shit. Watch for X baits and if you deny our Leech, we lose a good bit of potential as well. Oh and beware that our 3 can go through your V shield so just spin/ss out of that.

 

Isn't perfect advice but hope this helps.

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Thanks for info, lot of things You mentioned i`ve learned tru observations. I got a few questions here:

 

those 5 immune talismans - how long is their cooldown

chains from the ground - those are the thing which hurts me the most when i burn my ss, you can cast 3 of em, right? how long is cd

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7 minutes ago, Ghayatea said:

Thanks for info, lot of things You mentioned i`ve learned tru observations. I got a few questions here:

 

those 5 immune talismans - how long is their cooldown

chains from the ground - those are the thing which hurts me the most when i burn my ss, you can cast 3 of em, right? how long is cd

Our Z is 36 seconds CD but can be reset with Time Distortion.

Our chains (2) has 4 iterations but you can spin out of them. The CD is 24 seconds.

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Some tips:

 

Spec into the knockback/knockdown red spin, you can knock them out of their sanctum and punish them!

Spec into the first tree 2 points of the knockup, it ignores approach blocks then

Classes like warlock are really hard to deflect, the +400% def spins may help you survive longer.

Ram with invulnerability helps close gaps

Lots of Warlocks will open with the knockdown move, so try to C it for I-frames

 

Optional:

You can burst their thrall quite easily, but you won't have fury for other things. Often they just sacrifice the thrall for a skill with a long cooldown. I would RUN if they time distort, they won't have way as much burst afterwards.

 

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