Jump to content

Latency Monitor for In-game (Open source)


Miyoko

Recommended Posts

Hi, it's been out for a long time, those familiar with bnsdojo probably already know about it.

I would like to share my latency monitor written in c# and open sourced at https://github.com/dvmiyo/pguifinal

 

You can find it here https://dvmiyo.com/thread-6.html

Here http://www.bladeandsouldojo.com/topic/165648-pgui-lite-latency-monitor-and-damage-monitor-now-properly-supports-all-regions/

 

It's completely standalone and won't touch your game, it includes an auto-update feature you can choose to update or decline any updates when you feel like it

 

yPvWb.png

Pn5ic.png

 

I hope this doesn't violate any forum rules, it should not be considered third party since it's not touching the game.

It will autodetect your server via network port so it won't work with any ping boosters such as wtfast or mudfish only official connections are supported.

 

All regions are supported, Japan, China, Taiwan, North America, Europe.

Please use mentioned threads above if you need support

 

You can move the text with alt + mousedown, it's a little buggy sorry but it works.

Please do ONLY download from the mentioned sources, i can't be held responsible for any cloned or infected versions.

 

If a moderator has any issues please let me know and i will remove the post

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...